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Wand.java
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v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker)
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2015-06-07 21:54:27 -04:00 |
WandOfAmok.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfAvalanche.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfBlink.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfDisintegration.java
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v0.3.0: made rounding a bit more precise for Wand of Disintegration
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2015-06-07 21:54:30 -04:00 |
WandOfFirebolt.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfFlock.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfLightning.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfMagicMissile.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfPoison.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfPrismaticLight.java
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v0.3.0: added Wand of Prismatic Light
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2015-06-07 21:54:30 -04:00 |
WandOfRegrowth.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfSlowness.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfTelekinesis.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
WandOfTeleportation.java
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |