Evan Debenham
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81341c93d0
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v0.3.1a: reworked screen size scaling to fix certain resolutions, adjusted quickslots to compensate
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2015-08-24 13:07:30 -04:00 |
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Evan Debenham
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49b7d6ef19
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v0.3.1: finalized trap sprites
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2015-08-24 13:05:08 -04:00 |
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Evan Debenham
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9b13c3f01e
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v0.3.1: added in logic for the proper display of inactive traps
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2015-08-24 13:04:49 -04:00 |
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Evan Debenham
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f6f10bca2e
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v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
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2015-08-24 13:04:23 -04:00 |
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Evan Debenham
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79c12e11b5
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v0.3.1: updated toolbar sprites to work better for multiple toolbar modes
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2015-08-24 13:00:30 -04:00 |
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Evan Debenham
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dae5aca01b
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v0.3.1: added a button to allow re-checking of changes
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2015-08-24 13:00:11 -04:00 |
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Evan Debenham
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179935fb87
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v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support.
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2015-08-24 11:37:15 -04:00 |
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Evan Debenham
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9f02a93500
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v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
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2015-06-22 19:35:18 -04:00 |
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Evan Debenham
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e0187cd233
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v0.3.0c: added a buff icon for bless
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2015-06-07 21:55:35 -04:00 |
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Evan Debenham
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b91d5d7185
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v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption
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2015-06-07 21:55:30 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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2a9d7473d0
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v0.3.0: png optimization on item spritesheet
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2015-06-07 21:55:10 -04:00 |
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Evan Debenham
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febcd8d840
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v0.3.0: added Ethereal Chains
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2015-06-07 21:55:03 -04:00 |
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Evan Debenham
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fc6d1f128b
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v0.3.0: added better sprites & descriptions to new plants
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2015-06-07 21:55:03 -04:00 |
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Evan Debenham
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c3cba0f046
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v0.3.0: reworked wand of regrowth, some polish needed though
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2015-06-07 21:54:54 -04:00 |
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Evan Debenham
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edadf3f38e
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v0.3.0: added wand of transfusion
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2015-06-07 21:54:49 -04:00 |
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Evan Debenham
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5c4dc05477
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v0.3.0: new sprites almost finished
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2015-06-07 21:54:48 -04:00 |
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Evan Debenham
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9b280400c6
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v0.3.0: lotsa wand sprite improvements
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2015-06-07 21:54:43 -04:00 |
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Evan Debenham
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a46cfbac80
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v0.3.0: work on wand sprites, some WIP names changed
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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98f5dbd295
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v0.3.0: added Wand of Frost
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2015-06-07 21:54:36 -04:00 |
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Evan Debenham
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476e2eb59b
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v0.3.0: added shading to the status pane
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2015-06-07 21:54:36 -04:00 |
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Evan Debenham
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2367283bf6
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v0.3.0: Added shading to the toolbar, and slightly repositioned it.
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2015-06-07 21:54:34 -04:00 |
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Evan Debenham
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539d2442a4
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v0.3.0: added a visual indicator when a mob is surprised.
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2015-06-07 21:54:33 -04:00 |
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Evan Debenham
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d3852a392e
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v0.3.0: wand sprite improvements
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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1654a28d11
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v0.3.0: added Wand of Prismatic Light
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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6bda20b7b7
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v0.3.0: refactored beam effects, added Light Ray effect.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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f3c6296dd8
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v0.3.0: reworked Wand of Disintegration
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2015-06-07 21:54:27 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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ff804668a4
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v0.3.0: added placeholder sprite for mage's staff
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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773481ceb4
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v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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f89179d346
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
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Evan Debenham
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2711b225dd
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v0.2.4d: tweaked the item sprite null identifier
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2015-03-28 16:06:00 -04:00 |
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Evan Debenham
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22d072f3e7
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Source Release: png optimization on icons.png
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2015-03-02 19:38:48 -05:00 |
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Evan Debenham
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7d77113fb2
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v0.2.4: image compression run
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2015-03-02 17:58:47 -05:00 |
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Evan Debenham
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6aa31eea9c
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v0.2.4: shaded potion bandolier
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2015-03-02 17:56:19 -05:00 |
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Evan Debenham
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d27adb3ec7
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v0.2.4: WIP graphics for potion bandolier (needs shading)
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2015-03-02 17:41:18 -05:00 |
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Evan Debenham
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a1837d77ae
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v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space.
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2015-03-02 17:40:07 -05:00 |
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Evan Debenham
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40278956af
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v0.2.4: rework to sound assets
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2015-03-02 17:34:50 -05:00 |
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Evan Debenham
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e88ecef83e
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v0.2.4: updates tiles in line with source change
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2015-03-02 17:25:42 -05:00 |
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Evan Debenham
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89d72e60d1
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v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
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2015-03-02 17:13:03 -05:00 |
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Evan Debenham
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7cc5192839
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v0.2.4: added potion bandolier, refactored logic for bag generation.
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2015-03-02 17:06:18 -05:00 |
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Evan Debenham
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7b3747fd05
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Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
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2015-03-02 16:36:30 -05:00 |
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Evan Debenham
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47ccaceac4
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Merging 1.7.5 Source: sprites and assets changes
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2015-02-06 10:02:55 -05:00 |
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Evan Debenham
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34a7b82f94
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v0.2.3e: converted resume button to a tag
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2015-01-21 22:54:58 -05:00 |
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Evan Debenham
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872199b43e
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v0.2.3: improvements to the rankings page
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2015-01-03 21:55:40 -05:00 |
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Evan Debenham
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6bdbe83b0a
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v0.2.3: removed unused references to Original PD donations
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2014-12-16 22:47:28 -05:00 |
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Evan Debenham
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a2df87e611
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v0.2.3: added festive rat king sprite
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2014-12-16 22:44:51 -05:00 |
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Evan Debenham
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8ee4483004
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v0.2.3: finalized item sprites
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2014-12-14 04:48:00 -05:00 |
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