Commit Graph

1880 Commits

Author SHA1 Message Date
Evan Debenham
1009d109fd v0.4.3: improved mob pathfinding 2016-10-16 20:41:53 -04:00
Evan Debenham
5aeb15a854 v0.4.3: reduced severity of sacrificial curse 2016-10-16 20:41:52 -04:00
Evan Debenham
46be732d44 v0.4.3: fixed dungeon tile map occasionaly causing crashes 2016-10-16 20:41:52 -04:00
Evan Debenham
450804e884 v0.4.3: fixed text input not behaving properly in power saver mode 2016-10-16 20:41:51 -04:00
Evan Debenham
035672551e v0.4.3: fixed mobs occasionally walking into eachother 2016-10-16 20:41:50 -04:00
Evan Debenham
e3b0720de9 v0.4.3: fixed a bunch of crash bugs 2016-10-16 20:41:50 -04:00
Evan Debenham
794648fa21 v0.4.3: switched to a better fix for graphics bugs with shadowbox 2016-10-16 20:41:49 -04:00
Evan Debenham
08371bfb91 v0.4.3: fixed a memory leak involving toasts 2016-10-16 20:41:49 -04:00
Evan Debenham
4c38f73fdf v0.4.3: fixed a number of issues, including:
- dead heroes sometimes being able to use quickslots
- wand of fireblast not always ingiting barriers
- horn of plenty sometimes gaining 21 max charges
- animations being skipped when the player moves into grass or doors
- fire constantly re-igniting when a burning character is standing in a doorway.
- bugginess when rapidly tapping on search
- stench and venom gas being hard to see
- Fog of war not completely updating on player death.
2016-10-16 20:41:48 -04:00
Evan Debenham
2ffffa4162 v0.4.3: examining tiles now shows the correct visual 2016-10-16 20:41:48 -04:00
Evan Debenham
ded4589148 v0.4.3: balance changes 2016-10-16 20:41:47 -04:00
Evan Debenham
250652ac04 v0.4.3: adjusted some elements of power saver 2016-10-16 20:41:46 -04:00
Evan Debenham
debbb57066 v0.4.3: implemented a new 'Power Saver' mode
As a bonus, this allows shattered to run on small screen devices, by forcing power saver, which downsamples in this specific case allowing for the minimum 2x game scale.
2016-10-16 20:41:44 -04:00
Evan Debenham
8591a0b3dc v0.4.3: implemented some variable tile visuals 2016-10-16 20:40:39 -04:00
Evan Debenham
2d52a66ac6 v0.4.3: separated tile display logic from tile types
also re-added visual only tile types
2016-10-16 20:40:38 -04:00
Evan Debenham
2a73678529 v0.4.3: removed visual-only tile types 2016-10-16 20:40:38 -04:00
Evan Debenham
1565030825 v0.4.3: implement seeds into levelgen (not currently user enterable) 2016-10-16 20:40:37 -04:00
Evan Debenham
84f61ff37e v0.4.3: adjusted several parts of levelgen to be more predictable (no functional difference however) 2016-10-16 20:40:36 -04:00
Evan Debenham
fc8f362ed4 v0.4.3: fixed a type on dried rose description 2016-10-16 20:40:36 -04:00
Evan Debenham
ca874a65bb v0.4.3: updated gradle plugin to 2.2.0 2016-10-16 20:40:35 -04:00
Evan Debenham
f46c533786 v0.4.3: PNG compression run 2016-10-16 20:40:27 -04:00
Evan Debenham
5c08c0c9ef v0.4.3: converted game music to .ogg format 2016-10-16 20:38:13 -04:00
Evan Debenham
78db26b724 v0.4.3: updated target and compile SDK to 24 (android N) 2016-10-16 20:38:12 -04:00
Evan Debenham
1f98b01098 v0.4.3: added license notice to text input window 2016-10-16 20:38:12 -04:00
Evan Debenham
b87a1d5a8c v0.4.3: added a window for accepting text input from the user. (supports all languages) 2016-10-16 20:38:11 -04:00
Evan Debenham
9c87d9d47d v0.4.3: added the ability to vertically offset windows 2016-10-16 20:38:11 -04:00
Evan Debenham
d0b0f42f94 v0.4.2b: manifest commit 2016-09-15 20:54:41 -04:00
Evan Debenham
0688896113 v0.4.2b: provided a gradle build task for FroyoGLES20Fix 2016-09-15 20:54:40 -04:00
Evan Debenham
1aed7a7501 v0.4.2b: fixed some concurrent modification exceptions 2016-09-15 20:54:40 -04:00
Evan Debenham
433a89b07e v0.4.2b: fixed hanging issues with resuming actions 2016-09-15 20:54:39 -04:00
Evan Debenham
5af838f906 v0.4.2b: fixed more issues with tilemap culling 2016-09-15 20:54:39 -04:00
Evan Debenham
afc3db2e13 v0.4.2b: fixed berserker bonus damage not applying to lucky enchants 2016-09-15 20:54:38 -04:00
Evan Debenham
8501abc9cf v0.4.2b: fixed sprites of deleted mobs still showing 2016-09-15 20:54:38 -04:00
Evan Debenham
770bbfdb42 v0.4.2b: fixed bugs with npc interaction 2016-09-15 20:54:37 -04:00
Evan Debenham
c6d86f42ab v0.4.2b: fixed game freezes in certain situations 2016-09-15 20:54:37 -04:00
Evan Debenham
ae6d4ad842 v0.4.2b: removed blood associated with the heroes 2016-09-15 20:54:36 -04:00
Evan Debenham
5da611f452 v0.4.2b: fixed a typo in Texture 2016-09-15 20:54:36 -04:00
Evan Debenham
bd12b7003d v0.4.2b: added sources for FroyoGLES20Fix 2016-09-15 20:54:35 -04:00
Evan Debenham
a99803117b v0.4.2b: fixed a bug where a certain cursed wand effect would never trigger 2016-09-15 20:54:34 -04:00
Evan Debenham
940363c3bc v0.4.2b: corrected gradient functionality 2016-09-15 20:54:33 -04:00
Evan Debenham
aaadf4afb6 v0.4.2a: manifest commit 2016-09-11 20:46:57 -04:00
Evan Debenham
a8f98f2d83 v0.4.2a: fixed issues with tilemap culling 2016-09-11 20:46:56 -04:00
Evan Debenham
3e65ce6a1d v0.4.2a: fixed a bug where gardens would rarely plant two plants ontop of eachother 2016-09-11 20:46:56 -04:00
Evan Debenham
1de87689b3 v0.4.2a: fixed null pointer exceptions involving image vertex buffers 2016-09-11 20:46:55 -04:00
Evan Debenham
cb1f63890b v0.4.2a: fixed additional map bounds errors relating to blobs 2016-09-11 20:46:55 -04:00
Evan Debenham
184993936e v0.4.2a: improved visual clarity on gas particles 2016-09-11 20:46:54 -04:00
Evan Debenham
5ec605b966 v0.4.2a: reduced the size of the status pane background
Reduces number of invisible pixels rendered, improving performance a little bit
2016-09-11 20:46:52 -04:00
Evan Debenham
1b7ec49edb v0.4.2: proper manifest commit this time 2016-09-09 18:10:18 -04:00
Evan Debenham
23ac0135f3 v0.4.2: reintroduced scissoring, now only used when its needed 2016-09-09 18:10:18 -04:00
Evan Debenham
275dcf8863 v0.4.2: manifest commit 2016-09-09 18:10:04 -04:00