Commit Graph

139 Commits

Author SHA1 Message Date
Evan Debenham
8721637362 v0.3.5: wand of blast wave now knocks back all bosses less 2016-05-08 18:55:21 -04:00
Evan Debenham
2cca108f47 v0.3.5: some refactoring to equippable items 2016-05-08 18:55:13 -04:00
Evan Debenham
b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham
ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham
f9b270447f v0.3.4: reworked some aspects of plant & seed naming 2016-02-22 16:02:41 -05:00
Evan Debenham
77c583b6b1 v0.3.4: externalized weapon strings 2016-02-22 15:58:00 -05:00
Evan Debenham
7ee1f86ee2 v0.3.4: externalized scroll strings 2016-02-22 15:57:53 -05:00
Evan Debenham
4b768ea85c v0.3.4: fixed empty description in wand of transfusion 2016-02-22 15:56:12 -05:00
Evan Debenham
186c6cea91 v0.3.4: externalized wand strings 2016-02-22 15:56:11 -05:00
Evan Debenham
c1aca208b4 v0.3.4: externalized almost all item names 2016-02-22 15:56:03 -05:00
Evan Debenham
2776614cd1 v0.3.4: externalized all plant strings 2016-02-22 15:24:18 -05:00
Evan Debenham
b079aad640 v0.3.4: moved recharging into its own class 2016-02-22 15:24:07 -05:00
Evan Debenham
77b4863b48 v0.3.3a: fixed wand of prismatic light not prolonging light buff 2015-12-27 13:57:49 -05:00
Evan Debenham
108fd0085d v0.3.3: changed EVIL propery to DEMONIC, implemented it 2015-12-21 21:32:07 -05:00
Evan Debenham
83b73c50ad v0.3.3: implemented the UNDEAD property 2015-12-21 21:32:06 -05:00
Evan Debenham
3d8e104b9b v0.3.3: implemented BOSS and MINIBOSS properties 2015-12-21 21:32:06 -05:00
Evan Debenham
e09f40378d v0.3.3: added char properties, starting with IMMOVABLE implementation 2015-12-21 21:32:05 -05:00
Evan Debenham
3b2def76fd v0.3.3: added some safety checks to cursed wands spawning plants 2015-12-21 21:32:04 -05:00
Evan Debenham
38d25f33bb v0.3.2c: added visual effect for soul mark, reduced soul mark duration considerably 2015-12-21 18:04:52 -05:00
Evan Debenham
4715b42b77 v0.3.2c: Fixed a bugged interation between wand of blast wave and the tengu boss 2015-12-21 18:04:47 -05:00
Evan Debenham
83b60bf5a4 Merging 1.9.1 source: moved some quest class references 2015-12-21 18:04:46 -05:00
Evan Debenham
366dce1610 Merging 1.9.1 source: item changes 2015-12-21 18:04:42 -05:00
Evan Debenham
47aa30c830 v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded. 2015-11-08 04:06:30 -05:00
Evan Debenham
257ca8a6c6 v0.3.2: changed most passive effects to pause when a floor is locked 2015-11-08 04:06:23 -05:00
Evan Debenham
6ec890da5a v0.3.2: fixed teleportation and movement inconsistencies with some characters 2015-11-08 04:05:36 -05:00
Evan Debenham
1bc96bda43 v0.3.2: balance tweaks to new warlock effect 2015-11-08 04:03:48 -05:00
Evan Debenham
4ae94fe7a8 v0.3.2: rebalanced inter-floor warping effects 2015-11-08 04:03:42 -05:00
Evan Debenham
71f65ec31a v0.3.2: reworked the warlock subclass 2015-11-08 04:03:39 -05:00
Evan Debenham
07c4733808 v0.3.1d: fixed wand of disintegration dealing bonus damage over non-solid terrain 2015-09-15 21:32:56 -04:00
Evan Debenham
f7edccfa28 v0.3.1b: simplified the equation for the wand of lightning's damage 2015-09-04 01:59:14 -04:00
Evan Debenham
f531879f51 Source Release: corrected image error while merging, update some classes for consistency with the private source 2015-08-24 13:23:03 -04:00
Evan Debenham
0416e7f167 v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
2015-08-24 13:07:27 -04:00
Evan Debenham
aa464754be v0.3.1: the cursed wand sheep effect no longer works on boss floors 2015-08-24 13:05:04 -04:00
Evan Debenham
4cbdf6e034 v0.3.1: fixed bugs with teleportation, cleaned up Lloyd's beacon sfx 2015-08-24 13:05:03 -04:00
Evan Debenham
0835656d2f v0.3.1: bugfix/buff to staff of regrowth battlemage effect 2015-08-24 13:04:24 -04:00
Evan Debenham
737563f256 v0.3.1: fixed a bug where polymorphing an enemy wouldn't totally remove them. 2015-08-24 13:00:23 -04:00
Evan Debenham
e26823e32b v0.3.1: wand of frost no long freezes drops right as you kill an enemy 2015-08-24 11:37:36 -04:00
Evan Debenham
684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
d416d9f6ef v0.3.0d: fixed a bug where wand of blast wave would not always prompt moved targets to press tiles 2015-06-12 15:23:02 -04:00
Evan Debenham
8eb3186018 v0.3.0c: properly bundled free charge from wand of transfusion 2015-06-07 21:55:34 -04:00
Evan Debenham
3e884cb569 v0.3.0c: improved some staff particle effects 2015-06-07 21:55:32 -04:00
Evan Debenham
270022fd6b v0.3.0c: rebalanced wand of prismatic light 2015-06-07 21:55:31 -04:00
Evan Debenham
4d5d690335 v0.3.0c: rebalanced wand of venom 2015-06-07 21:55:31 -04:00
Evan Debenham
35da3512df v0.3.0c: corrected some behaviour on wand of corruption 2015-06-07 21:55:30 -04:00
Evan Debenham
b91d5d7185 v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption 2015-06-07 21:55:30 -04:00
Evan Debenham
c601027f27 v0.3.0c: refactored plants to match the structure of new traps. 2015-06-07 21:55:29 -04:00
Evan Debenham
69665db104 v0.3.0c: fixed a bug with seed probabilities. 2015-06-07 21:55:28 -04:00
Evan Debenham
dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham
ade7ae440b v0.3.0c: reworked wand of frost on hit effect 2015-06-07 21:55:27 -04:00