Evan Debenham
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4a8373246b
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v0.6.2: implement new secret room logic.
Specific secret room implementations are still needed
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2017-11-02 00:51:08 -04:00 |
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Evan Debenham
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a5df5e9b5b
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v0.6.2: redesigned secret door and searching mechanics
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2017-11-02 00:51:06 -04:00 |
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Evan Debenham
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8122e961ee
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v0.6.2: all enemies now have health bars if they are injured
removed sad ghost specific health bar
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2017-11-02 00:51:04 -04:00 |
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Evan Debenham
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1d800853cb
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v0.6.2: fixed a typo when enemies die out of vision
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2017-11-02 00:51:02 -04:00 |
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Evan Debenham
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ae154b8deb
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v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones
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2017-11-02 00:51:01 -04:00 |
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Evan Debenham
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7054594f7d
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v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger
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2017-11-02 00:50:59 -04:00 |
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Evan Debenham
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ca077cefae
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v0.6.2: reworked wand of corruption
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2017-11-02 00:50:57 -04:00 |
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Evan Debenham
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6967ed3586
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v0.6.2: added support for tinting buff icons
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2017-11-02 00:50:55 -04:00 |
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Evan Debenham
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592976b91c
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v0.6.2: cleaned up some game log entries
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2017-11-02 00:50:53 -04:00 |
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Evan Debenham
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697c814551
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v0.6.2: improved visuals for picked up items
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2017-11-02 00:50:52 -04:00 |
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Evan Debenham
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b02d1d0d1a
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v0.6.2: improved zoom scaling as lower scaling values
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2017-11-02 00:50:52 -04:00 |
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Evan Debenham
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a875b8f448
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v0.6.2: overhauled alchemy system
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2017-11-02 00:50:44 -04:00 |
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Evan Debenham
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832862272e
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v0.6.1b: manifest commit
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2017-08-30 03:00:08 -04:00 |
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Evan Debenham
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4c0f588489
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v0.6.1b: fixed concurrent modification exceptions when gettin buffs
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2017-08-30 03:00:08 -04:00 |
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Evan Debenham
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42a43a115e
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v0.6.1b: updated translator credits
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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58c558a8fa
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v0.6.1b: updated mimic sprites to go along with chest changes
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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5c342e1afa
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v0.6.1b: fixed uncommon crashes caused by new mirror image logic
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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3ff7ccdbaf
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v0.6.1b: refactoring + bugfixes to buff indicator
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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95dcced4eb
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v0.6.1b: fixed doors being hidden on floor 2 more often than they should
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2017-08-30 03:00:06 -04:00 |
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Evan Debenham
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1bebbc348a
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v0.6.1b: further adjustments to sad ghost error checking
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2017-08-30 03:00:06 -04:00 |
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Evan Debenham
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71b74fd3de
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v0.6.1b: updated translations
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2017-08-30 02:59:58 -04:00 |
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Evan Debenham
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bb2828234e
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v0.6.1b: fixed rare crashes caused by plant visuals
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
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e9df79d108
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v0.6.1b: fixed rare crashes when tengu's arena was very full
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
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e756328eef
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v0.6.1b: fixed rare crashes when hero is cleared
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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5dcb6b5ef4
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v0.6.1b: fixed extremely rare crash caused by cursed wands
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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25c0449bb0
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v0.6.1b: fixed rare concurrent modification of actor sets
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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70cce2c8b3
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v0.6.1b: fixed rare crashes caused by floating text
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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d71559e0cc
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v0.6.1b: fixed rare crashes caused by a camera as it is destroyed
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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b14348959a
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v0.6.1b: adjusted error checking on sad ghost's dialog
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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12e0442e24
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v0.6.1b: fixed rare ANRs caused by shared preference editing
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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68e0916cf5
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v0.6.1b: fixed a rare ANR caused by motion interruption
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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ff28b2314a
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v0.6.1b: added a safety check to touchscreen
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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e3653e6fcc
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v0.6.1b: stability improvemens to movieclip
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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6a7c063893
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v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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51ec4a4039
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v0.6.1b: added a safety check to dungeon.loadlevel
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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0b417a09b9
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v0.6.1b: fixed crashes involving missing ranking IDs
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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786e9cf0ea
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v0.6.1b: further fixes for hero searching more often than intended
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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13e0c37c38
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v0.6.1b: corrected unnecessary catalogs saving
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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d274dc0320
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v0.6.1b: fixed IDed transmuted items not being cataloged
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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389e9adf7c
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v0.6.1b: improved sprites for ranged weapons and chests
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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b03bfba296
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v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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04e575bd23
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v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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e2750832c6
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v0.6.1b: fixed a typo in alarm traps
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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5d1669431d
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v0.6.1b: Levels no longer set Dungeon.visible
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2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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55151aa0a9
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v0.6.1a: manifest commit
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2017-08-19 01:08:36 -04:00 |
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Evan Debenham
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769bdc298c
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v0.6.1a: fixed enemy sprites sometimes not visually dieing
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2017-08-19 01:08:36 -04:00 |
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Evan Debenham
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82f83a7c37
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v0.6.1a: translation updates
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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bd6f379e28
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v0.6.1a: added a safety check to gamescene
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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7618025509
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v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
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2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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20f3288f06
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v0.6.1a: fixed hangs caused by changes to hero search logic
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2017-08-19 01:08:34 -04:00 |
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