Traveller/scripts/inventory
2024-10-17 17:16:47 +08:00
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HotBar.cs Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 2024-10-04 10:21:09 +08:00
IItem.cs Fixed an issue where AI could not pick up weapons. 2024-10-05 20:56:50 +08:00
IItemContainer.cs No longer throws all items after the player dies, and recreates the map after the player dies. 2024-10-17 16:08:21 +08:00
IItemContainerDisplay.cs The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 2024-10-04 16:13:34 +08:00
IItemDisplay.cs Remove the drag and drop item code. 2024-09-25 23:01:52 +08:00
ItemContainerDisplayTemplate.cs Fixed an issue where the UI would not refresh properly when placing a weapon in slot 1 in the spell editor. 2024-10-13 17:53:37 +08:00
ItemSlotContainerDisplay.cs Unified Resource loading api, projectile weapon allows to configure spells. 2024-10-09 10:49:10 +08:00
ItemSlotNode.cs The player will no longer always use items when interacting with the UI or furniture. 2024-10-10 14:11:34 +08:00
ItemType.cs Item ids can only be specified in yaml files. 2024-08-01 23:30:28 +08:00
ItemTypeManager.cs Now supports spawning spell items. 2024-10-04 20:53:34 +08:00
ItemTypeRegister.cs Example Remove the ability to upload logs to the server. 2024-10-11 17:59:47 +08:00
Packsack.cs Adjust when to load resources. 2024-10-11 17:22:31 +08:00
PlaceholderItem.cs Fixed an issue where AI could not pick up weapons. 2024-10-05 20:56:50 +08:00
ResignationCertificate.cs Adjust when to load resources. 2024-10-11 17:22:31 +08:00
UniversalItemContainer.cs The world will be generated automatically after the player dies. 2024-10-17 17:16:47 +08:00