StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/空军/火龙/超级火龙.ini
2022-08-23 08:37:59 +08:00

129 lines
1.6 KiB
INI

[core]
name: 超级火龙
class: CustomUnitMetadata
price: 5000
maxHp: 1500
mass: 90000
techLevel: 1
experimental: true
buildSpeed: 0.002
#availableInDemo: true
radius: 25
#displayRadius: 11
isBio: false
softCollisionOnAll: 2
maxTransportingUnits: 8
nanoFactorySpeed:3
generation_credits: 4
generation_delay: 40
selfRegenRate:0.4
canBuild_1_name: 极光
canBuild_1_pos: 1
canBuild_2_name: 小果坦克
canBuild_2_pos: 2
canBuild_3_name: CGS
canBuild_3_pos: 3
[graphics]
total_frames: 1
image: 超级火龙.png
image_wreak: 火龙_dead.png
image_turret: 龙炮.png
scaleImagesTo: 100
scaleTurretImagesTo: 120
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 18
maxAttackRange: 400
shootDelay: 30
[turret_1]
x: -20
y: -8
invisible: true
shoot_sound:plasma_fire
shoot_sound_vol:0.05
shoot_flame:small
shoot_light:#FFccCCEE
recoilOffset: -1
recoilOutTime: 4
recoilReturnTime: 6
[turret_2]
copyFrom: 1
x: 20
y: -8
warmup:7
linkDelayWithTurret:1
[turret_3]
#main turret
x: 0
y: -2
canShoot: false
shouldResetTurret: false
idleSpin: 1.5
recoilOffset: -3
recoilOutTime: 5
recoilReturnTime: 7
[projectile_1]
directDamage: 50
life: 70
speed: 7
frame: 9
lightColor: #FFccCCEE
lightSize: 0.4
[movement]
movementType: AIR
moveSpeed: 1.1
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
landOnGround: true
maxTurnSpeed: 1.3
turnAcceleration: 0.05
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 45
slowDeathFall: true