Evan Debenham
12fb42e17f
v0.3.4: fixed a layout issue with icon titles
2016-02-22 16:14:29 -05:00
Evan Debenham
89acd0fa35
v0.3.4: fixed a text display issue in buff info windows
2016-02-22 16:12:56 -05:00
Evan Debenham
8e508ab040
v0.3.4: switched to rendered text in a bunch of places
2016-02-22 16:12:48 -05:00
Evan Debenham
de99b6110f
v0.3.4: added rendered text to a few more places
2016-02-22 16:08:56 -05:00
Evan Debenham
13d6beda67
v0.3.4: implemented rendered text in all single-line cases
2016-02-22 16:08:13 -05:00
Evan Debenham
dc70009ae6
v0.3.4: fixed a display bug for stealing
2016-02-22 16:02:44 -05:00
Evan Debenham
ff31a1f303
v0.3.4: corrected some string display errors
2016-02-22 16:02:37 -05:00
Evan Debenham
47a537ea81
v0.3.4: reworked string storage structure, much cleaner now.
2016-02-22 15:59:12 -05:00
Evan Debenham
186c6cea91
v0.3.4: externalized wand strings
2016-02-22 15:56:11 -05:00
Evan Debenham
0ca46e72cc
v0.3.4: externalized window strings
2016-02-22 15:55:49 -05:00
Evan Debenham
c16ae2ac0b
v0.3.4 externalized journal strings
2016-02-22 15:28:22 -05:00
Evan Debenham
c1d55bcd77
v0.3.4 externalized challenge strings
2016-02-22 15:27:49 -05:00
Evan Debenham
82e4a5b9d8
v0.3.4 externalized badge strings
2016-02-22 15:27:07 -05:00
Evan Debenham
2c76c77360
v0.3.4: externalized all remaining actor strings
2016-02-22 15:24:13 -05:00
Evan Debenham
44cead2244
v0.3.4: fixed TXT_YOU_NOW_HAVE
2016-02-22 15:24:11 -05:00
Evan Debenham
078de8d91d
v0.3.3: added the ability to highlight text in WndOptions
2015-12-21 21:32:08 -05:00
Evan Debenham
a6db02535f
v0.3.3: adjusted wndOptions to be wider in landscape
2015-12-21 21:32:08 -05:00
Evan Debenham
c7d0c15221
v0.3.3: tweaked the default text size for wndOptions
2015-12-21 21:32:01 -05:00
Evan Debenham
c03cd90b79
v0.3.3: fixed item windows going offscreen in landscape
2015-12-21 21:30:48 -05:00
Evan Debenham
71c5b24842
v0.3.2c: tweaked inventory panels to have some transparency
2015-12-21 18:04:53 -05:00
Evan Debenham
83b60bf5a4
Merging 1.9.1 source: moved some quest class references
2015-12-21 18:04:46 -05:00
Evan Debenham
83d492440e
Merging 1.9.1 source: ui changes (plus wndchooseway)
2015-12-21 18:03:12 -05:00
Evan Debenham
e35573883b
Merging 1.9.1 source: window changes
2015-12-21 18:03:08 -05:00
Evan Debenham
6cfb967ab4
v0.3.2: added ability to customize the button text for the new notification window
2015-11-08 04:05:39 -05:00
Evan Debenham
ca4f25fe49
v0.3.2: added a window class for a forced notification
2015-11-08 04:05:39 -05:00
Evan Debenham
45546c0d0d
v0.3.2: added some flavour text to the prison
2015-11-08 04:05:29 -05:00
Evan Debenham
e54d686be4
v0.3.2: tweaked the wandmaker's dialog
2015-11-08 04:03:51 -05:00
Evan Debenham
82cb22f1bf
v0.3.2: added the ability to examine custom tile visuals
2015-11-08 04:03:50 -05:00
Evan Debenham
6313619de7
v0.3.1d: removed strict pixel align pt.2
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham
0ba004b1fa
v0.3.1d: removed strict pixel align pt.1
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:58 -04:00
Evan Debenham
91ada0fa52
v0.3.1b: updated rankings window to better work with new text scaling
2015-09-04 01:59:13 -04:00
Evan Debenham
9b13c3f01e
v0.3.1: added in logic for the proper display of inactive traps
2015-08-24 13:04:49 -04:00
Evan Debenham
ee44b5072e
v0.3.1: display scale slider now only resets the scene if the value actually changes
2015-08-24 13:04:40 -04:00
Evan Debenham
5b682ba17e
v0.3.1: improved the layout of the settings menu
2015-08-24 13:04:39 -04:00
Evan Debenham
00aab9bd2d
v0.3.1: added functionaltiy to flip indicators in the game UI
2015-08-24 13:04:37 -04:00
Evan Debenham
f6f10bca2e
v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
2015-08-24 13:04:23 -04:00
Evan Debenham
f8a99c6533
v0.3.1: better settings menu, landscape/portrait can now be changed from ingame.
2015-08-24 13:04:21 -04:00
Evan Debenham
a1e9b10358
v0.3.1: fixed some bugs relating to display scaling and very small screens
2015-08-24 13:04:17 -04:00
Evan Debenham
c5252a5045
v0.3.1: all sorta UI changes
2015-08-24 13:04:04 -04:00
Evan Debenham
d1d918290a
v0.3.1: added a new menu for audio settings which allows finer audio control
2015-08-24 13:00:28 -04:00
Evan Debenham
23162fcc82
v0.3.1: made display scaling a bit more strict on lower values.
2015-08-24 13:00:21 -04:00
Evan Debenham
d3ea235f61
v0.3.1: reworked UI scaling, now multiplier is user-selectable
2015-08-24 13:00:17 -04:00
Evan Debenham
cac8a6a675
v0.3.1: rankings page now supports 4 quickslots
2015-08-24 11:37:42 -04:00
Evan Debenham
8947eabaf0
v0.3.1: added fine-grained brightness controls
2015-08-24 11:37:38 -04:00
Evan Debenham
179935fb87
v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support.
2015-08-24 11:37:15 -04:00
Evan Debenham
9f02a93500
v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
2015-06-22 19:35:18 -04:00
Evan Debenham
684c2caacb
updated license information
2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221
cleaned up formatting:
...
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
85a907d14e
v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
...
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
40c0d61dfa
v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
2015-06-07 21:55:18 -04:00