Commit Graph

1688 Commits

Author SHA1 Message Date
Evan Debenham
0f2d479b45 v0.8.0: various minor tweaks and improvements:
- wandmaker now cannot spawn adjacent to doors
- dried rose artifact now includes ghost's equipment in drescription
- beneficial darts now mention they that don't harm allies
- the title for WndBag is now multiline if it needs to be
2019-11-19 19:49:55 -05:00
Evan Debenham
75b8459cf0 v0.8.0: Various bugfixes for:
- Goo's health bar not appearing in some cases
- Viscocity not considering sources of extra damage reduction
- Bolts from wand of warding not pressing tiles if they fail to summon
2019-11-19 19:49:55 -05:00
Evan Debenham
f9511ab03a v0.8.0: water of health can now be used to uncurse single items 2019-11-19 19:49:55 -05:00
Evan Debenham
0696bf1f36 v0.8.0: added all other key actions from old desktop build, no remapping yet 2019-11-19 19:49:55 -05:00
Evan Debenham
1539d57f71 v0.8.0: fixed various errors with resized enemy sprites 2019-11-19 19:49:55 -05:00
Evan Debenham
c803537ecd v0.8.0: reskinned prison shamans as DM-100s 2019-11-19 19:49:55 -05:00
Evan Debenham
05363c95fd v0.8.0: Various bugfixes for:
- shurikens not getting an instant attack in lots of cases
- dried rose appearing overcharged in quickslot sometimes
- rounding errors and incorrect debuff resistance values in corruption wand
- heap type not being preserved by teleportation traps
- traps on Tengu phase 1 incorrectly triggering right as phase 1 ends
- traps on Tengu phase 2 not being revealed by stone of clairvoyance
- music not playing if the player goes right to the changes scene
- caustic slimes having a slower attack animation than regular slimes
- one incorrect green pixel in furrowed grass for prison tileset
2019-11-19 19:49:55 -05:00
Evan Debenham
b88036da0b v0.8.0: added window size/fullscreen support to desktop, refactored landscape code 2019-11-19 19:49:53 -05:00
Evan Debenham
f038bde5cc v0.8.0: tweaked lifecycle managment, actor thread is now allowed to end 2019-11-19 19:41:38 -05:00
Evan Debenham
df3a0a010b v0.8.0: added basic key action and key mapping support 2019-11-19 19:41:38 -05:00
Evan Debenham
7ae14f9142 v0.8.0: adjustments and balance changes to bats and brutes 2019-11-19 19:41:08 -05:00
Evan Debenham
fcec1836b0 v0.8.0: added support for basic keyboard movement 2019-11-19 19:41:08 -05:00
Evan Debenham
8117d4ea2f v0.8.0: improved build files and moved various files to better locations 2019-11-19 19:41:06 -05:00
Evan Debenham
4aa6b1788c v0.7.5e: fixed spreading bug with wand of lightning and re-final commit 2019-10-25 11:59:57 -04:00
Evan Debenham
774f8db938 v0.7.5e: final commit 2019-10-24 13:55:53 -04:00
Evan Debenham
9fbcd7a9c8 v0.7.5e: updated translations 2019-10-24 13:55:51 -04:00
Evan Debenham
58ee7a1995 v0.7.5e: balance tweaks to snakes 2019-10-24 13:55:47 -04:00
Evan Debenham
dd34a07759 v0.7.5e: fixed wand of lightning not targeting as many things as it should 2019-10-24 13:55:47 -04:00
Evan Debenham
8bc82fd9ca v0.7.5e: Tengu balance changes:
- can no longer directly attack invisible heroes
- can now use abilities on any hero he can't see
- Tengu abilities are now shown regardless of visibility
2019-10-24 13:55:47 -04:00
Evan Debenham
db8eb884f6 v0.7.5e: rewrote wnditem button layout code to fix various bugs 2019-10-24 13:55:46 -04:00
Evan Debenham
