Commit Graph

800 Commits

Author SHA1 Message Date
Evan Debenham
b5493f4efe v0.3.0: tweaks to the generator class, added in some new items, some clarity changes, made starflower seeds drop extremely rarely. 2015-06-07 21:54:56 -04:00
Evan Debenham
38c84d6018 v0.3.0: removed self-kill check from wand of magic missile 2015-06-07 21:54:56 -04:00
Evan Debenham
6c9552f215 v0.3.0: tuned down the power of magic missile slightly 2015-06-07 21:54:56 -04:00
Evan Debenham
ac6e8173e9 v0.3.0: buffed cape of thorns, now reduces damage from all types of attacks, but only deflects it back if the attacker is adjacent. 2015-06-07 21:54:55 -04:00
Evan Debenham
772058af8d v0.3.0: formatting tweaks and logic fix for starflower 2015-06-07 21:54:55 -04:00
Evan Debenham
c3cba0f046 v0.3.0: reworked wand of regrowth, some polish needed though 2015-06-07 21:54:54 -04:00
Evan Debenham
7d8ba7dd28 v0.3.0: adjusted how the game records version while saving. 2015-06-07 21:54:54 -04:00
Evan Debenham
e770674ae7 v0.3.0: added immunity checks to wand of corruption 2015-06-07 21:54:54 -04:00
Evan Debenham
8d2c31b720 v0.3.0: corrected an error with the description of chilled buff 2015-06-07 21:54:53 -04:00
Evan Debenham
90a3e19b7b v0.3.0: fixed typos in mage's staff 2015-06-07 21:54:53 -04:00
Evan Debenham
c10ac916e8 v0.3.0: updated TODOs 2015-06-07 21:54:52 -04:00
Evan Debenham
08686f8e92 v0.3.0: added wand of corruption 2015-06-07 21:54:52 -04:00
Evan Debenham
cb0a8db666 v0.3.0: increased wand usages to know up to 50% of original value (from 25%) 2015-06-07 21:54:52 -04:00
Evan Debenham
0f9bca32d0 v0.3.0: balance tweaks and lots-o-polish for the mage's staff 2015-06-07 21:54:51 -04:00
Evan Debenham
ea628b7212 v0.3.0: buff descriptions round 3 plus some tweaks to displaying remaining turns. 2015-06-07 21:54:51 -04:00
Evan Debenham
e8a2004345 v0.3.0: reworked acting order, now uses a proper priority system with owned properties 2015-06-07 21:54:50 -04:00
Evan Debenham
e60424bf15 v0.3.0: tweaked huntress description 2015-06-07 21:54:50 -04:00
Evan Debenham
93d6501f77 v0.3.0: updated descriptions for mage subclasses 2015-06-07 21:54:50 -04:00
Evan Debenham
edadf3f38e v0.3.0: added wand of transfusion 2015-06-07 21:54:49 -04:00
Evan Debenham
610cffcb9e v0.3.0: dungeon.version now starts at the current game version, instead of 0. 2015-06-07 21:54:49 -04:00
Evan Debenham
3ae6f88914 v0.3.0: improved interactions between plants and fire 2015-06-07 21:54:49 -04:00
Evan Debenham
5c4dc05477 v0.3.0: new sprites almost finished 2015-06-07 21:54:48 -04:00
Evan Debenham
508c23b9a4 v0.3.0: buff descriptions round 2 2015-06-07 21:54:48 -04:00
Evan Debenham
00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham
0a78b2dc28 v0.3.0: some refactoring to item sprites to better use an item as a parameter 2015-06-07 21:54:47 -04:00
Evan Debenham
097852207d v0.3.0: removed light effect caused by burning. 2015-06-07 21:54:46 -04:00
Evan Debenham
c73e186654 v0.3.0: reduced rate of wand charging 2015-06-07 21:54:45 -04:00
Evan Debenham
82a428233b v0.3.0: first round of buff descriptions 2015-06-07 21:54:45 -04:00
Evan Debenham
42af14f98a v0.3.0: added class aliases and generator chances for new wands. 2015-06-07 21:54:45 -04:00
Evan Debenham
0f27550960 v0.3.0: added wand of blast wave 2015-06-07 21:54:44 -04:00
Evan Debenham
3e083fc299 v0.3.0: renamed wand of firebolt to wand of fireblast 2015-06-07 21:54:44 -04:00
Evan Debenham
9b280400c6 v0.3.0: lotsa wand sprite improvements 2015-06-07 21:54:43 -04:00
Evan Debenham
fb70f27695 v0.3.0: modified pushing to work in sync. 2015-06-07 21:54:43 -04:00
Evan Debenham
bfe6f1c01a v0.3.0: reduced the warlock's hunger restoration while starving, and while not hungry. 2015-06-07 21:54:43 -04:00
Evan Debenham
0d652854d7 v0.3.0: increased the droprate for scrolls of recharging, mirror image, and psionic blast. 2015-06-07 21:54:42 -04:00
Evan Debenham
f195ee7dd0 v0.3.0: adjusted seed and dew droprates from grass with and without the sandals of nature.
