Evan Debenham
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31bd42152e
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v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
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2015-01-26 02:14:00 -05:00 |
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Evan Debenham
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e4d0017137
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v0.2.3e: reworked night mode into a level feeling
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2015-01-20 16:49:55 -05:00 |
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Evan Debenham
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6e3c2223cd
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v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
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2015-01-20 00:56:36 -05:00 |
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Evan Debenham
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e53c6b678f
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v0.2.3e: added backend support for multiple quickslots (needs testing!)
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2015-01-19 12:04:23 -05:00 |
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Evan Debenham
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ca8b6e87aa
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v0.2.3: fixed some highscore rankings not loading properly.
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2015-01-04 18:19:22 -05:00 |
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Evan Debenham
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6a1a90022e
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v0.2.3: corrected thieves dropping more than one armband.
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2014-12-10 17:08:33 -05:00 |
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Evan Debenham
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ddc3786b44
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v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
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2014-12-02 14:26:34 -05:00 |
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Evan Debenham
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657d6a68c7
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v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
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2014-12-01 03:28:10 -05:00 |
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Evan Debenham
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567f80a689
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v0.2.3: artifacts are now unique, also have better interaction with remains
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2014-11-18 21:04:59 -05:00 |
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Evan Debenham
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d257d28414
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v0.2.2: Implemented new potion of levitation functionality into falling potions
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2014-10-26 04:21:39 -04:00 |
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Evan Debenham
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3706092e7b
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v0.2.2: falling items now appear on the next depth (potions shatter)
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2014-10-21 20:47:40 -04:00 |
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Evan Debenham
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92a17f392e
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Merging Source v1.7.2: top-level class changes
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2014-10-17 02:16:42 -04:00 |
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Evan Debenham
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6cd16e7f20
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V0.2.1a: corrected a typo (might as well while i'm here)
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2014-10-13 23:09:41 -04:00 |
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Evan Debenham
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19aa1c3f1a
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V0.2.1 : Reworked several of the new texts.
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2014-10-13 16:46:23 -04:00 |
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Evan Debenham
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900cc15278
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V0.2.1: Updated tip messages for the sewers.
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2014-10-10 16:32:24 -04:00 |
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Evan Debenham
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dbc2a44911
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V0.2.1 : Game now saves on every floor transition (should make crashes much less disastrous)
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2014-10-06 21:52:43 -04:00 |
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Evan Debenham
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c8d54bf384
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V0.2.0c: Corrected signpost message relating to the ankh
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2014-09-22 17:22:28 -04:00 |
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Evan Debenham
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82d90b90f1
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V0.2.0b: Fixed a bug with loading saves
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2014-09-17 16:17:29 -04:00 |
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Evan Debenham
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e731f6f71d
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V0.2.0: Fixed a bug with the item sprite sheet and hard-coded values(ooh, another PC-classes tweak)
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2014-08-31 03:42:31 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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