Commit Graph

43 Commits

Author SHA1 Message Date
Evan Debenham
92afe5977e v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned. 2015-03-02 17:09:51 -05:00
Evan Debenham
68406db6fe merging 1.7.5 source: windows changes 2015-03-02 17:08:17 -05:00
Evan Debenham
7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham
a4fe786f97 v0.2.3e: small fix to rankings window changes 2015-01-21 20:22:36 -05:00
Evan Debenham
a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham
02693eef4d v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag) 2015-01-21 16:13:54 -05:00
Evan Debenham
81a588e386 v0.2.3e: added setting in options menu for double quickslot 2015-01-21 14:02:01 -05:00
Evan Debenham
2cd9d59c7b v0.2.3e: improved/corrected multi-quickslot display in rankings page. 2015-01-21 08:59:39 -05:00
Evan Debenham
2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham
66db278940 v0.2.3e: added support for 2x quickslot in rankings page 2015-01-20 09:40:01 -05:00
Evan Debenham
6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham
0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham
ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
bded42981f v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Evan Debenham
7532ad91cb v0.2.3: implemented Unstable Spellbook upgrade logic 2014-11-27 17:14:35 -05:00
Evan Debenham
36a0bcbcc5 v0.2.3: first implementation of Alchemist's toolkit, a bit rough. 2014-11-24 16:48:45 -05:00
Evan Debenham
b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham
3df12ebf2d v0.2.2: tweaked spacing on blob cell info 2014-10-30 16:30:59 -04:00
Evan Debenham
462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite 2014-10-30 10:02:25 -04:00
Evan Debenham
29a323ebcf Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
33db534e25 Merging Source v1.7.2: window changes 2014-10-20 03:24:59 -04:00
Evan Debenham
9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham
21da2b392a V0.2.1b: backed out of changes window, for now 2014-10-14 20:06:23 -04:00
Evan Debenham
3a69679a71 V0.2.1b: spelling + syntax errors 2014-10-14 19:35:35 -04:00
Evan Debenham
21bfecb69f V0.2.1b: WIP changes windows 2014-10-14 18:04:48 -04:00
Evan Debenham
02e54f1440 V0.2.1b: Corrected sprite errors in sad ghost window 2014-10-14 16:16:18 -04:00
Evan Debenham
19aa1c3f1a V0.2.1 : Reworked several of the new texts. 2014-10-13 16:46:23 -04:00
Evan Debenham
0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
Evan Debenham
ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. 2014-10-12 00:03:23 -04:00
Evan Debenham
850470ef27 V0.2.1: Updated story messages for the sewers. 2014-10-10 17:22:54 -04:00
Evan Debenham
bba30b473f V0.2.1 : Implemented more of new quest boss texts 2014-10-08 02:15:01 -04:00
Evan Debenham
6ba6a54a91 V0.2.1: Updated quest dialog & descriptions, more pending 2014-10-07 17:15:00 -04:00
Evan Debenham
ad8d15b483 V0.2.0: Tied artifact drops into rooms 2014-09-14 20:43:13 -04:00
Evan Debenham
ec16f3995c V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact) 2014-09-10 15:29:42 -04:00
Evan Debenham
5e038f5c5d V0.2.0: Lots of Armband implementation 2014-09-07 17:13:52 -04:00
Evan Debenham
b54680f78b V0.2.0: Implemented storing food in Horn of Plenty (needs testing) 2014-08-27 11:44:25 -04:00
Evan Debenham
c96c3c5bed V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!) 2014-08-24 23:55:10 -04:00
Evan Debenham
c5e8ffea91 V0.1.0 Final Commit
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00