Evan Debenham
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cb0a8db666
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v0.3.0: increased wand usages to know up to 50% of original value (from 25%)
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2015-06-07 21:54:52 -04:00 |
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Evan Debenham
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edadf3f38e
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v0.3.0: added wand of transfusion
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2015-06-07 21:54:49 -04:00 |
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Evan Debenham
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00dc49c021
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v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
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2015-06-07 21:54:47 -04:00 |
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Evan Debenham
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c73e186654
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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0f27550960
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v0.3.0: added wand of blast wave
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2015-06-07 21:54:44 -04:00 |
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Evan Debenham
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3e083fc299
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v0.3.0: renamed wand of firebolt to wand of fireblast
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2015-06-07 21:54:44 -04:00 |
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Evan Debenham
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9b280400c6
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v0.3.0: lotsa wand sprite improvements
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2015-06-07 21:54:43 -04:00 |
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Evan Debenham
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910566230b
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v0.3.0: corrected bad character in wand of lightning description
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2015-06-07 21:54:41 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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a46cfbac80
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v0.3.0: work on wand sprites, some WIP names changed
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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99d077a2dd
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v0.3.0: corrected wand hitsplashes
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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8c1f4aed38
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v0.3.0: wand of firebolt rework mostly implemented.
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2015-06-07 21:54:37 -04:00 |
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Evan Debenham
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663f3f3727
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v0.3.0: added name to Wand of Frost
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2015-06-07 21:54:37 -04:00 |
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Evan Debenham
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98f5dbd295
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v0.3.0: added Wand of Frost
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2015-06-07 21:54:36 -04:00 |
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Evan Debenham
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155b275cf8
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v0.3.0: Added ability for wands to use multiple charges
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2015-06-07 21:54:33 -04:00 |
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Evan Debenham
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ea35ab544b
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v0.3.0: improved descriptions for wand of prismatic light and venom
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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4759cb8a55
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v0.3.0: added wand of venom & venom gas
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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1654a28d11
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v0.3.0: added Wand of Prismatic Light
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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586f2182f1
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v0.3.0: made rounding a bit more precise for Wand of Disintegration
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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e6e380252d
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v0.3.0: corrected mistake, disintegration is still using death ray
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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6bda20b7b7
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v0.3.0: refactored beam effects, added Light Ray effect.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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f3c6296dd8
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v0.3.0: reworked Wand of Disintegration
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2015-06-07 21:54:27 -04:00 |
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Evan Debenham
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9c0391f39e
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v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker)
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2015-06-07 21:54:27 -04:00 |
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Evan Debenham
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2d134123de
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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8f80762d91
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v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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773481ceb4
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v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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9c1cfc095f
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v0.3.0: wand types are now automatically known (wands still need to be IDed though)
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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ec2ba6afca
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v0.3.0: self-targeting with wands is now impossible
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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f564c3478d
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v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set.
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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d5fecdc717
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v0.2.4d: removed unnecessary semicolon
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2015-03-28 16:06:21 -04:00 |
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Evan Debenham
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cf298acb17
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v0.2.4d: fixed quirks with wand targeting
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2015-03-28 16:05:18 -04:00 |
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Evan Debenham
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6fdb9f3a4f
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v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
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2015-03-09 20:16:16 -04:00 |
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Evan Debenham
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45d4297177
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v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
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2015-03-02 19:10:16 -05:00 |
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Evan Debenham
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78b4f36ccf
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
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Evan Debenham
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fbd2fb907e
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Merging 1.7.5 Source: items/wands changes
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2015-02-06 10:02:14 -05:00 |
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Evan Debenham
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23c611a13e
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v0.2.3f: fixed wand recharging something multiplying due to the wand holster
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2015-01-26 20:28:17 -05:00 |
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Evan Debenham
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2b44154ac1
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v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
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2015-01-20 17:26:53 -05:00 |
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Evan Debenham
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872199b43e
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v0.2.3: improvements to the rankings page
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2015-01-03 21:55:40 -05:00 |
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Evan Debenham
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d196fda2dd
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v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers
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2014-12-14 01:21:59 -05:00 |
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Evan Debenham
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f26f312dfd
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v0.2.2: fixed a wand charging exploit (again)
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2014-10-31 01:41:19 -04:00 |
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Evan Debenham
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bd4405a805
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v0.2.2: fixed a visual sync bug with bones system
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2014-10-25 14:11:46 -04:00 |
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Evan Debenham
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fa53d78809
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v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.
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2014-10-22 17:11:30 -04:00 |
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Evan Debenham
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13afc9df8d
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Merging Source v1.7.2: item changes
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2014-10-21 00:38:15 -04:00 |
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Evan Debenham
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a50b58e687
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V0.2.1 : Wand of Teleportation can no longer teleport NPCs.
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2014-10-06 19:48:19 -04:00 |
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Evan Debenham
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255c98b148
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V0.2.0: renamed Ring of Power to Ring of Magic
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2014-09-10 15:50:28 -04:00 |
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Evan Debenham
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7301b5a751
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V0.2.0: fixed death interaction with Scroll of Psionic Blast
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2014-08-30 02:25:52 -04:00 |
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Evan Debenham
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230f814736
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V0.1.1: wand exploit fix (also in PD v1.7.2)
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2014-08-13 00:24:59 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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