This is a buff to the ability to upgrade and grab seeds from the sandals, but a nerf to the amount of dew dropped from the sandals.
2015-06-07 21:54:42 -04:00
Evan Debenham
9de8f089ce v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables. 2015-06-07 21:54:42 -04:00
Evan Debenham
61792b2429 v0.3.0: Chalice of Blood nerfed, most notably at higher levels.
HP regen time decrease per level reduced from 1 to 0.9, this stacks to ultimatley change regen time from 0.5 to 1 at level 10.
2015-06-07 21:54:41 -04:00
Evan Debenham
910566230b v0.3.0: corrected bad character in wand of lightning description 2015-06-07 21:54:41 -04:00
Evan Debenham
4b680c93ad v0.3.0: reworked lightning effect and wand of lightning 2015-06-07 21:54:40 -04:00
Evan Debenham
a46cfbac80 v0.3.0: work on wand sprites, some WIP names changed 2015-06-07 21:54:40 -04:00
Evan Debenham
99d077a2dd v0.3.0: corrected wand hitsplashes 2015-06-07 21:54:40 -04:00
Evan Debenham
11a13d72dd v0.3.0: removed message for a few buffs that didn't need it. 2015-06-07 21:54:39 -04:00
Evan Debenham
a2d5b03784 v0.3.0: corrected descepancy in signs, given the renaming of scroll of weapon upgrade. 2015-06-07 21:54:39 -04:00
Evan Debenham
6a7c42634a v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements 2015-06-07 21:54:39 -04:00
Evan Debenham
9fad20a071 v0.3.0: adusted levelgen to require more rooms minimum, adjusted mob spawning both on floor 1 and in general. 2015-06-07 21:54:38 -04:00
Evan Debenham
2e52491f16 v0.3.0: made mimics a bit tougher, rarer, and added a little extra loot to them. 2015-06-07 21:54:38 -04:00
Evan Debenham
06aa051410 v0.3.0: added a safety check to danger indicator 2015-06-07 21:54:37 -04:00
Evan Debenham
8c1f4aed38 v0.3.0: wand of firebolt rework mostly implemented. 2015-06-07 21:54:37 -04:00
Evan Debenham
663f3f3727 v0.3.0: added name to Wand of Frost 2015-06-07 21:54:37 -04:00
Evan Debenham
98f5dbd295 v0.3.0: added Wand of Frost 2015-06-07 21:54:36 -04:00
Evan Debenham
448b716fd3 v0.3.0: fixed chilled visuals showing on invisible enemies 2015-06-07 21:54:35 -04:00
Evan Debenham
3f1043e4b9 v0.3.0: added chilled debuff 2015-06-07 21:54:35 -04:00
Evan Debenham
6507df2824 v0.3.0: modified warlock healing specks a bit. 2015-06-07 21:54:35 -04:00
Evan Debenham
a222efa406 v0.3.0: slight refactor to hunger 2015-06-07 21:54:34 -04:00
Evan Debenham
2367283bf6 v0.3.0: Added shading to the toolbar, and slightly repositioned it. 2015-06-07 21:54:34 -04:00
Evan Debenham
539d2442a4 v0.3.0: added a visual indicator when a mob is surprised. 2015-06-07 21:54:33 -04:00
Evan Debenham
155b275cf8 v0.3.0: Added ability for wands to use multiple charges 2015-06-07 21:54:33 -04:00
Evan Debenham
444fbaf484 v0.3.0: removed the dew vial warning when picked up 2015-06-07 21:54:32 -04:00
Evan Debenham
f844ee05d4 v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit. 2015-06-07 21:54:32 -04:00
Evan Debenham
ea35ab544b v0.3.0: improved descriptions for wand of prismatic light and venom 2015-06-07 21:54:31 -04:00
Evan Debenham
4759cb8a55 v0.3.0: added wand of venom & venom gas 2015-06-07 21:54:31 -04:00
Evan Debenham
1654a28d11 v0.3.0: added Wand of Prismatic Light 2015-06-07 21:54:30 -04:00
Evan Debenham
586f2182f1 v0.3.0: made rounding a bit more precise for Wand of Disintegration 2015-06-07 21:54:30 -04:00
Evan Debenham
e6e380252d v0.3.0: corrected mistake, disintegration is still using death ray 2015-06-07 21:54:30 -04:00
Evan Debenham
