Evan Debenham
a839392b0f
v0.3.5: clarity improvements to shielding
2016-05-08 18:58:50 -04:00
Evan Debenham
6e1bab6e89
v0.3.5: fixed spears being able to attack through walls
2016-05-08 18:58:49 -04:00
Evan Debenham
0cb6e96dee
v0.3.5: first half of gladiator rework (new combo baseline, no finishers yet)
2016-05-08 18:56:46 -04:00
Evan Debenham
1882bd4640
v0.3.5: fixes for action indicator
2016-05-08 18:56:43 -04:00
Evan Debenham
03a4ffb652
v0.3.5: lots of berserker polish
2016-05-08 18:55:40 -04:00
Evan Debenham
b5bf1001ad
v0.3.5: added the option for TouchAreas to block touches even when they are disabled
2016-05-08 18:55:39 -04:00
Evan Debenham
2ed6fc9857
v0.3.5: added an action indicator for new functionality
2016-05-08 18:55:38 -04:00
Evan Debenham
dd08be8d97
v0.3.5: various logic fixes to accommodate chars that are 0 hp, but not dead.
2016-05-08 18:55:26 -04:00
Evan Debenham
fae5fc7c6c
v0.3.5: added functionality for a shield ontop of health for characters
2016-05-08 18:53:23 -04:00
Evan Debenham
346b4b78e6
v0.3.5: added support for longer reach weapons
2016-05-08 18:52:30 -04:00
Evan Debenham
698e6e0920
v0.3.4a: aligned a couple more UI elements.
2016-02-22 16:48:30 -05:00
Evan Debenham
b110c0db8c
v0.3.4a: re-added align methods pt.2
...
Also moved rendered text multiline into the core game
2016-02-22 16:48:08 -05:00
Evan Debenham
d1c70f038b
v0.3.4: added the ability for windows to persist between scene resets
2016-02-22 16:33:05 -05:00
Evan Debenham
5d4d0bf138
v0.3.4: fixed some slider oddities
2016-02-22 16:33:04 -05:00
Evan Debenham
7c1cea602b
v0.3.4: renamed WelcomeScene to ChangesScene
2016-02-22 16:31:35 -05:00
Evan Debenham
108e466516
v0.3.4: fixed a bug with multiple entries and crashes relating to the game log
2016-02-22 16:29:08 -05:00
Evan Debenham
31a8e50754
v0.3.4: more language button work
2016-02-22 16:28:08 -05:00
Evan Debenham
e27c0fba11
v0.3.4: better backend for languages
2016-02-22 16:26:06 -05:00
Evan Debenham
60a51b6c00
v0.3.4: updated translations
2016-02-22 16:26:05 -05:00
Evan Debenham
551638f972
v0.3.4: moved capitalization to Messages, added title case functionality, removed Utils
2016-02-22 16:25:56 -05:00
Evan Debenham
d9d6e45d04
v0.3.4: moved some functionality from Utils in prep for removing it.
2016-02-22 16:24:28 -05:00
Evan Debenham
17bb42f7f7
v0.3.4: updated translations
2016-02-22 16:22:54 -05:00
Evan Debenham
36c396359d
v0.3.4: even further layout improvements to wndItem
2016-02-22 16:22:53 -05:00
Evan Debenham
560070fcd0
v0.3.4: further layout improvements to wndItem
2016-02-22 16:22:52 -05:00
Evan Debenham
545e961bcd
v0.3.4: updated translations
2016-02-22 16:22:51 -05:00
Evan Debenham
4ffa659e0a
v0.3.4: more alyout improvements
2016-02-22 16:22:50 -05:00
Evan Debenham
bcc0dc1ffe
v0.3.4: lots of improvements to text layout
2016-02-22 16:18:36 -05:00
Evan Debenham
7ee01e3525
v0.3.4: translation updates
2016-02-22 16:18:35 -05:00
Evan Debenham
bdbd813c6b
v0.3.4: fixed bottom right icons sticking in quickslots
2016-02-22 16:18:34 -05:00
Evan Debenham
d70c29b673
v0.3.4: added current (unfinished) i18n to VCS
2016-02-22 16:14:37 -05:00
Evan Debenham
a8204904e2
tweaked game log to not automatically capitalize or appent periods
2016-02-22 16:14:33 -05:00
Evan Debenham
6cbd6af7ec
v0.3.4: fixed a display issue with scroll/potion icons
2016-02-22 16:14:31 -05:00
Evan Debenham
301a3468f5
v0.3.4: initial (very basic) language button implementation
2016-02-22 16:14:24 -05:00
Evan Debenham
de99b6110f
v0.3.4: added rendered text to a few more places
2016-02-22 16:08:56 -05:00
Evan Debenham
13d6beda67
v0.3.4: implemented rendered text in all single-line cases
2016-02-22 16:08:13 -05:00
Evan Debenham
b29d71d2d8
v0.3.4: changed potion/scroll initials into icons
2016-02-22 16:02:38 -05:00
Evan Debenham
82e4a5b9d8
v0.3.4 externalized badge strings
2016-02-22 15:27:07 -05:00
Evan Debenham
b538a00297
v0.3.4: externalized ui strings
2016-02-22 15:24:18 -05:00
Evan Debenham
69a377c53f
v0.3.3a: added some safety checks to GameLog
2015-12-27 13:57:49 -05:00
Evan Debenham
c03cd90b79
v0.3.3: fixed item windows going offscreen in landscape
2015-12-21 21:30:48 -05:00
Evan Debenham
83d492440e
Merging 1.9.1 source: ui changes (plus wndchooseway)
2015-12-21 18:03:12 -05:00
Evan Debenham
4ad00d9fe2
v0.3.2: fixed tengu causing quickslot crashes in some cases
2015-11-08 04:05:38 -05:00
Evan Debenham
82cb22f1bf
v0.3.2: added the ability to examine custom tile visuals
2015-11-08 04:03:50 -05:00
Evan Debenham
bcdba04d42
v0.3.2: expansion to custom tile visuals, no an automated way of making a set of them to fill a room
2015-11-08 04:03:44 -05:00
Evan Debenham
2fb508c835
v0.3.2: significantly refactored custom tile visuals
2015-11-08 04:03:44 -05:00
Evan Debenham
5cff3a6191
v0.3.1d: added a health bar for bosses
2015-09-15 21:33:01 -04:00
Evan Debenham
6313619de7
v0.3.1d: removed strict pixel align pt.2
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham
0ba004b1fa
v0.3.1d: removed strict pixel align pt.1
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:58 -04:00
Evan Debenham
a23ede9bbb
v0.3.1b: fixed a bug with centered toolbar and less than 4 quickslots
2015-09-04 01:59:13 -04:00
Evan Debenham
bbf1c1040f
v0.3.1b: ported over gamescene.examinecell logic from GDX build
2015-09-04 01:59:11 -04:00