Commit Graph

3579 Commits

Author SHA1 Message Date
Evan Debenham
e487853fd2 v0.8.0: implemented ripper demons and demonic spawners 2019-11-30 14:35:06 -05:00
Evan Debenham
ee6a1ce4fc v0.8.0: added a system for dynamic mob spawning weights 2019-11-30 14:35:05 -05:00
Evan Debenham
a9794a6ab0 v0.8.0: balance defining for city, added new mobs to bestiary 2019-11-30 14:35:05 -05:00
Evan Debenham
ffa2bb1a91 v0.8.0: tweaked demon halls enemies 2019-11-30 14:35:05 -05:00
Evan Debenham
9326a3bdd4 v0.8.0: significant balance adjustments and design tweaks to traps 2019-11-30 14:35:05 -05:00
Evan Debenham
d39fd4b8f9 v0.8.0: fixed copied images not also copying scale 2019-11-30 14:35:05 -05:00
Evan Debenham
1ef5d2c634 v0.8.0: slightly tightened mob count ranges. A bit less random now 2019-11-30 14:35:05 -05:00
Evan Debenham
86554f0e1e v0.8.0: resizing behaviour is now ignored if the app is set to 0x0 (e.g. when window is minimized) 2019-11-30 14:35:05 -05:00
Evan Debenham
591d6bc214 v0.8.0: fixed a small layout issue with ChangeButton 2019-11-30 14:35:05 -05:00
Evan Debenham
59824f1556 v0.8.0: reworked monks and warlocks 2019-11-30 14:35:05 -05:00
Evan Debenham
9e65b4b634 v0.8.0: corrected various rare errors with evil eye sprites 2019-11-30 14:35:04 -05:00
Evan Debenham
2138ad24ec v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00
Evan Debenham
2e533b74db v0.8.0: improved desktop build process, added different source sets 2019-11-22 15:13:37 -05:00
Evan Debenham
4c4d5d0053 v0.8.0: tweaked the layout for WndOptions slightly 2019-11-22 15:13:37 -05:00
Evan Debenham
b26919e381 v0.8.0: roughly implemented new dwarven ghouls 2019-11-19 19:50:23 -05:00
Evan Debenham
ca0578a213 v0.8.0: streamlined some settings in the settings menu:
- removed quickslot selection, now always 4. Tweaked quickslot layout
- adjusted brightness, now 3 settings instead of 5
- adjusted visual grid, now 4 settings instead of 5
2019-11-19 19:50:23 -05:00
Evan Debenham
1d7bf8cfc9 v0.8.0: fixed thread issues caused by actor thread now being ended 2019-11-19 19:50:23 -05:00
Evan Debenham
c68f27c774 v0.8.0: redesigned cave spinners 2019-11-19 19:50:22 -05:00
Evan Debenham
1bc5845e77 v0.8.0: fixed info windows from WndStartGame rarely appearing beneath it 2019-11-19 19:50:22 -05:00
Evan Debenham
b6b3c107f9 v0.8.0: removed android call state listener functionality (was buggy) 2019-11-19 19:50:21 -05:00
Evan Debenham
cc4866cb5b v0.8.0: tweaked buff find and detach logic to better handle inheritance 2019-11-19 19:50:08 -05:00
Evan Debenham
2b6b7c10b4 v0.8.0: tweaked skeleton/remains logic, now always haunted if cursed 2019-11-19 19:50:07 -05:00
Evan Debenham
458b21d5c6 v0.8.0: forced a minimum stored value on window resolution 2019-11-19 19:49:56 -05:00
Evan Debenham
baea1ecf03 v0.8.0: reworked elementals 2019-11-19 19:49:56 -05:00
Evan Debenham
309ef7806e v0.8.0: adjusted various effects so they can be used in new contexts 2019-11-19 19:49:56 -05:00
Evan Debenham
7114887282 v0.8.0: tweaked look and feel of desktop error message 2019-11-19 19:49:56 -05:00
Evan Debenham
b727e0dcce v0.8.0: updated some dependancy versions 2019-11-19 19:49:56 -05:00
Evan Debenham
ad0abbd358 v0.8.0: bugfixes:
- fixed class array bundling errors (JSON was loading full class references if it wasn't loading from file)
- various minor vfx bugs with goo when pump-up attack is interrupted
2019-11-19 19:49:56 -05:00
Evan Debenham
39525ec0f1 v0.8.0: tweaked scroll zooming to round instead of floor 2019-11-19 19:49:56 -05:00
Evan Debenham
94078bd9b9 v0.8.0: tweaked when enemy sprites show zap vfx. Now shows if either enemy or target is visible 2019-11-19 19:49:56 -05:00
Evan Debenham
b666231e7f v0.8.0: even more minor tweaks and improvements:
- brewing a potion with 3 of the same seed now auto-IDs it
- teleportation effects are no longer able to place characters onto a trap
- fixed wands which spawn upgraded not being fully charged
- fixed some allies being corruptable when they shouldn't be
2019-11-19 19:49:56 -05:00
