Commit Graph

878 Commits

Author SHA1 Message Date
Evan Debenham
69665db104 v0.3.0c: fixed a bug with seed probabilities. 2015-06-07 21:55:28 -04:00
Evan Debenham
dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham
3cf7979a4c v0.3.0c: removed tester code that I didn't mean to commit 2015-06-07 21:55:27 -04:00
Evan Debenham
ade7ae440b v0.3.0c: reworked wand of frost on hit effect 2015-06-07 21:55:27 -04:00
Evan Debenham
df60335c0d v0.3.0c: reworked wand of magic missile staff effect, now charges all wands. 2015-06-07 21:55:26 -04:00
Evan Debenham
976ff5cb96 v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs. 2015-06-07 21:55:26 -04:00
Evan Debenham
8a6b970c1f v0.3.0c: fixed a bug where bees were returning to an incorrect position after the theif they were chasing dies 2015-06-07 21:55:26 -04:00
Evan Debenham
c5e9ffa9fe v0.3.0c: refactored staff visual effects to be contained in wands. 2015-06-07 21:55:25 -04:00
Evan Debenham
6efa4694b8 v0.3.0c: cleaned up TODOs 2015-06-07 21:55:25 -04:00
Evan Debenham
85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
7e79a10501 v0.3.0c: wand of blast wave now takes advantage of pushing callbacks 2015-06-07 21:55:24 -04:00
Evan Debenham
39c736189d v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate) 2015-06-07 21:55:24 -04:00
Evan Debenham
57b3de2ae3 v0.3.0c: fixed a bug where saving and loading while the fists are alive would make Yog invincible 2015-06-07 21:55:23 -04:00
Evan Debenham
b52438fe11 v0.3.0c: to punish dawdling, yog dzewa now heals 1 hp per turn. 2015-06-07 21:55:23 -04:00
Evan Debenham
8644df2190 v0.3.0c: mage's staff no longer loses strength requirement from being upgraded 2015-06-07 21:55:22 -04:00
Evan Debenham
4e3c8afdcb v0.3.0c: updated class descriptions 2015-06-07 21:55:22 -04:00
Evan Debenham
266ac5752b v0.3.0c: the mage now partially IDs wands after using them 2015-06-07 21:55:22 -04:00
Evan Debenham
249c9acd96 v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff 2015-06-07 21:55:21 -04:00
Evan Debenham
94c069134d v0.3.0c: the warlock now restores significantly more wand charge from eating food 2015-06-07 21:55:21 -04:00
Evan Debenham
b24b58b278 v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion 2015-06-07 21:55:20 -04:00
Evan Debenham
da94f03610 v0.3.0c: fixed boss arena manipulation with ethereal chains 2015-06-07 21:55:20 -04:00
Evan Debenham
d7a1c38606 v0.3.0c: fixed dew drops appearing on top of heaps when they shouldn't 2015-06-07 21:55:20 -04:00
Evan Debenham
6ec63567a6 v0.3.0c: succubi no longer leap into pits and onto traps 2015-06-07 21:55:19 -04:00
Evan Debenham
fb2c4c40c4 v0.3.0c: plants are now visible from the fog of war 2015-06-07 21:55:19 -04:00
Evan Debenham
d14742fda0 v0.3.0c: added the ability to get all cells from a room 2015-06-07 21:55:19 -04:00
Evan Debenham
40c0d61dfa v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet) 2015-06-07 21:55:18 -04:00
Evan Debenham
512c51dee1 v0.3.0b: final commit 2015-06-07 21:55:18 -04:00
Evan Debenham
770b14dccc v0.3.0b: improved item emitter effects, should be more efficient and less buggy 2015-06-07 21:55:17 -04:00
Evan Debenham
4896b12e2e v0.3.0b: corrected mage class description 2015-06-07 21:55:17 -04:00
Evan Debenham
d0078f5ab8 v0.3.0b: fixed a typo in sniper's mark 2015-06-07 21:55:17 -04:00
Evan Debenham
ed48a40c09 v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect 2015-06-07 21:55:16 -04:00
Evan Debenham
5751e5a89b v0.3.0b: scroll of remove curse now works on bags 2015-06-07 21:55:16 -04:00
Evan Debenham
4f177d305e v0.3.0b: fixed some freeze and crash bugs relating to actors 2015-06-07 21:55:15 -04:00
Evan Debenham
d450114d2d v0.3.0b: fixed a crash bug with the sniper's mark 2015-06-07 21:55:15 -04:00
Evan Debenham
8cbdc6500a v0.3.0b: wand of frost now freezes heaps 2015-06-07 21:55:15 -04:00
Evan Debenham
0efb22db42 v0.3.0b: fixed a crash issue with corruption and certain mobs 2015-06-07 21:55:14 -04:00
Evan Debenham
454d49f49b v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it. 2015-06-07 21:55:14 -04:00
Evan Debenham
3680179221 v0.3.0a: final commit 2015-06-07 21:55:14 -04:00
Evan Debenham
246c5efa53 v0.3.0a: fixed wands sometimes not charging 2015-06-07 21:55:13 -04:00
Evan Debenham
418e600482 v0.3.0a: fixed crash bug with wand of blast wave 2015-06-07 21:55:13 -04:00
Evan Debenham
31af8e946d v0.3.0a: corrected artifact generation bug 2015-06-07 21:55:12 -04:00
Evan Debenham
ec2d1bf511 v0.3.0a: buffed mage and huntress earlygame 2015-06-07 21:55:12 -04:00
Evan Debenham
e794cfe5a1 v0.3.0a: fixed a crash bug with poison and loading a save 2015-06-07 21:55:12 -04:00
Evan Debenham
6f6cba893b v0.3.0: final commit 2015-06-07 21:55:11 -04:00
Evan Debenham
67601162f7 v0.3.0: fixed a bug involving older saves 2015-06-07 21:55:11 -04:00
Evan Debenham
854fca08a3 v0.3.0: corrected wands needlessly bundling max charges 2015-06-07 21:55:11 -04:00
Evan Debenham
2a9d7473d0 v0.3.0: png optimization on item spritesheet 2015-06-07 21:55:10 -04:00
Evan Debenham
712df97bed v0.3.0: added sprite emitter functionality to item sprites in all cases 2015-06-07 21:55:10 -04:00
Evan Debenham
153328aa86 v0.3.0: added particle effects to the mage's staff 2015-06-07 21:55:09 -04:00
Evan Debenham
446dd4a340 v0.3.0: reduced starting charges on wand of regrowth to 1 2015-06-07 21:55:09 -04:00