Evan Debenham
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b1ef517a5d
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v1.1.0: fixed SoU revealing if un-ided rings/wands were cursed
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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25842ddd68
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v1.1.0: fixed artifact charging working on cursed artifacts
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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5024931e40
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v1.1.0: moved endure and challenge arena on-damage logic so they activate before other hero-exclusive on-damage effects
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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94facc9bf5
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v1.1.0: added a safety check to spellsprite
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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5670306131
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v1.1.0: fixed rare cases where resurrecting onto grass would crash the game
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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30eb015a57
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v1.1.0: fixed spirit bow having negative damage values in rare cases
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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59a9e786bb
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v1.1.0: improved logic for inferno gas
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2021-11-29 19:54:26 -05:00 |
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Evan Debenham
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623c3776fd
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v1.1.0: reworked scroll of confusion into scroll of challenge
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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40993d3a90
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v1.1.0: added new music from Kristjan!
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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039dc4eba5
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v1.1.0: fixed some cases of glyphs not working for the ghost or statues
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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2ac630af7f
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v1.1.0: potions of cleansing now have an effect that lasts for 5 turns
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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7839cdce66
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v1.1.0: reworked scroll of affection into scroll of siren's song
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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6a61d0851b
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v1.1.0: fixed game pause interrupting the actor thread when it shouldn't
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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1eff353254
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v1.1.0: fixed unblessed ankh revival rarely placing the hero on traps
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2021-11-29 19:54:25 -05:00 |
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Evan Debenham
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65d8bfffe3
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v1.1.0: fixed cursed wands being usable in arcane resin recipe
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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58d663aad8
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v1.1.0: fixed unintentionally committed debug code for special rooms
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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e79cafb859
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v1.1.0: fixed inconsistent magical infusion logic between weapons and armor, and added a bit of clarity text to magical infusion's description
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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7e590f27c5
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v1.1.0: fixed some missing caps in natures power desc
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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bf22a3c328
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v1.1.0: refactor to corruption to make it easier to add similar buffs
One notable mechanics change as well: All allies now remove stuck projectiles, not just corruption targets
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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f8b11e814d
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v1.1.0: fixed chilled ghouls would get extra turns after reviving
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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fbb2c75982
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v1.1.0: fixed various rare quirks with thrown weapon durability
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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33cef58705
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v1.1.0: added translation code for ratmog heroic energy title
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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722ac978d6
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v1.1.0: reworded misleading armor values in hold fast and barkskin
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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a2fcd04768
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v1.1.0: fixed immovable characters being able to be tele'd in some cases
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2021-11-29 19:54:24 -05:00 |
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Evan Debenham
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a6097190d3
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v1.1.0: fixed missing capitalization in shockwave ability desc
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2021-11-29 19:54:23 -05:00 |
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Evan Debenham
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41c3834c43
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v1.1.0: liquid metal now can't be used on darts (they never break)
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2021-11-29 19:54:23 -05:00 |
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Evan Debenham
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740127b89d
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v1.1.0: fixed natives loading issues with FreeBSD
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2021-11-29 19:54:23 -05:00 |
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Evan Debenham
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4ee98f2578
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v1.1.0: fixed poor crash messages when desktop crashes without natives
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2021-11-29 19:54:23 -05:00 |
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Evan Debenham
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d21c216a60
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v1.1.0: updated dependencies and android compile SDK
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2021-11-29 19:54:21 -05:00 |
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Evan Debenham
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6aa79cba42
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v1.1.0: updated desktop and android icons
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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9dcfc21a72
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v1.1.0: fixed liquid metal recipe cap applying incorrectly
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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be40007183
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v1.1.0: added teleport functionality for non-regular (i.e. boss) levels
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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42bc39bf72
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v1.1.0: added a cap to liquid metal produced from upgraded weapons
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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5b1e2bc3a9
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v1.1.0: reworked scroll of petrification, now scroll of dread
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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5a091dd781
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v1.1.0: dropped support for saves prior to v0.9.0b
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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e582de3132
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v1.1.0: fixed un-IDed scrolls being selectable for spellbook
This could let you soft-ID scrolls in rare cases
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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0e215cb8b0
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v1.1.0: fixed various alert-based visual bugs with static enemies
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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bb9947bee4
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v1.1.0: tipped darts can now be transmuted
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2021-11-29 19:54:13 -05:00 |
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Evan Debenham
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ed019030d0
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v1.1.0: the berserker now has a short time buffer before rage drops
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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0cc45f0701
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v1.1.0: fixed unblessed ankhs cancelling corpse dust
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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ad0242fb3d
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v1.1.0: tabs in WndRanking and WndHero now use icons, not text
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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8a86dc776a
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v1.1.0: added missing code from ankh window fix
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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c7eb588e95
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v1.1.0: traps that teleport now only move plain item heaps
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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9d3cf8744c
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v1.1.0: fixed artifacts being upgraded from golden mimics
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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f8c76e52d9
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v1.1.0: fixed an exploit where quitting could cancel enemy attacks
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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050b37b346
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v1.1.0: fixed lucky enchant not triggering at maxLvl instead of maxLvl+2
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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f4ca0c4234
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v1.1.0: fixed ankh windows not re-appearing if game is closed
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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14ee498967
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v1.1.0: lightly buffed prismatic images: +2 hp, +20% avg dmg
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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dcbc12ae98
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v1.1.0: overhauled search code and scroll of foresight
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2021-11-29 19:54:12 -05:00 |
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Evan Debenham
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a6bfe99b1f
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v1.1.0: fixed checked cell VFX displaying incorrectly for 1 frame
|
2021-11-29 19:54:11 -05:00 |
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