Evan Debenham
1f033200f6 v0.8.0: adjusted levelgen so that it is unaffected by held items and meta progression 2019-11-19 19:49:56 -05:00
Evan Debenham
fd38cfc155 v0.8.0: adjusted Random to be more flexible, now uses a generator stack 2019-11-19 19:49:56 -05:00
Evan Debenham
438ce6f0a9 v0.8.0: various bugfixes and behaviour tweaks:
- fixed storm clouds spreading water faster than intended
- fixed visual bugs with stealth and hourglass stasis effect
- fixed an exploit where unstable spellbook scrolls could be cancelled
- upgrading a stack of missile weapons now resets durability, just as upgrading a single one already did
- fixed visual bugs when tengu traps would be created and immediately removed by some effects
2019-11-19 19:49:56 -05:00
Evan Debenham
bc9cd6e926 v0.8.0: decided on shaman stats and mild balance adjusts to prison enemies 2019-11-19 19:49:55 -05:00
Evan Debenham
8968beb8fa v0.8.0: various bugfixes and improvements:
- foresight buff now lets the hero detect Tengu's traps
- fixed rare vfx/animation freezing errors with time freeze effects
- direct damage/healing numbers are now included in the description of transfusion.
- fixed wand of prismatic light rarely revealing areas it shouldn't
2019-11-19 19:49:55 -05:00
Evan Debenham
4f629d8868 v0.8.0: various bugfixes and small tweaks:
- fixed mobs sometimes not walking onto traps/chasms when they're flying"
- fixed minor visual bugs with items dropping in rare cases
- fixed target quickslot target indicator not following enemies
- "hide navigation bar" setting is now called "fullscreen" on all platforms
2019-11-19 19:49:55 -05:00
Evan Debenham
e8d4881e89 v0.8.0: added conversion for old shamans to DM-100s 2019-11-19 19:49:55 -05:00
Evan Debenham
00c8569595 v0.8.0: added new gnoll shamans, stats TBA. Also buffed blessed. 2019-11-19 19:49:55 -05:00
Evan Debenham
0f2d479b45 v0.8.0: various minor tweaks and improvements:
- wandmaker now cannot spawn adjacent to doors
- dried rose artifact now includes ghost's equipment in drescription
- beneficial darts now mention they that don't harm allies
- the title for WndBag is now multiline if it needs to be
2019-11-19 19:49:55 -05:00
Evan Debenham
75b8459cf0 v0.8.0: Various bugfixes for:
- Goo's health bar not appearing in some cases
- Viscocity not considering sources of extra damage reduction
- Bolts from wand of warding not pressing tiles if they fail to summon
2019-11-19 19:49:55 -05:00
Evan Debenham
f9511ab03a v0.8.0: water of health can now be used to uncurse single items 2019-11-19 19:49:55 -05:00
Evan Debenham
fa7703208f v0.8.0: improved the 16*16 desktop icon 2019-11-19 19:49:55 -05:00
Evan Debenham
0696bf1f36 v0.8.0: added all other key actions from old desktop build, no remapping yet 2019-11-19 19:49:55 -05:00
Evan Debenham
1539d57f71 v0.8.0: fixed various errors with resized enemy sprites 2019-11-19 19:49:55 -05:00
Evan Debenham
c803537ecd v0.8.0: reskinned prison shamans as DM-100s 2019-11-19 19:49:55 -05:00
Evan Debenham
57ae9dd6df v0.8.0: added window icons to desktop module 2019-11-19 19:49:55 -05:00
Evan Debenham
05363c95fd v0.8.0: Various bugfixes for:
- shurikens not getting an instant attack in lots of cases
- dried rose appearing overcharged in quickslot sometimes
- rounding errors and incorrect debuff resistance values in corruption wand
- heap type not being preserved by teleportation traps
- traps on Tengu phase 1 incorrectly triggering right as phase 1 ends
- traps on Tengu phase 2 not being revealed by stone of clairvoyance
- music not playing if the player goes right to the changes scene
- caustic slimes having a slower attack animation than regular slimes
- one incorrect green pixel in furrowed grass for prison tileset
2019-11-19 19:49:55 -05:00
Evan Debenham
b88036da0b v0.8.0: added window size/fullscreen support to desktop, refactored landscape code 2019-11-19 19:49:53 -05:00
Evan Debenham
f038bde5cc v0.8.0: tweaked lifecycle managment, actor thread is now allowed to end 2019-11-19 19:41:38 -05:00