Commit Graph

76 Commits

Author SHA1 Message Date
Evan Debenham
c991208b9b v0.9.2b: fixed URL opening bug in Android 11, and re-final commit 2021-03-22 19:13:48 -04:00
Evan Debenham
fef273cfc3 v0.9.1a: more android lifecycle adjustments, should fix various bugs 2020-12-17 12:23:49 -05:00
Evan Debenham
8428d7cd89 v0.9.1: more android lifecycle adjustments, fixes bugs and another leak? 2020-12-08 00:56:28 -05:00
Evan Debenham
8c1372aa27 v0.9.1: (hopefully) fixed some edge case bugs with android lifecycle 2020-12-05 21:50:32 -05:00
Evan Debenham
bfda32620a v0.9.1: adjusted font render count to slightly improve performance 2020-12-02 19:56:40 -05:00
Evan Debenham
2b6de19995 v0.9.1: slightly improved android performance on warm start 2020-11-30 15:06:57 -05:00
Evan Debenham
bab2f5e14d v0.9.0a: upgrade gradle plugin and R8 config 2020-10-08 23:51:07 -04:00
Evan Debenham
f7f5832145 v0.9.0: corrected capitalization on 'libGDX' 2020-09-22 22:25:21 -04:00
Evan Debenham
b5b3c70bcd v0.8.2a: updated copyright (up to 2021, to avoid this for a bit) 2020-08-16 23:23:44 -04:00
Evan Debenham
380faca85d v0.8.2a: removed some redundant work in onCreate 2020-08-16 23:23:04 -04:00
Evan Debenham
462b1027cc v0.8.2: Various bugfixes:
- Added a safety check to AndroidGame
- fixed Burning not checking if a thieve's item is null
- fixed wand of regrowth overriding tall grass and placing grass where it shouldn't
- fixed unique potions being vulnerable to explosions
- fixed tengu placing traps over plants
- fixed items not being IDed in rankings if players dies with an ankh
2020-07-31 20:14:41 -04:00
Evan Debenham
6cca2154d6 v0.8.2: added some basic support for demo and instant app functionality 2020-07-25 16:15:33 -04:00
Evan Debenham
2478e18ba6 v0.8.2: Various stability improvements/fixes:
- fixed concurrency errrors in Sample.java
- added a null safety check to IconTitle
- fixed further rare freezing errors with tengu jumping
- reverted Android 'singleInstance' change, due to stability issues
2020-07-14 14:27:58 -04:00
Evan Debenham
94809385d4 v0.8.2: added a news checker service 2020-07-14 14:27:38 -04:00
Evan Debenham
62e795a4d7 v0.8.1: fixed a NPE when fonts are reset before being initialized 2020-06-27 21:24:39 -04:00
Evan Debenham
5594172a41 v0.8.1: Fixed the following bugs:
- Memory leaks and other errors when using split-screen on Android
- Tengu cleansing doomed debuff between first and second phase
- Equip drops from enemies not graduating in rarity as intended
- Gasses being examinable when not visible
2020-06-25 23:27:07 -04:00
Evan Debenham
b1f28eec08 v0.8.1: reverted to build tools v3.6 (4.0 causes errors) 2020-06-18 17:00:23 -04:00
Evan Debenham
f2d80d7d97 v0.8.1: fixed rare config resolution errors with :android:natives 2020-06-18 16:58:21 -04:00
Evan Debenham
9fe214de3a v0.8.1: fixed shader errors caused by R8 on gradle plugin 4.0 2020-06-18 16:58:21 -04:00
Evan Debenham
6ca138de23 v0.8.1: refactored the location of all asset files 2020-05-07 21:54:49 -04:00
Evan Debenham
63e4482405 v0.8.0: fixed the following bugs:
- various screen layout + orientation errors with power saver mode on
- DM-300s sprite exploding many times if it is stunned as it dies
2020-03-30 21:41:44 -04:00
Evan Debenham
e874dea93e v0.8.0: changed default settings file 2019-12-18 21:40:52 -05:00
