Commit Graph

2544 Commits

Author SHA1 Message Date
Evan Debenham
5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands 2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets 2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text 2017-08-30 02:58:32 -04:00
Evan Debenham
d71559e0cc v0.6.1b: fixed rare crashes caused by a camera as it is destroyed 2017-08-30 02:58:31 -04:00
Evan Debenham
b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog 2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing 2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham
ff28b2314a v0.6.1b: added a safety check to touchscreen 2017-08-30 02:58:30 -04:00
Evan Debenham
e3653e6fcc v0.6.1b: stability improvemens to movieclip 2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune 2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel 2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs 2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended 2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving 2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged 2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests 2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes 2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6 v0.6.1b: fixed a typo in alarm traps 2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d v0.6.1b: Levels no longer set Dungeon.visible 2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9 v0.6.1a: manifest commit 2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing 2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37 v0.6.1a: translation updates 2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28 v0.6.1a: added a safety check to gamescene 2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. 2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic 2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2 v0.6.1a: increased the cases where char buff access is synced 2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures 2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2 v0.6.1a: updated gradle stuff 2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b v0.6.1a: fixed texture oddness while zooming on low res screens 2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f v0.6.1a: small refactor to dungeon/level bundling 2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888 v0.6.1a: fixed rare crashes with window hiding 2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0 v0.6.1a: the final ring/scroll/potion is no longer auto-IDed 2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f v0.6.1a: fully fixed emoIcon handling (I hope) 2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15 v0.6.1a: fixed crash issues relating to the game log 2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a v0.6.1a: fixed the hero passively searching when not acting 2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c v0.6.1a: fixed permanent flares not appearing 2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8 v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f v0.6.1: manifest commit 2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde v0.6.1: game now auto-selects languages even if they are unreviewed 2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49 v0.6.1: language button now blinks if the selected language is incomplete 2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737 v0.6.1: translation updates 2017-08-19 00:23:38 -04:00
Evan Debenham
7bb0103d17 v0.6.1: added a syncronization requirement to script usage 2017-08-19 00:23:37 -04:00
Evan Debenham
2efda4296d v0.6.1: adjusted thread prioritization on multicore systems 2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53 v0.6.1: adjusted emoicon handling to prevent null pointers 2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3 v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses 2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35 v0.6.1: corrected minor issues with journal layout 2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c v0.6.1: suspicious chest rooms now don't always contain mimics 2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682 v0.6.1: translation updates 2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434 v0.6.1: connection room counts in levels are now much more consistent 2017-08-19 00:23:35 -04:00