StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/特殊部队/小果果/小果果.ini
2022-08-23 08:37:59 +08:00

173 lines
3.3 KiB
INI

[core]
name: 小果果
class: CustomUnitMetadata
price: 150000,异源邪能=500,纯圣之源=200
maxHp: 60000
mass: 90000
maxShield: 10000
techLevel: 1
experimental: true
tags:小果果
armour:1200
buildSpeed: 120s
#availableInDemo: true
radius: 25
#displayRadius: 11
isBio: false
softCollisionOnAll: 2
generation_credits: 250
generation_delay: 40
selfRegenRate:0.4
displayText: Virgin
displayDescription: -The magic dragon's simulation war guard is also her security and breakthrough in the Dragon Neid Hog.\n-However, due to her inhibition, the Virgin did not show real strength ....
displayText_zh: 果源圣母
displayDescription: -魔龙的模拟战守卫者,也是她保卫了魔龙尼德霍格的安全与突破。\n-但是,由于她的抑制,圣母并没有展现出真正实力....\n-(只能有一个)
[attachment_圈圈]
x: 0
y: 0
setDrawLayerOnBottom: true
onCreateSpawnUnitOf: TA
[graphics]
total_frames: 1
image: Ms.Flower.png
image_wreak: NONE
image_turret: NONE
scaleImagesTo: 50
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
movementEffect: CUSTOM:scoutTrail,CUSTOM:sparks
movementEffectRate:5
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 4
maxAttackRange: 645
shootDelay: 35
[turret_1]
x: 14
y: 15
shoot_sound:plasma_fire
shoot_sound_vol:0.05
shoot_flame:small
shoot_light:#FFccCCEE
recoilOffset: -1
recoilOutTime: 4
recoilReturnTime: 6
[turret_2]
copyFrom: 1
x: -14
y: 15
warmup:35
linkDelayWithTurret:1
[projectile_1]
life: 15
instant:true
instantReuseLast: true
instantReuseLast_alsoChangeTurretAim: true
moveWithParent: true
beamImage: SHARED:beam3.png
beamImageEnd: SHARED:beam1_end.png
beamImageStart: SHARED:beam1_start.png
#beamImageOffsetRate: 1.5
beamImageOffsetRate: 2
explodeEffect: NONE
explodeEffectOnShield: NONE
shieldDamageMultiplier: 0.75
sweepOffsetFromTargetRadius:0.4
#sweepOffset: x
sweepSpeed:10
#=== others ===
directDamage: 99
#color: #aa6284b8
#color: #dd99bcf2
color: #ffaaff
areaDamage: 15
areaRadius: 200
[movement]
movementType: HOVER
moveSpeed: 0.5
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 1.3
turnAcceleration: 0.05
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 45
[effect_scoutTrail]
createWhenOverLiquid: false
createWhenZoomedOut: false
priority:low
image: Ea.png
life:60
fadeOut: true
attachedToUnit: false
color: #ff00ff
fadeInTime:7
scaleFrom:8
scaleTo:0
alpha: 0.4
drawUnderUnits:true
ySpeedRelative:-0.4
atmospheric: true
[effect_sparks]
createWhenOverLiquid: false
createWhenZoomedOut: false
attachedToUnit: false
life:80
xOffsetRelativeRandom:15
yOffsetRelativeRandom:15
image: SHARED:spark.png
scaleFrom:0.8
scaleTo:2.5
ySpeedRelative:-1
ySpeedRelativeRandom:0.6
xSpeedRelativeRandom:0.6
[effect_sparks2]
#createWhenOverLiquid: false
#createWhenZoomedOut: false
attachedToUnit: false
life:80
xOffsetRelativeRandom:3
yOffsetRelativeRandom:3
image: SHARED:spark.png
scaleFrom:0.8
scaleTo:0.4
ySpeedRelativeRandom:0.3
xSpeedRelativeRandom:0.3
[hiddenAction_refund]
requireConditional: if numberOfUnitsInTeam(greaterThan=1,withTag='小果果',incompleteBuildings=true)
autoTriggerOnEvent: created
addResources: 70000,异源邪能=10
deleteSelf: true
showMessageToPlayer: [错误:小果果最大数量为1]