diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 73c688fc9..f99b3817d 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -39,7 +39,7 @@ public class WelcomeScene extends PixelScene { private static final String TTL_Welcome = "Welcome!"; - private static final String TTL_Update = "v0.3.3: Google Play Games!"; + private static final String TTL_Update = "v0.3.3"; private static final String TTL_Future = "Wait What?"; @@ -63,16 +63,6 @@ public class WelcomeScene extends PixelScene { "Happy Dungeoneering!"; private static final String TXT_Update = - "Support for Google Play Games:\n" + - "- Badges can now sync across devices\n" + - "- Five Google Play Achievements added\n" + - "- Rankings sync will come in future\n" + - "\n" + - "Press the controller button in the main menu to learn more\n" + - "\n" + - "Shattered remains a 100% offline game if Google Play Games is not enabled\n" + - "\n" + - "\n" + "Gameplay Changes:\n" + "- Tengu's maze is now different each time\n" + "- Items no longer auto-pickup when enemies are near\n" +