v0.3.3: removed google play games references from welcomescene

Sorry open source folk, the source is going to remain as independent as possible, so no dependencies on external platform stuff!
This commit is contained in:
Evan Debenham 2015-12-21 22:38:33 -05:00
parent eec711fb05
commit 75e232a429

View File

@ -39,7 +39,7 @@ public class WelcomeScene extends PixelScene {
private static final String TTL_Welcome = "Welcome!"; private static final String TTL_Welcome = "Welcome!";
private static final String TTL_Update = "v0.3.3: Google Play Games!"; private static final String TTL_Update = "v0.3.3";
private static final String TTL_Future = "Wait What?"; private static final String TTL_Future = "Wait What?";
@ -63,16 +63,6 @@ public class WelcomeScene extends PixelScene {
"Happy Dungeoneering!"; "Happy Dungeoneering!";
private static final String TXT_Update = private static final String TXT_Update =
"Support for Google Play Games:\n" +
"- Badges can now sync across devices\n" +
"- Five Google Play Achievements added\n" +
"- Rankings sync will come in future\n" +
"\n" +
"Press the controller button in the main menu to learn more\n" +
"\n" +
"Shattered remains a 100% offline game if Google Play Games is not enabled\n" +
"\n" +
"\n" +
"Gameplay Changes:\n" + "Gameplay Changes:\n" +
"- Tengu's maze is now different each time\n" + "- Tengu's maze is now different each time\n" +
"- Items no longer auto-pickup when enemies are near\n" + "- Items no longer auto-pickup when enemies are near\n" +