Evan Debenham
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8c2f004a53
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V0.2.0: Cloak of Shadows balance tweaking
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2014-08-27 16:34:24 -04:00 |
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Evan Debenham
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b54680f78b
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V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
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2014-08-27 11:44:25 -04:00 |
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Evan Debenham
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f033a2b872
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V0.2.0: fixed a save/load issue with Cloak of Shadows
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2014-08-27 01:43:13 -04:00 |
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Evan Debenham
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b436df4682
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V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking
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2014-08-27 00:54:19 -04:00 |
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Evan Debenham
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3c471b3e19
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V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once.
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2014-08-27 00:53:22 -04:00 |
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Evan Debenham
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9231e99838
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V0.2.0: Partially implemented Horn of Plenty.
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2014-08-26 16:52:18 -04:00 |
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Evan Debenham
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2f6f42c946
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V0.2.0: cleaned artifact class structure, improved cloak.
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2014-08-26 16:51:46 -04:00 |
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Evan Debenham
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fdfae8e215
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V0.2.0: added safety checks for invisibility (fixes bug with new item).
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2014-08-26 09:58:14 -04:00 |
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Evan Debenham
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ac16a38c15
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V0.2.0: corrected small spritesheet issue
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2014-08-26 09:57:41 -04:00 |
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Evan Debenham
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55910d3552
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Rename CloakofShadows.java to CloakOfShadows.java
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2014-08-26 09:16:47 -04:00 |
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Evan Debenham
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92e664472b
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V0.2.0: Refined Cloak of Shadows implementation, almost done.
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2014-08-26 01:19:17 -04:00 |
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Evan Debenham
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c8ffb41754
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V0.2.0: cleaned up tiny bit of anhk code.
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2014-08-25 17:09:58 -04:00 |
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Evan Debenham
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62d5ccebbd
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V0.2.0: Partially implemented Cloak of Shadows
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2014-08-25 17:09:40 -04:00 |
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Evan Debenham
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43f32590df
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V0.2.0: minor spritesheet update
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2014-08-25 00:21:20 -04:00 |
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Evan Debenham
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2fad9b3af0
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V0.2.0: see previous commit
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2014-08-24 23:59:22 -04:00 |
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Evan Debenham
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c96c3c5bed
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
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Evan Debenham
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ac1e6ff8f3
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V0.2.0: Added 3 new artifact sprites
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2014-08-22 17:31:04 -04:00 |
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Evan Debenham
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56f9333c5c
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V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
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2014-08-22 02:21:38 -04:00 |
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Evan Debenham
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5e4108510a
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V0.2.0: made Blandfruit seeds significantly less rare.
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2014-08-21 01:35:16 -04:00 |
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Evan Debenham
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217495bc6e
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V0.2.0: more sprite work
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2014-08-21 01:28:05 -04:00 |
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Evan Debenham
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13e407dacd
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V0.2.0: WIP sprites for new items
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2014-08-20 17:12:47 -04:00 |
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Evan Debenham
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0b3a3a3730
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V0.2.0: fixed a badge bug in Potion of Might
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2014-08-20 09:26:44 -04:00 |
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Evan Debenham
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13a9a73203
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V0.2.0: cleaned import, removed temp file
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2014-08-19 20:42:21 -04:00 |
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Evan Debenham
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d996b16a4a
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V0.2.0: made missile throw animation 'if statement' dynamic
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2014-08-19 20:02:57 -04:00 |
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Evan Debenham
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0510e579b8
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:21:12 -04:00 |
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Evan Debenham
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449e8422ba
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:20:48 -04:00 |
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Evan Debenham
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3356eb019f
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V0.2.0: fixed ankhs stacking (doy...)
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2014-08-19 14:15:31 -04:00 |
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Evan Debenham
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c8d5b7a53c
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V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
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2014-08-19 01:23:15 -04:00 |
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Evan Debenham
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f86b05e4b6
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V0.1.1a: final commit, HOTFIX
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2014-08-16 16:17:47 -04:00 |
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Evan Debenham
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3ce1347e52
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V0.1.1a: corrected Ankh not saving state (forgot to implement, doy..)
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2014-08-16 16:16:32 -04:00 |
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Evan Debenham
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af01b4e3e8
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V0.1.1: Final Commit
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2014-08-15 23:51:33 -04:00 |
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Evan Debenham
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fb115114f4
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V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
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2014-08-15 22:48:02 -04:00 |
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Evan Debenham
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7403aa8359
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V0.1.1: cleaned up TODOs
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2014-08-15 09:21:15 -04:00 |
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Evan Debenham
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8c8ccf8db4
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V0.1.1: fixed a bug involving throwing blandfruit (need to test)
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2014-08-15 09:20:15 -04:00 |
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Evan Debenham
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ef59fd8536
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Merge remote-tracking branch 'origin/master'
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2014-08-15 09:11:47 -04:00 |
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Evan Debenham
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8244010821
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V0.1.1: cleaned up drowsy messages
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2014-08-15 00:41:16 -04:00 |
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Evan Debenham
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faa9140e05
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V0.1.1: fixed bugs and cleaned up some effects.
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2014-08-14 22:26:58 -04:00 |
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Evan Debenham
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40f2ea2529
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V0.1.1: Blandfruit implemented. All functional parts of V0.1.1 completed, need cleanup & testing
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2014-08-14 17:27:54 -04:00 |
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Evan Debenham
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94591b7d32
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Rename BlandFruit.java to Blandfruit.java
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2014-08-14 01:34:16 -04:00 |
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Evan Debenham
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a7caea1598
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V0.1.1: Blandfruit now half implemented, almost finished...
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2014-08-14 01:31:39 -04:00 |
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Evan Debenham
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ffa746be18
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V0.1.1: more partial Blandfruit coding
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2014-08-13 17:18:35 -04:00 |
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Evan Debenham
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5c1526e430
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V0.1.1: more work on lullaby.
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2014-08-13 00:26:16 -04:00 |
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Evan Debenham
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52abd25647
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V0.1.1: title scene modified, source version made brighter
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2014-08-13 00:26:00 -04:00 |
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Evan Debenham
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1fc6bf5b92
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V0.1.1: more work on blandfruit, still not implemented
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2014-08-13 00:25:40 -04:00 |
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Evan Debenham
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230f814736
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V0.1.1: wand exploit fix (also in PD v1.7.2)
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2014-08-13 00:24:59 -04:00 |
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Evan Debenham
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cf208422d8
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V0.1.1: Ankh/dew vial changes
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2014-08-13 00:24:18 -04:00 |
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Evan Debenham
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6a1f093d1e
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Merge remote-tracking branch 'origin/master'
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2014-08-12 19:00:26 -04:00 |
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Evan Debenham
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ad87d1520c
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V0.1.1: BlandFruit partially coded, not implemented.
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2014-08-12 16:59:12 -04:00 |
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Evan Debenham
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2fd0967619
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Merge remote-tracking branch 'origin/master'
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2014-08-11 19:18:14 -04:00 |
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Evan Debenham
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f137fedaff
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V0.1.1: changed versioning in title to make source code version clear
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2014-08-11 17:39:03 -04:00 |
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