v0.8.0: changed default settings file
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@ -26,8 +26,7 @@ import com.badlogic.gdx.Preferences;
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public class GameSettings {
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//TODO might want to rename this file. this is the auto-generated name for android atm
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public static final String DEFAULT_PREFS_FILE = "ShatteredPixelDungeon";
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public static final String DEFAULT_PREFS_FILE = "settings.xml";
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private static Preferences prefs;
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@ -69,6 +69,8 @@ public class AndroidGame extends AndroidApplication {
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// grab preferences directly using our instance first
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// so that we don't need to rely on Gdx.app, which isn't initialized yet.
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// Note that we use a different prefs name on android for legacy purposes,
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// this is the default prefs filename given to an android app (.xml is automatically added to it)
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SPDSettings.set(instance.getPreferences("ShatteredPixelDungeon"));
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//set desired orientation (if it exists) before initializing the app.
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@ -25,7 +25,9 @@ import com.badlogic.gdx.Files;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
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import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
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import com.badlogic.gdx.backends.lwjgl3.Lwjgl3FileHandle;
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import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Preferences;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.SharedLibraryLoader;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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@ -100,8 +102,6 @@ public class DesktopLauncher {
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config.setTitle( title );
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//TODO this is currently the same location and filenames as the old desktop codebase
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// If I want to move it now would be the time
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String basePath = "";
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if (SharedLibraryLoader.isWindows) {
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if (System.getProperties().getProperty("os.name").equals("Windows XP")) {
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@ -114,8 +114,16 @@ public class DesktopLauncher {
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} else if (SharedLibraryLoader.isLinux) {
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basePath = ".shatteredpixel/shattered-pixel-dungeon/";
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}
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//copy over prefs from old file location from legacy desktop codebase
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FileHandle oldPrefs = new Lwjgl3FileHandle(basePath + "pd-prefs", Files.FileType.External);
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FileHandle newPrefs = new Lwjgl3FileHandle(basePath + SPDSettings.DEFAULT_PREFS_FILE, Files.FileType.External);
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if (oldPrefs.exists() && !newPrefs.exists()){
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oldPrefs.copyTo(newPrefs);
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}
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config.setPreferencesConfig( basePath, Files.FileType.External );
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SPDSettings.set( new Lwjgl3Preferences( "pd-prefs", basePath) );
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SPDSettings.set( new Lwjgl3Preferences( SPDSettings.DEFAULT_PREFS_FILE, basePath) );
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FileUtils.setDefaultFileProperties( Files.FileType.External, basePath );
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config.setWindowSizeLimits( 960, 640, -1, -1 );
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