9f8791978a v0.7.5e: added desktop support for asian languages 2019-10-24 13:55:46 -04:00
Evan Debenham
4dd73f025c v0.7.5e: fixed toasts being destroyed in the actor thread 2019-10-24 13:55:21 -04:00
Evan Debenham
53907d8b7a v0.7.5e: added scroll wheel support 2019-10-24 13:55:21 -04:00
Evan Debenham
e61d72eb58 v0.7.5d: final commit 2019-10-20 01:30:33 -04:00
Evan Debenham
a18ebcc723 v0.7.5d: updated translations 2019-10-20 01:30:33 -04:00
Evan Debenham
9c652273a5 v0.7.5d: added various safety checks 2019-10-20 01:30:30 -04:00
Evan Debenham
2c2cae01b5 v0.7.5d: made final tweaks to camera follow speed 2019-10-20 01:27:46 -04:00
Evan Debenham
6707a22502 v0.7.5d: disabled highlighting for game log and floating text 2019-10-20 01:27:46 -04:00
Evan Debenham
b993e00c97 v0.7.5d: fixed plant sprites persisting when they shouldn't after Tengu fight 2019-10-20 01:27:46 -04:00
Evan Debenham
4fba6ff70b v0.7.5d: fixed missile weapons sticking to corrupted targets 2019-10-20 01:27:45 -04:00
Evan Debenham
da1f953d9d v0.7.5d: corrected highlighting in a few cases 2019-10-20 01:27:45 -04:00
Evan Debenham
71384e46a4 v0.7.5c: final commit 2019-10-17 13:43:17 -04:00
Evan Debenham
cdd5a2988e v0.7.5c: added some safety checks to necromancer zapping 2019-10-17 13:43:17 -04:00
Evan Debenham
96d9ab4f3a v0.7.5b: final commit 2019-10-14 20:48:42 -04:00
Evan Debenham
9862932bc4 v0.7.5b: updated translations 2019-10-14 20:48:40 -04:00
Evan Debenham
6f1251aeb7 v0.7.5b: fixed ghost hero not occupying the cell they spawn in 2019-10-14 20:48:36 -04:00
Evan Debenham
1b636c7d0d v0.7.5b: tweaked enemy zap animation behaviour 2019-10-14 20:48:36 -04:00
Evan Debenham
1395602687 v0.7.5b: tweaked gamescene to always fade in 2019-10-14 20:48:34 -04:00
Evan Debenham
400398e56f v0.7.5b: fixed the leaving early text failing to show up 2019-10-14 20:48:10 -04:00
Evan Debenham
dd78fe74a0 v0.7.5b: fixed various layout issues on different windows 2019-10-14 20:48:10 -04:00
Evan Debenham
29d45f0e41 v0.7.5b: fixed no text found errors in ward dismiss window 2019-10-14 20:48:09 -04:00
Evan Debenham
f98cbd80f1 v0.7.5b: fixed further cases of text being rendered from the actor thread 2019-10-14 20:47:52 -04:00
Evan Debenham
34ca62f506 v0.7.5b: fixed layout issues with WndInfoBuff, and removed unused method 2019-10-14 20:47:52 -04:00
Evan Debenham
eab000266f v0.7.5b: fixed additional cases where text was being rendered from the actor thread 2019-10-14 20:47:51 -04:00
Evan Debenham
023f580e01 v0.7.5b: tweaked spacing for WndOptions 2019-10-14 20:47:51 -04:00
Evan Debenham
dc574ffc07 v0.7.5b: corrected capitalization on Tengu's traps 2019-10-14 20:47:50 -04:00
Evan Debenham
cb59d5d629 v0.7.5b: fixed flying enemies not opening doors in some cases 2019-10-14 20:47:50 -04:00
Evan Debenham
2105802d89 v0.7.5b: reduced wraith corruption resistance slightly 2019-10-14 20:47:49 -04:00
Evan Debenham
d616d8fa02 v0.7.5b: adjusted camera pan following on hero, now faster the more zoomed in it is 2019-10-14 20:47:49 -04:00
Evan Debenham
2b10466569 v0.7.5b: balance changes:
- damage slightly reduced on snakes, crabs, and slimes
- wand of corruption rebalanced, base power down, debuff power up
- necromancers summon skeletons at more health
- tengu is now less accurate, jumps slightly less far in phase 3.
2019-10-14 20:47:49 -04:00