Evan Debenham
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69665db104
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v0.3.0c: fixed a bug with seed probabilities.
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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3cf7979a4c
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v0.3.0c: removed tester code that I didn't mean to commit
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2015-06-07 21:55:27 -04:00 |
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Evan Debenham
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ade7ae440b
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v0.3.0c: reworked wand of frost on hit effect
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2015-06-07 21:55:27 -04:00 |
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Evan Debenham
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df60335c0d
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v0.3.0c: reworked wand of magic missile staff effect, now charges all wands.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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976ff5cb96
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v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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8a6b970c1f
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v0.3.0c: fixed a bug where bees were returning to an incorrect position after the theif they were chasing dies
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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c5e9ffa9fe
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v0.3.0c: refactored staff visual effects to be contained in wands.
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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6efa4694b8
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v0.3.0c: cleaned up TODOs
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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7e79a10501
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v0.3.0c: wand of blast wave now takes advantage of pushing callbacks
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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39c736189d
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v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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57b3de2ae3
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v0.3.0c: fixed a bug where saving and loading while the fists are alive would make Yog invincible
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2015-06-07 21:55:23 -04:00 |
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Evan Debenham
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b52438fe11
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v0.3.0c: to punish dawdling, yog dzewa now heals 1 hp per turn.
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2015-06-07 21:55:23 -04:00 |
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Evan Debenham
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8644df2190
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v0.3.0c: mage's staff no longer loses strength requirement from being upgraded
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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4e3c8afdcb
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v0.3.0c: updated class descriptions
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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266ac5752b
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v0.3.0c: the mage now partially IDs wands after using them
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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249c9acd96
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v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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94c069134d
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v0.3.0c: the warlock now restores significantly more wand charge from eating food
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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b24b58b278
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v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
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2015-06-07 21:55:20 -04:00 |
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Evan Debenham
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da94f03610
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v0.3.0c: fixed boss arena manipulation with ethereal chains
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2015-06-07 21:55:20 -04:00 |
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Evan Debenham
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d7a1c38606
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v0.3.0c: fixed dew drops appearing on top of heaps when they shouldn't
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2015-06-07 21:55:20 -04:00 |
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Evan Debenham
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6ec63567a6
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v0.3.0c: succubi no longer leap into pits and onto traps
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2015-06-07 21:55:19 -04:00 |
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Evan Debenham
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fb2c4c40c4
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v0.3.0c: plants are now visible from the fog of war
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2015-06-07 21:55:19 -04:00 |
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Evan Debenham
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d14742fda0
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v0.3.0c: added the ability to get all cells from a room
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2015-06-07 21:55:19 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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512c51dee1
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v0.3.0b: final commit
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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770b14dccc
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v0.3.0b: improved item emitter effects, should be more efficient and less buggy
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2015-06-07 21:55:17 -04:00 |
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Evan Debenham
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4896b12e2e
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v0.3.0b: corrected mage class description
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2015-06-07 21:55:17 -04:00 |
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Evan Debenham
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d0078f5ab8
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v0.3.0b: fixed a typo in sniper's mark
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2015-06-07 21:55:17 -04:00 |
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Evan Debenham
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ed48a40c09
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v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
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2015-06-07 21:55:16 -04:00 |
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Evan Debenham
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5751e5a89b
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v0.3.0b: scroll of remove curse now works on bags
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2015-06-07 21:55:16 -04:00 |
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Evan Debenham
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4f177d305e
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v0.3.0b: fixed some freeze and crash bugs relating to actors
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2015-06-07 21:55:15 -04:00 |
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Evan Debenham
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d450114d2d
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v0.3.0b: fixed a crash bug with the sniper's mark
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2015-06-07 21:55:15 -04:00 |
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Evan Debenham
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8cbdc6500a
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v0.3.0b: wand of frost now freezes heaps
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2015-06-07 21:55:15 -04:00 |
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Evan Debenham
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0efb22db42
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v0.3.0b: fixed a crash issue with corruption and certain mobs
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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454d49f49b
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v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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3680179221
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v0.3.0a: final commit
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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246c5efa53
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v0.3.0a: fixed wands sometimes not charging
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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418e600482
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v0.3.0a: fixed crash bug with wand of blast wave
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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31af8e946d
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v0.3.0a: corrected artifact generation bug
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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ec2d1bf511
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v0.3.0a: buffed mage and huntress earlygame
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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e794cfe5a1
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v0.3.0a: fixed a crash bug with poison and loading a save
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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6f6cba893b
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v0.3.0: final commit
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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67601162f7
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v0.3.0: fixed a bug involving older saves
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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854fca08a3
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v0.3.0: corrected wands needlessly bundling max charges
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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2a9d7473d0
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v0.3.0: png optimization on item spritesheet
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2015-06-07 21:55:10 -04:00 |
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Evan Debenham
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712df97bed
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v0.3.0: added sprite emitter functionality to item sprites in all cases
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2015-06-07 21:55:10 -04:00 |
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Evan Debenham
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153328aa86
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v0.3.0: added particle effects to the mage's staff
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2015-06-07 21:55:09 -04:00 |
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Evan Debenham
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446dd4a340
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v0.3.0: reduced starting charges on wand of regrowth to 1
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2015-06-07 21:55:09 -04:00 |
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