Evan Debenham
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42a43a115e
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v0.6.1b: updated translator credits
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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58c558a8fa
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v0.6.1b: updated mimic sprites to go along with chest changes
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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5c342e1afa
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v0.6.1b: fixed uncommon crashes caused by new mirror image logic
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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3ff7ccdbaf
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v0.6.1b: refactoring + bugfixes to buff indicator
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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95dcced4eb
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v0.6.1b: fixed doors being hidden on floor 2 more often than they should
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2017-08-30 03:00:06 -04:00 |
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Evan Debenham
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1bebbc348a
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v0.6.1b: further adjustments to sad ghost error checking
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2017-08-30 03:00:06 -04:00 |
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Evan Debenham
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71b74fd3de
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v0.6.1b: updated translations
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2017-08-30 02:59:58 -04:00 |
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Evan Debenham
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bb2828234e
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v0.6.1b: fixed rare crashes caused by plant visuals
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
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e9df79d108
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v0.6.1b: fixed rare crashes when tengu's arena was very full
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
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e756328eef
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v0.6.1b: fixed rare crashes when hero is cleared
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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5dcb6b5ef4
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v0.6.1b: fixed extremely rare crash caused by cursed wands
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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25c0449bb0
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v0.6.1b: fixed rare concurrent modification of actor sets
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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70cce2c8b3
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v0.6.1b: fixed rare crashes caused by floating text
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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d71559e0cc
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v0.6.1b: fixed rare crashes caused by a camera as it is destroyed
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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b14348959a
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v0.6.1b: adjusted error checking on sad ghost's dialog
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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12e0442e24
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v0.6.1b: fixed rare ANRs caused by shared preference editing
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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68e0916cf5
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v0.6.1b: fixed a rare ANR caused by motion interruption
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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ff28b2314a
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v0.6.1b: added a safety check to touchscreen
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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e3653e6fcc
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v0.6.1b: stability improvemens to movieclip
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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6a7c063893
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v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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51ec4a4039
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v0.6.1b: added a safety check to dungeon.loadlevel
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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0b417a09b9
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v0.6.1b: fixed crashes involving missing ranking IDs
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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786e9cf0ea
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v0.6.1b: further fixes for hero searching more often than intended
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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13e0c37c38
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v0.6.1b: corrected unnecessary catalogs saving
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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d274dc0320
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v0.6.1b: fixed IDed transmuted items not being cataloged
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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389e9adf7c
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v0.6.1b: improved sprites for ranged weapons and chests
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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b03bfba296
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v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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04e575bd23
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v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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e2750832c6
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v0.6.1b: fixed a typo in alarm traps
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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5d1669431d
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v0.6.1b: Levels no longer set Dungeon.visible
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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55151aa0a9
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v0.6.1a: manifest commit
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2017-08-19 01:08:36 -04:00 |
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Evan Debenham
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769bdc298c
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v0.6.1a: fixed enemy sprites sometimes not visually dieing
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2017-08-19 01:08:36 -04:00 |
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Evan Debenham
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82f83a7c37
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v0.6.1a: translation updates
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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bd6f379e28
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v0.6.1a: added a safety check to gamescene
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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7618025509
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v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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20f3288f06
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v0.6.1a: fixed hangs caused by changes to hero search logic
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2017-08-19 01:08:34 -04:00 |
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Evan Debenham
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cae26999c2
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v0.6.1a: increased the cases where char buff access is synced
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2017-08-19 01:08:34 -04:00 |
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Evan Debenham
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347e95ed6b
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v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
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2017-08-19 01:08:34 -04:00 |
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Evan Debenham
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35cdb4a2c2
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v0.6.1a: updated gradle stuff
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2017-08-19 01:08:34 -04:00 |
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Evan Debenham
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daa82f615b
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v0.6.1a: fixed texture oddness while zooming on low res screens
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2017-08-19 01:08:33 -04:00 |
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Evan Debenham
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bde794bb8f
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v0.6.1a: small refactor to dungeon/level bundling
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2017-08-19 01:08:33 -04:00 |
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Evan Debenham
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d4849e4888
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v0.6.1a: fixed rare crashes with window hiding
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2017-08-19 01:08:33 -04:00 |
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Evan Debenham
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03405857a0
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v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
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2017-08-19 01:08:32 -04:00 |
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Evan Debenham
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7027c19b5f
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v0.6.1a: fully fixed emoIcon handling (I hope)
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2017-08-19 01:08:32 -04:00 |
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Evan Debenham
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720ec67a15
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v0.6.1a: fixed crash issues relating to the game log
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2017-08-19 01:08:32 -04:00 |
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Evan Debenham
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4c38519f6a
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v0.6.1a: fixed the hero passively searching when not acting
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2017-08-19 01:08:32 -04:00 |
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Evan Debenham
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2f062aeb9c
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v0.6.1a: fixed permanent flares not appearing
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2017-08-19 01:08:31 -04:00 |
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Evan Debenham
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8fe57dfdf8
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v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
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2017-08-19 01:08:31 -04:00 |
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Evan Debenham
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78941ef83f
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v0.6.1: manifest commit
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2017-08-19 01:08:26 -04:00 |
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Evan Debenham
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bea4ef3cde
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v0.6.1: game now auto-selects languages even if they are unreviewed
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2017-08-19 00:23:38 -04:00 |
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