Evan Debenham
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4715b42b77
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v0.3.2c: Fixed a bugged interation between wand of blast wave and the tengu boss
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2015-12-21 18:04:47 -05:00 |
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Evan Debenham
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83b60bf5a4
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Merging 1.9.1 source: moved some quest class references
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2015-12-21 18:04:46 -05:00 |
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Evan Debenham
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366dce1610
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Merging 1.9.1 source: item changes
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2015-12-21 18:04:42 -05:00 |
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Evan Debenham
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47aa30c830
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v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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257ca8a6c6
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v0.3.2: changed most passive effects to pause when a floor is locked
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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6ec890da5a
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v0.3.2: fixed teleportation and movement inconsistencies with some characters
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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1bc96bda43
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v0.3.2: balance tweaks to new warlock effect
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2015-11-08 04:03:48 -05:00 |
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Evan Debenham
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4ae94fe7a8
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v0.3.2: rebalanced inter-floor warping effects
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2015-11-08 04:03:42 -05:00 |
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Evan Debenham
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71f65ec31a
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v0.3.2: reworked the warlock subclass
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2015-11-08 04:03:39 -05:00 |
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Evan Debenham
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07c4733808
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v0.3.1d: fixed wand of disintegration dealing bonus damage over non-solid terrain
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2015-09-15 21:32:56 -04:00 |
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Evan Debenham
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f7edccfa28
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v0.3.1b: simplified the equation for the wand of lightning's damage
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2015-09-04 01:59:14 -04:00 |
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Evan Debenham
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f531879f51
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Source Release: corrected image error while merging, update some classes for consistency with the private source
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2015-08-24 13:23:03 -04:00 |
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Evan Debenham
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0416e7f167
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v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
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2015-08-24 13:07:27 -04:00 |
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Evan Debenham
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aa464754be
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v0.3.1: the cursed wand sheep effect no longer works on boss floors
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2015-08-24 13:05:04 -04:00 |
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Evan Debenham
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4cbdf6e034
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v0.3.1: fixed bugs with teleportation, cleaned up Lloyd's beacon sfx
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2015-08-24 13:05:03 -04:00 |
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Evan Debenham
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0835656d2f
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v0.3.1: bugfix/buff to staff of regrowth battlemage effect
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2015-08-24 13:04:24 -04:00 |
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Evan Debenham
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737563f256
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v0.3.1: fixed a bug where polymorphing an enemy wouldn't totally remove them.
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2015-08-24 13:00:23 -04:00 |
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Evan Debenham
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e26823e32b
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v0.3.1: wand of frost no long freezes drops right as you kill an enemy
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2015-08-24 11:37:36 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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d416d9f6ef
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v0.3.0d: fixed a bug where wand of blast wave would not always prompt moved targets to press tiles
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2015-06-12 15:23:02 -04:00 |
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Evan Debenham
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8eb3186018
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v0.3.0c: properly bundled free charge from wand of transfusion
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2015-06-07 21:55:34 -04:00 |
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Evan Debenham
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3e884cb569
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v0.3.0c: improved some staff particle effects
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2015-06-07 21:55:32 -04:00 |
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Evan Debenham
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270022fd6b
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v0.3.0c: rebalanced wand of prismatic light
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2015-06-07 21:55:31 -04:00 |
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Evan Debenham
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4d5d690335
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v0.3.0c: rebalanced wand of venom
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2015-06-07 21:55:31 -04:00 |
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Evan Debenham
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35da3512df
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v0.3.0c: corrected some behaviour on wand of corruption
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2015-06-07 21:55:30 -04:00 |
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Evan Debenham
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b91d5d7185
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v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption
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2015-06-07 21:55:30 -04:00 |
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Evan Debenham
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c601027f27
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v0.3.0c: refactored plants to match the structure of new traps.
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2015-06-07 21:55:29 -04:00 |
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Evan Debenham
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69665db104
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v0.3.0c: fixed a bug with seed probabilities.
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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ade7ae440b
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v0.3.0c: reworked wand of frost on hit effect
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2015-06-07 21:55:27 -04:00 |
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Evan Debenham
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df60335c0d
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v0.3.0c: reworked wand of magic missile staff effect, now charges all wands.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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c5e9ffa9fe
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v0.3.0c: refactored staff visual effects to be contained in wands.
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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6efa4694b8
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v0.3.0c: cleaned up TODOs
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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7e79a10501
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v0.3.0c: wand of blast wave now takes advantage of pushing callbacks
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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39c736189d
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v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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266ac5752b
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v0.3.0c: the mage now partially IDs wands after using them
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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249c9acd96
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v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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b24b58b278
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v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
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2015-06-07 21:55:20 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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ed48a40c09
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v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
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2015-06-07 21:55:16 -04:00 |
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Evan Debenham
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8cbdc6500a
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v0.3.0b: wand of frost now freezes heaps
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2015-06-07 21:55:15 -04:00 |
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Evan Debenham
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454d49f49b
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v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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246c5efa53
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v0.3.0a: fixed wands sometimes not charging
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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418e600482
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v0.3.0a: fixed crash bug with wand of blast wave
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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ec2d1bf511
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v0.3.0a: buffed mage and huntress earlygame
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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854fca08a3
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v0.3.0: corrected wands needlessly bundling max charges
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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446dd4a340
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v0.3.0: reduced starting charges on wand of regrowth to 1
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2015-06-07 21:55:09 -04:00 |
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Evan Debenham
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99af72cfe3
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v0.3.0: cursed wands no longer lose levels
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2015-06-07 21:55:07 -04:00 |
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