6bda20b7b7 v0.3.0: refactored beam effects, added Light Ray effect. 2015-06-07 21:54:29 -04:00
Evan Debenham
7cce41e650 v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles. 2015-06-07 21:54:29 -04:00
Evan Debenham
b2f5fd6123 v0.3.0: improved buff tapping for small screens 2015-06-07 21:54:28 -04:00
Evan Debenham
77c4a7f6ce v0.3.0: corrected and added consistency to crystal chests, now always none-specifically describe their contents. 2015-06-07 21:54:28 -04:00
Evan Debenham
00c19d55bd v0.3.0: added functionality for full buff descriptions (need to write them still) 2015-06-07 21:54:28 -04:00
Evan Debenham
f3c6296dd8 v0.3.0: reworked Wand of Disintegration 2015-06-07 21:54:27 -04:00
Evan Debenham
9c0391f39e v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker) 2015-06-07 21:54:27 -04:00
Evan Debenham
673f024c17 v0.3.0: enforce consistency on naming for the recharging buff 2015-06-07 21:54:26 -04:00
Evan Debenham
4e34e81365 v0.3.0: improved previous hunger mechanics changes, now better coded & clarified 2015-06-07 21:54:26 -04:00
Evan Debenham
80c591e64a v0.3.0: fixed a bug with new ballistica system
(somehow I always get Math.min & Math.max mixed up)
2015-06-07 21:54:26 -04:00
Evan Debenham
06f747da8d v0.3.0: hunger is now inactive when a boss floor is locked. 2015-06-07 21:54:25 -04:00
Evan Debenham
08e7737111 v0.3.0: tweaked sewer boss floor, slightly larger and less buggy. 2015-06-07 21:54:25 -04:00
Evan Debenham
07ae32ebb5 v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!) 2015-06-07 21:54:24 -04:00
Evan Debenham
2d134123de v0.3.0: structure for battlemage rework (some implementation, no balancing atm) 2015-06-07 21:54:24 -04:00
Evan Debenham
75f1181d27 v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap. 2015-06-07 21:54:23 -04:00
Evan Debenham
348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4 v0.3.0: added placeholder sprite for mage's staff 2015-06-07 21:54:23 -04:00
Evan Debenham
8f80762d91 v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning 2015-06-07 21:54:22 -04:00
Evan Debenham
773481ceb4 v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP. 2015-06-07 21:54:22 -04:00
Evan Debenham
99f853c190 v0.3.0: reworked the ballistica system 2015-06-07 21:54:21 -04:00
Evan Debenham
9c1cfc095f v0.3.0: wand types are now automatically known (wands still need to be IDed though) 2015-06-07 21:54:21 -04:00
Evan Debenham
bc64d00e17 v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed. 2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca v0.3.0: self-targeting with wands is now impossible 2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set. 2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83 v0.2.4d: tweaked Scroll of Magical Infusion's description 2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346 v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297 v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4 v0.2.4d: fixed a bug with timekeeper's hourglass 2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e v0.2.4d: tweaked and refactored bag generation 2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828 v0.2.4d: fixed a bug where tengu could attack through charm 2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57 v0.2.4d: corrected a description inconsistency with the fetid rat 2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41 v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot. 2015-03-28 16:09:37 -04:00