Evan Debenham
53907d8b7a
v0.7.5e: added scroll wheel support
2019-10-24 13:55:21 -04:00
Evan Debenham
2ca6815050
v0.7.5e: fixed hitching errors in tween-based movement
2019-10-24 13:55:20 -04:00
Evan Debenham
e61d72eb58
v0.7.5d: final commit
2019-10-20 01:30:33 -04:00
Evan Debenham
a18ebcc723
v0.7.5d: updated translations
2019-10-20 01:30:33 -04:00
Evan Debenham
9c652273a5
v0.7.5d: added various safety checks
2019-10-20 01:30:30 -04:00
Evan Debenham
2c2cae01b5
v0.7.5d: made final tweaks to camera follow speed
2019-10-20 01:27:46 -04:00
Evan Debenham
6707a22502
v0.7.5d: disabled highlighting for game log and floating text
2019-10-20 01:27:46 -04:00
Evan Debenham
b993e00c97
v0.7.5d: fixed plant sprites persisting when they shouldn't after Tengu fight
2019-10-20 01:27:46 -04:00
Evan Debenham
4fba6ff70b
v0.7.5d: fixed missile weapons sticking to corrupted targets
2019-10-20 01:27:45 -04:00
Evan Debenham
da1f953d9d
v0.7.5d: corrected highlighting in a few cases
2019-10-20 01:27:45 -04:00
Evan Debenham
71384e46a4
v0.7.5c: final commit
2019-10-17 13:43:17 -04:00
Evan Debenham
cdd5a2988e
v0.7.5c: added some safety checks to necromancer zapping
2019-10-17 13:43:17 -04:00
Evan Debenham
a46a5abf49
v0.7.5c: fixed additional errors with font setup
2019-10-17 13:43:16 -04:00
Evan Debenham
b4eb0bdb70
v0.7.5c: fixed hangul chars not always splitting correctly on android 6
2019-10-17 13:43:16 -04:00
Evan Debenham
7aedf906e7
v0.7.5c: fixed smooth camera jittering at low framerates
2019-10-17 13:43:16 -04:00
Evan Debenham
ff765d5673
v0.7.5c: added additional latin/cyrillic characters to pixel_font.ttf
2019-10-17 13:43:16 -04:00
Evan Debenham
96d9ab4f3a
v0.7.5b: final commit
2019-10-14 20:48:42 -04:00
Evan Debenham
5b53e827e1
v0.7.5b: fixed android 6 OTF splitter not being used
2019-10-14 20:48:42 -04:00
Evan Debenham
9862932bc4
v0.7.5b: updated translations
2019-10-14 20:48:40 -04:00
Evan Debenham
6f1251aeb7
v0.7.5b: fixed ghost hero not occupying the cell they spawn in
2019-10-14 20:48:36 -04:00
Evan Debenham
1b636c7d0d
v0.7.5b: tweaked enemy zap animation behaviour
2019-10-14 20:48:36 -04:00
Evan Debenham
1395602687
v0.7.5b: tweaked gamescene to always fade in
2019-10-14 20:48:34 -04:00
Evan Debenham
bdb74bc836
v0.7.5b: fixed the leaving early text failing to show up
2019-10-14 20:48:10 -04:00
Evan Debenham
7b23fa1a31
v0.7.5b: improved the font generation process slightly
2019-10-14 20:48:10 -04:00
Evan Debenham
400398e56f
v0.7.5b: fixed the leaving early text failing to show up
2019-10-14 20:48:10 -04:00
Evan Debenham
f6efadd778
v0.7.5b: fixed new font failing to work on devices with Mali gpus
2019-10-14 20:48:10 -04:00
Evan Debenham
adaca2531e
v0.7.5b: overhauled font selection to be significantly more flexible
2019-10-14 20:48:10 -04:00
Evan Debenham
dd78fe74a0
v0.7.5b: fixed various layout issues on different windows
2019-10-14 20:48:10 -04:00
Evan Debenham
29d45f0e41
v0.7.5b: fixed no text found errors in ward dismiss window
2019-10-14 20:48:09 -04:00
Evan Debenham
5744dabc1a
v0.7.5b: fixed yet more cases of text being rendered from the wrong thread
2019-10-14 20:48:07 -04:00
Evan Debenham
f98cbd80f1
v0.7.5b: fixed further cases of text being rendered from the actor thread
2019-10-14 20:47:52 -04:00
Evan Debenham
dcba7d03eb
v0.7.5b: fixed incorrect CJK font typeface selection on android 7.0+
2019-10-14 20:47:52 -04:00
Evan Debenham
34ca62f506
v0.7.5b: fixed layout issues with WndInfoBuff, and removed unused method
2019-10-14 20:47:52 -04:00
Evan Debenham
99b602126c
v0.7.5b: fixed chinese punctuation not getting correctly split
2019-10-14 20:47:52 -04:00
Evan Debenham
eab000266f
v0.7.5b: fixed additional cases where text was being rendered from the actor thread
2019-10-14 20:47:51 -04:00
Evan Debenham
023f580e01
v0.7.5b: tweaked spacing for WndOptions
2019-10-14 20:47:51 -04:00
Evan Debenham
84fa9daa5f
v0.7.5b: added additional handling for missing characters
2019-10-14 20:47:51 -04:00
Evan Debenham
1dd4f66acd
v0.7.5b: fixed spacing issues with ideographic punctuation marks
2019-10-14 20:47:51 -04:00
Evan Debenham
2b6e79599d
v0.7.5b: added a new android launcher activity which handles missing natives
2019-10-14 20:47:51 -04:00
Evan Debenham
b86d7572c8
v0.7.5b: renamed AndroidLauncher to AndroidGame
2019-10-14 20:47:51 -04:00
Evan Debenham
0f52c38e7a
v0.7.5b: slightly renamed pixel_font and added many currency symbols
2019-10-14 20:47:50 -04:00
Evan Debenham
ccd5a108e9
v0.7.5b: fixed various errors with android font setup/splitting
2019-10-14 20:47:50 -04:00
Evan Debenham
18349b146e
v0.7.5b: added some error handling behaviour to new rendered text
2019-10-14 20:47:50 -04:00
Evan Debenham
dc574ffc07
v0.7.5b: corrected capitalization on Tengu's traps
2019-10-14 20:47:50 -04:00
Evan Debenham
cb59d5d629
v0.7.5b: fixed flying enemies not opening doors in some cases
2019-10-14 20:47:50 -04:00
Evan Debenham
2105802d89
v0.7.5b: reduced wraith corruption resistance slightly
2019-10-14 20:47:49 -04:00
Evan Debenham
d616d8fa02
v0.7.5b: adjusted camera pan following on hero, now faster the more zoomed in it is
2019-10-14 20:47:49 -04:00
Evan Debenham
2b10466569
v0.7.5b: balance changes:
...
- damage slightly reduced on snakes, crabs, and slimes
- wand of corruption rebalanced, base power down, debuff power up
- necromancers summon skeletons at more health
- tengu is now less accurate, jumps slightly less far in phase 3.
2019-10-14 20:47:49 -04:00
Evan Debenham
72d1db49ed
v0.7.5b: removed the baseline method from RenderedText, fixed one layout error with WndTitledMessage
2019-10-14 20:47:49 -04:00
Evan Debenham
b439092443
v0.7.5b: removed bitmaptextmultiline and various unused related code
2019-10-14 20:47:48 -04:00