Evan Debenham
bf5e12e9d3
v0.7.1: adjusted some specific elements of how the game handles time
2018-12-20 00:37:33 -05:00
Evan Debenham
738a0e91e3
v0.7.1: updated translations
2018-12-20 00:37:32 -05:00
Evan Debenham
ae29fb3275
v0.7.1: sniper damage-augmented special attack is now garunteed to hit
2018-12-20 00:37:31 -05:00
Evan Debenham
2349e44099
v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP)
2018-12-20 00:37:30 -05:00
Evan Debenham
4fb394214d
v0.7.1: weapons that block damage now have precise descriptions for it
...
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham
1ace437283
v0.7.1: adjusted ring of force, no longer works with thrown weapons
2018-12-20 00:37:28 -05:00
Evan Debenham
bc5372a4ca
v0.7.1: updated translations
2018-12-20 00:37:27 -05:00
Evan Debenham
5ae7b2df9d
v0.7.1: added a safety check to sniper's mark
2018-12-20 00:37:26 -05:00
Evan Debenham
5157b83394
v0.7.1: corrected inconsistencies with ring description logic
2018-12-20 00:37:25 -05:00
Evan Debenham
0ea97b0149
v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith
2018-12-20 00:37:24 -05:00
Evan Debenham
e1bfd1bbbc
v0.7.1: bugfixes:
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- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham
54d8adf7ac
v0.7.1: fixed various typos and grammar errors
2018-12-20 00:27:04 -05:00
Evan Debenham
e78574ca5f
v0.7.1: balance adjustments:
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- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham
3fcf77898a
v0.7.1: updated translations
2018-12-20 00:27:03 -05:00
Evan Debenham
90a76fbf12
v0.7.1: fixed various bugs with missile weapon functionality
2018-12-20 00:27:02 -05:00
Evan Debenham
c05fdef69e
v0.7.1: added debug functionality for hero class unlocks
2018-12-20 00:27:02 -05:00
Evan Debenham
584fabd667
v0.7.1: implemented sniper special attacks
2018-12-20 00:27:01 -05:00
Evan Debenham
9f8b66cdf0
v0.7.1: added special plant effects for warden
2018-12-20 00:27:01 -05:00
Evan Debenham
a14dcf4a35
v0.7.1: tipped darts now tie into durability and synergize with warden
2018-12-20 00:27:00 -05:00
Evan Debenham
0a839897e7
v0.7.1: nerfed new ring of furor
2018-12-20 00:27:00 -05:00
Evan Debenham
ff02c1d549
v0.7.1: adjusted dart scaling with sharpshooting + crossbow
2018-12-20 00:26:59 -05:00
Evan Debenham
782c5a0dd4
v0.7.1: implemented simpler benefits for warden and sniper
2018-12-20 00:26:59 -05:00
Evan Debenham
42895419a9
v0.7.1: adjusted vision logic to account for new huntress subclasses
2018-12-20 00:26:58 -05:00
Evan Debenham
a2cf8c576b
v0.7.1: adjusted boomerang upgrade conversion logic
2018-12-20 00:26:58 -05:00
Evan Debenham
bd51337996
v0.7.1: fixed grammar in water of awareness
2018-12-20 00:26:57 -05:00
Evan Debenham
d50f42c902
v0.7.1: the game now always refers to missile weapons as thrown weapons
2018-12-20 00:26:57 -05:00
Evan Debenham
6ebdd8b286
v0.7.1: thrown weapons now benefit from excess str for all classes
2018-12-20 00:26:56 -05:00
Evan Debenham
06458bfb20
v0.7.1: added hero unlock requirements and 3 badges for hero unlocking
2018-12-20 00:26:53 -05:00
Evan Debenham
650f10983e
v0.7.1: fixed a text error in missile weapons
2018-12-20 00:26:29 -05:00
Evan Debenham
da38e0bb81
v0.7.1: extended items which are identified by default for each class
2018-12-20 00:26:28 -05:00
Evan Debenham
97483b8062
v0.7.1: adjusted wand of regrowth to work with furrowed grass
...
