Evan Debenham
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d84ed470cd
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V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
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2014-08-29 13:54:28 -04:00 |
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Evan Debenham
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72be421d93
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V0.2.0: fixed a logic flaw with cloak of shadows recharge.
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2014-08-29 00:57:23 -04:00 |
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Evan Debenham
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3cdc3885a0
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V0.2.0: Cleaned up string stuff in Blandfruit
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2014-08-28 16:56:07 -04:00 |
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Evan Debenham
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116d2b501f
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V0.2.0: Horn of Plenty number tweaking
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2014-08-28 16:37:16 -04:00 |
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Evan Debenham
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8733e99e03
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V0.2.0: normalized Cloak of Shadows starting level (should start at level = 0)
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2014-08-28 16:23:28 -04:00 |
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Evan Debenham
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605ec62223
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V0.2.0: minor bugfix in sungrass.
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2014-08-28 09:54:27 -04:00 |
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Evan Debenham
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871e00f597
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V0.2.0: bugfix/light class restructure
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2014-08-28 00:29:29 -04:00 |
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Evan Debenham
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d1fae63918
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V0.2.0: fixed another bug, number tweaking, display clarity.
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2014-08-28 00:28:32 -04:00 |
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Evan Debenham
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fba96fe4cc
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V0.2.0: created Chalice of Blood class
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2014-08-27 17:00:08 -04:00 |
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Evan Debenham
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8c2f004a53
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V0.2.0: Cloak of Shadows balance tweaking
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2014-08-27 16:34:24 -04:00 |
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Evan Debenham
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b54680f78b
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V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
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2014-08-27 11:44:25 -04:00 |
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Evan Debenham
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f033a2b872
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V0.2.0: fixed a save/load issue with Cloak of Shadows
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2014-08-27 01:43:13 -04:00 |
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Evan Debenham
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b436df4682
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V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking
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2014-08-27 00:54:19 -04:00 |
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Evan Debenham
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3c471b3e19
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V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once.
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2014-08-27 00:53:22 -04:00 |
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Evan Debenham
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9231e99838
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V0.2.0: Partially implemented Horn of Plenty.
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2014-08-26 16:52:18 -04:00 |
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Evan Debenham
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2f6f42c946
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V0.2.0: cleaned artifact class structure, improved cloak.
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2014-08-26 16:51:46 -04:00 |
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Evan Debenham
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fdfae8e215
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V0.2.0: added safety checks for invisibility (fixes bug with new item).
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2014-08-26 09:58:14 -04:00 |
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Evan Debenham
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ac16a38c15
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V0.2.0: corrected small spritesheet issue
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2014-08-26 09:57:41 -04:00 |
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Evan Debenham
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55910d3552
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Rename CloakofShadows.java to CloakOfShadows.java
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2014-08-26 09:16:47 -04:00 |
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Evan Debenham
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92e664472b
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V0.2.0: Refined Cloak of Shadows implementation, almost done.
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2014-08-26 01:19:17 -04:00 |
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Evan Debenham
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c8ffb41754
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V0.2.0: cleaned up tiny bit of anhk code.
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2014-08-25 17:09:58 -04:00 |
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Evan Debenham
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62d5ccebbd
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V0.2.0: Partially implemented Cloak of Shadows
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2014-08-25 17:09:40 -04:00 |
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Evan Debenham
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43f32590df
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V0.2.0: minor spritesheet update
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2014-08-25 00:21:20 -04:00 |
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Evan Debenham
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2fad9b3af0
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V0.2.0: see previous commit
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2014-08-24 23:59:22 -04:00 |
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Evan Debenham
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c96c3c5bed
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
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Evan Debenham
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ac1e6ff8f3
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V0.2.0: Added 3 new artifact sprites
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2014-08-22 17:31:04 -04:00 |
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Evan Debenham
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56f9333c5c
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V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
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2014-08-22 02:21:38 -04:00 |
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Evan Debenham
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5e4108510a
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V0.2.0: made Blandfruit seeds significantly less rare.
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2014-08-21 01:35:16 -04:00 |
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Evan Debenham
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217495bc6e
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V0.2.0: more sprite work
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2014-08-21 01:28:05 -04:00 |
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Evan Debenham
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13e407dacd
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V0.2.0: WIP sprites for new items
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2014-08-20 17:12:47 -04:00 |
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Evan Debenham
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0b3a3a3730
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V0.2.0: fixed a badge bug in Potion of Might
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2014-08-20 09:26:44 -04:00 |
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Evan Debenham
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13a9a73203
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V0.2.0: cleaned import, removed temp file
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2014-08-19 20:42:21 -04:00 |
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Evan Debenham
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d996b16a4a
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V0.2.0: made missile throw animation 'if statement' dynamic
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2014-08-19 20:02:57 -04:00 |
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Evan Debenham
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0510e579b8
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:21:12 -04:00 |
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Evan Debenham
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449e8422ba
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:20:48 -04:00 |
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Evan Debenham
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3356eb019f
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V0.2.0: fixed ankhs stacking (doy...)
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2014-08-19 14:15:31 -04:00 |
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Evan Debenham
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c8d5b7a53c
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V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
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2014-08-19 01:23:15 -04:00 |
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Evan Debenham
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f86b05e4b6
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V0.1.1a: final commit, HOTFIX
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2014-08-16 16:17:47 -04:00 |
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Evan Debenham
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3ce1347e52
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V0.1.1a: corrected Ankh not saving state (forgot to implement, doy..)
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2014-08-16 16:16:32 -04:00 |
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Evan Debenham
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af01b4e3e8
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V0.1.1: Final Commit
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2014-08-15 23:51:33 -04:00 |
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Evan Debenham
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fb115114f4
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V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
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2014-08-15 22:48:02 -04:00 |
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Evan Debenham
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7403aa8359
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V0.1.1: cleaned up TODOs
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2014-08-15 09:21:15 -04:00 |
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Evan Debenham
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8c8ccf8db4
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V0.1.1: fixed a bug involving throwing blandfruit (need to test)
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2014-08-15 09:20:15 -04:00 |
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Evan Debenham
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ef59fd8536
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Merge remote-tracking branch 'origin/master'
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2014-08-15 09:11:47 -04:00 |
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Evan Debenham
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8244010821
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V0.1.1: cleaned up drowsy messages
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2014-08-15 00:41:16 -04:00 |
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Evan Debenham
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faa9140e05
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V0.1.1: fixed bugs and cleaned up some effects.
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2014-08-14 22:26:58 -04:00 |
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Evan Debenham
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40f2ea2529
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V0.1.1: Blandfruit implemented. All functional parts of V0.1.1 completed, need cleanup & testing
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2014-08-14 17:27:54 -04:00 |
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Evan Debenham
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94591b7d32
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Rename BlandFruit.java to Blandfruit.java
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2014-08-14 01:34:16 -04:00 |
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Evan Debenham
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a7caea1598
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V0.1.1: Blandfruit now half implemented, almost finished...
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2014-08-14 01:31:39 -04:00 |
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Evan Debenham
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ffa746be18
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V0.1.1: more partial Blandfruit coding
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2014-08-13 17:18:35 -04:00 |
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