Evan Debenham
e5a6c70732
v0.3.1c: fixed text appearing black on some displays:
...
- hacked together some support for text on multiple bitmap lines (need to refine this)
- modified font2x to be 2048 px wide to support older GPUs
- also fixed a misaligned pixel on the '8' in font1x/font2x
2015-09-04 13:06:46 -04:00
Evan Debenham
d29c9995a5
v0.3.1b: updated font scaling to be less blurry
2015-09-04 01:59:09 -04:00
Evan Debenham
f531879f51
Source Release: corrected image error while merging, update some classes for consistency with the private source
2015-08-24 13:23:03 -04:00
Evan Debenham
4827b11912
v0.3.1a: png optimization
2015-08-24 13:08:56 -04:00
Evan Debenham
81341c93d0
v0.3.1a: reworked screen size scaling to fix certain resolutions, adjusted quickslots to compensate
2015-08-24 13:07:30 -04:00
Evan Debenham
49b7d6ef19
v0.3.1: finalized trap sprites
2015-08-24 13:05:08 -04:00
Evan Debenham
9b13c3f01e
v0.3.1: added in logic for the proper display of inactive traps
2015-08-24 13:04:49 -04:00
Evan Debenham
f6f10bca2e
v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
2015-08-24 13:04:23 -04:00
Evan Debenham
79c12e11b5
v0.3.1: updated toolbar sprites to work better for multiple toolbar modes
2015-08-24 13:00:30 -04:00
Evan Debenham
dae5aca01b
v0.3.1: added a button to allow re-checking of changes
2015-08-24 13:00:11 -04:00
Evan Debenham
179935fb87
v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support.
2015-08-24 11:37:15 -04:00
Evan Debenham
9f02a93500
v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
2015-06-22 19:35:18 -04:00
Evan Debenham
e0187cd233
v0.3.0c: added a buff icon for bless
2015-06-07 21:55:35 -04:00
Evan Debenham
b91d5d7185
v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption
2015-06-07 21:55:30 -04:00
Evan Debenham
85a907d14e
v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
...
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
40c0d61dfa
v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
2015-06-07 21:55:18 -04:00
Evan Debenham
2a9d7473d0
v0.3.0: png optimization on item spritesheet
2015-06-07 21:55:10 -04:00
Evan Debenham
febcd8d840
v0.3.0: added Ethereal Chains
2015-06-07 21:55:03 -04:00
Evan Debenham
fc6d1f128b
v0.3.0: added better sprites & descriptions to new plants
2015-06-07 21:55:03 -04:00
Evan Debenham
c3cba0f046
v0.3.0: reworked wand of regrowth, some polish needed though
2015-06-07 21:54:54 -04:00
Evan Debenham
edadf3f38e
v0.3.0: added wand of transfusion
2015-06-07 21:54:49 -04:00
Evan Debenham
5c4dc05477
v0.3.0: new sprites almost finished
2015-06-07 21:54:48 -04:00
Evan Debenham
9b280400c6
v0.3.0: lotsa wand sprite improvements
2015-06-07 21:54:43 -04:00
Evan Debenham
a46cfbac80
v0.3.0: work on wand sprites, some WIP names changed
2015-06-07 21:54:40 -04:00
Evan Debenham
98f5dbd295
v0.3.0: added Wand of Frost
2015-06-07 21:54:36 -04:00
Evan Debenham
476e2eb59b
v0.3.0: added shading to the status pane
2015-06-07 21:54:36 -04:00
Evan Debenham
2367283bf6
v0.3.0: Added shading to the toolbar, and slightly repositioned it.
2015-06-07 21:54:34 -04:00
Evan Debenham
539d2442a4
v0.3.0: added a visual indicator when a mob is surprised.
2015-06-07 21:54:33 -04:00
Evan Debenham
d3852a392e
v0.3.0: wand sprite improvements
2015-06-07 21:54:31 -04:00
Evan Debenham
1654a28d11
v0.3.0: added Wand of Prismatic Light
2015-06-07 21:54:30 -04:00
Evan Debenham
6bda20b7b7
v0.3.0: refactored beam effects, added Light Ray effect.
2015-06-07 21:54:29 -04:00
Evan Debenham
f3c6296dd8
v0.3.0: reworked Wand of Disintegration
2015-06-07 21:54:27 -04:00
Evan Debenham
4e34e81365
v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
2015-06-07 21:54:26 -04:00
Evan Debenham
348f16c19b
v0.3.0: reworked scroll of recharging & battlemage charging mechanics
2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4
v0.3.0: added placeholder sprite for mage's staff
2015-06-07 21:54:23 -04:00
Evan Debenham
773481ceb4
v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
2015-06-07 21:54:22 -04:00
Evan Debenham
f89179d346
v0.2.4d: applied beacon tweaks
2015-03-28 16:10:42 -04:00
Evan Debenham
2711b225dd
v0.2.4d: tweaked the item sprite null identifier
2015-03-28 16:06:00 -04:00
Evan Debenham
22d072f3e7
Source Release: png optimization on icons.png
2015-03-02 19:38:48 -05:00
Evan Debenham
7d77113fb2
v0.2.4: image compression run
2015-03-02 17:58:47 -05:00
Evan Debenham
6aa31eea9c
v0.2.4: shaded potion bandolier
2015-03-02 17:56:19 -05:00
Evan Debenham
d27adb3ec7
v0.2.4: WIP graphics for potion bandolier (needs shading)
2015-03-02 17:41:18 -05:00
Evan Debenham
a1837d77ae
v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space.
2015-03-02 17:40:07 -05:00
Evan Debenham
40278956af
v0.2.4: rework to sound assets
2015-03-02 17:34:50 -05:00
Evan Debenham
e88ecef83e
v0.2.4: updates tiles in line with source change
2015-03-02 17:25:42 -05:00
Evan Debenham
89d72e60d1
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
2015-03-02 17:13:03 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
7b3747fd05
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
2015-03-02 16:36:30 -05:00
Evan Debenham
47ccaceac4
Merging 1.7.5 Source: sprites and assets changes
2015-02-06 10:02:55 -05:00
Evan Debenham
34a7b82f94
v0.2.3e: converted resume button to a tag
2015-01-21 22:54:58 -05:00