Also removed now-unnecessary checks for blandfruit seeds
2018-12-20 00:26:28 -05:00
Evan Debenham
a3b9fefc65
v0.7.1: fixed a crash caused by converted upgraded boomerangs
2018-12-20 00:26:28 -05:00
Evan Debenham
47d01ebe00
v0.7.1: added conversion logic for huntress boomerangs
2018-12-20 00:26:27 -05:00
Evan Debenham
b79098d46a
v0.7.1: adjusted sprites for scorpio shots
2018-12-20 00:26:27 -05:00
Evan Debenham
bd3b87c9af
v0.7.1: reworked huntress's signature weapon
2018-12-20 00:26:26 -05:00
Evan Debenham
621659c9c5
v0.7.1: adjusted ankh window behaviour, no longer force-closes on save
2018-12-20 00:26:25 -05:00
Evan Debenham
b6f8aacd9d
v0.7.1: bugfixes:
...
- fixed keys spawning without chests in secret chest chasms rooms when challenges were enabled
- fixed fireblast rarely damaging enemies who move into it's effect as it's resolving
- fixed dew drops rarely landing on stairs, making them inaccessible.
2018-12-20 00:26:25 -05:00
Evan Debenham
24e311dc58
v0.7.1: improved how trans/recycle handle exotics, stones, elixirs/brews
2018-12-20 00:26:24 -05:00
Evan Debenham
63a5f57b01
v0.7.1: fixed a few pixels being off in albino rat's sprite
2018-12-20 00:26:24 -05:00
Evan Debenham
74fc34bd97
v0.7.1: implemented new furrowed grass mechanic for huntress
2018-12-20 00:26:23 -05:00
Evan Debenham
72249110bf
v0.7.1: various ring adjustments/improvements:
...
- rings now display statistical information about their effects
- ring of accuracy now boosts hero accuracy, instead of reducing enemy evasion
- ring of energy buffed, now provides a percentage boost to charge speed
- ring of furor rebalanced, no longger better with slower weapons
2018-12-20 00:26:23 -05:00
Evan Debenham
054c20ef62
v0.7.1: fixed a rare edge-case in shadowcasting logic
2018-12-20 00:26:22 -05:00
Evan Debenham
7603fc030a
v0.7.1: fixes and QOL improvements to missile weapons
2018-12-20 00:26:22 -05:00
Evan Debenham
4c120528ec
v0.7.1: improved how quickslots handled upgraded items
2018-12-20 00:26:21 -05:00
Evan Debenham
5207ba4e90
v0.7.1: implemented upgradeable missile weapons!
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- missile weapons now have damage scaling and can be upgraded (except darts)
- upgraded missile weapons gain 3x durability (stacking multiplicatively)
- missile weapons with more than 100 uses now last indefinitely
- ring of sharpshooting now works with damage scaling, rather than applying a flat +20% dmg per level
- bolas buffed. base damage up to 6-9, from 4-6
- shuriken adjusted. base damage up to 4-8, from 4-6. uses down to 5, from 10
- throwing stones now have 1/2 value, instead of 1 value.
2018-12-20 00:26:21 -05:00
Evan Debenham
24a22626ee
v0.7.0c: manifest commit
2018-11-11 13:35:33 -05:00
Evan Debenham
9ac4ab1669
v0.7.0c: updated translations
2018-11-11 13:35:33 -05:00
Evan Debenham
7424c5d5eb
v0.7.0c: bugfixes:
...
- fixed reach weapons not working for non-heroes
- fixed stealth using integers rather than floats
- fixed magical sleep decrementing paralysis without incrementing it
2018-11-11 13:35:32 -05:00
Evan Debenham
7ae41e180a
v0.7.0b: manifest commit
2018-11-10 02:18:19 -05:00
Evan Debenham
1326c0e413
v0.7.0b: updated translations
2018-11-10 02:17:53 -05:00