Evan Debenham
2138ad24ec v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00
Evan Debenham
b6b3c107f9 v0.8.0: removed android call state listener functionality (was buggy) 2019-11-19 19:50:21 -05:00
Evan Debenham
b88036da0b v0.8.0: added window size/fullscreen support to desktop, refactored landscape code 2019-11-19 19:49:53 -05:00
Evan Debenham
addb991631 v0.8.0: improved file handling and added proper file location support to desktop 2019-11-19 19:41:37 -05:00
Evan Debenham
8117d4ea2f v0.8.0: improved build files and moved various files to better locations 2019-11-19 19:41:06 -05:00
Evan Debenham
a46a5abf49 v0.7.5c: fixed additional errors with font setup 2019-10-17 13:43:16 -04:00
Evan Debenham
b4eb0bdb70 v0.7.5c: fixed hangul chars not always splitting correctly on android 6 2019-10-17 13:43:16 -04:00
Evan Debenham
ff765d5673 v0.7.5c: added additional latin/cyrillic characters to pixel_font.ttf 2019-10-17 13:43:16 -04:00
Evan Debenham
5b53e827e1 v0.7.5b: fixed android 6 OTF splitter not being used 2019-10-14 20:48:42 -04:00
Evan Debenham
9862932bc4 v0.7.5b: updated translations 2019-10-14 20:48:40 -04:00
Evan Debenham
bdb74bc836 v0.7.5b: fixed the leaving early text failing to show up 2019-10-14 20:48:10 -04:00
Evan Debenham
7b23fa1a31 v0.7.5b: improved the font generation process slightly 2019-10-14 20:48:10 -04:00
Evan Debenham
f6efadd778 v0.7.5b: fixed new font failing to work on devices with Mali gpus 2019-10-14 20:48:10 -04:00
Evan Debenham
adaca2531e v0.7.5b: overhauled font selection to be significantly more flexible 2019-10-14 20:48:10 -04:00
Evan Debenham
5744dabc1a v0.7.5b: fixed yet more cases of text being rendered from the wrong thread 2019-10-14 20:48:07 -04:00
Evan Debenham
dcba7d03eb v0.7.5b: fixed incorrect CJK font typeface selection on android 7.0+ 2019-10-14 20:47:52 -04:00
Evan Debenham
99b602126c v0.7.5b: fixed chinese punctuation not getting correctly split 2019-10-14 20:47:52 -04:00
Evan Debenham
84fa9daa5f v0.7.5b: added additional handling for missing characters 2019-10-14 20:47:51 -04:00
Evan Debenham
2b6e79599d v0.7.5b: added a new android launcher activity which handles missing natives 2019-10-14 20:47:51 -04:00
Evan Debenham
b86d7572c8 v0.7.5b: renamed AndroidLauncher to AndroidGame 2019-10-14 20:47:51 -04:00
Evan Debenham
0f52c38e7a v0.7.5b: slightly renamed pixel_font and added many currency symbols 2019-10-14 20:47:50 -04:00
Evan Debenham
ccd5a108e9 v0.7.5b: fixed various errors with android font setup/splitting 2019-10-14 20:47:50 -04:00
Evan Debenham
18349b146e v0.7.5b: added some error handling behaviour to new rendered text 2019-10-14 20:47:50 -04:00
Evan Debenham
72d1db49ed v0.7.5b: removed the baseline method from RenderedText, fixed one layout error with WndTitledMessage 2019-10-14 20:47:49 -04:00
Evan Debenham
b439092443 v0.7.5b: removed bitmaptextmultiline and various unused related code 2019-10-14 20:47:48 -04:00
Evan Debenham
c1bd838883 v0.7.5b: renamed RenderedTextMultiline to RenderedTextBlock 2019-10-14 20:47:46 -04:00
Evan Debenham
03ebdde440 v0.7.5b: refactored renderedTextMultiline
It is now much more flexible, and is used in all places.
2019-10-14 20:47:09 -04:00
Evan Debenham
b4ae0ee991 v0.7.5b: fixed android text input windows not running on render thread 2019-10-14 20:45:56 -04:00