[core] name: 小果果 class: CustomUnitMetadata price: 150000,异源邪能=500,纯圣之源=200 maxHp: 60000 mass: 90000 maxShield: 10000 techLevel: 1 experimental: true tags:小果果 armour:1200 buildSpeed: 120s #availableInDemo: true radius: 25 #displayRadius: 11 isBio: false softCollisionOnAll: 2 generation_credits: 250 generation_delay: 40 selfRegenRate:0.4 displayText: Virgin displayDescription: -The magic dragon's simulation war guard is also her security and breakthrough in the Dragon Neid Hog.\n-However, due to her inhibition, the Virgin did not show real strength .... displayText_zh: 果源圣母 displayDescription: -魔龙的模拟战守卫者,也是她保卫了魔龙尼德霍格的安全与突破。\n-但是,由于她的抑制,圣母并没有展现出真正实力....\n-(只能有一个) [attachment_圈圈] x: 0 y: 0 setDrawLayerOnBottom: true onCreateSpawnUnitOf: TA [graphics] total_frames: 1 image: Ms.Flower.png image_wreak: NONE image_turret: NONE scaleImagesTo: 50 #scaleTurretImagesTo: 9 image_shadow: AUTO shadowOffsetX:1 shadowOffsetY:1 movementEffect: CUSTOM:scoutTrail,CUSTOM:sparks movementEffectRate:5 [attack] canAttack: true canAttackFlyingUnits: true canAttackLandUnits: true canAttackUnderwaterUnits: false turretSize: 4 maxAttackRange: 645 shootDelay: 35 [turret_1] x: 14 y: 15 shoot_sound:plasma_fire shoot_sound_vol:0.05 shoot_flame:small shoot_light:#FFccCCEE recoilOffset: -1 recoilOutTime: 4 recoilReturnTime: 6 [turret_2] copyFrom: 1 x: -14 y: 15 warmup:35 linkDelayWithTurret:1 [projectile_1] life: 15 instant:true instantReuseLast: true instantReuseLast_alsoChangeTurretAim: true moveWithParent: true beamImage: SHARED:beam3.png beamImageEnd: SHARED:beam1_end.png beamImageStart: SHARED:beam1_start.png #beamImageOffsetRate: 1.5 beamImageOffsetRate: 2 explodeEffect: NONE explodeEffectOnShield: NONE shieldDamageMultiplier: 0.75 sweepOffsetFromTargetRadius:0.4 #sweepOffset: x sweepSpeed:10 #=== others === directDamage: 99 #color: #aa6284b8 #color: #dd99bcf2 color: #ffaaff areaDamage: 15 areaRadius: 200 [movement] movementType: HOVER moveSpeed: 0.5 moveAccelerationSpeed: 0.01 moveDecelerationSpeed: 0.01 maxTurnSpeed: 1.3 turnAcceleration: 0.05 moveSlidingMode :true moveIgnoringBody:true moveSlidingDir: 45 [effect_scoutTrail] createWhenOverLiquid: false createWhenZoomedOut: false priority:low image: Ea.png life:60 fadeOut: true attachedToUnit: false color: #ff00ff fadeInTime:7 scaleFrom:8 scaleTo:0 alpha: 0.4 drawUnderUnits:true ySpeedRelative:-0.4 atmospheric: true [effect_sparks] createWhenOverLiquid: false createWhenZoomedOut: false attachedToUnit: false life:80 xOffsetRelativeRandom:15 yOffsetRelativeRandom:15 image: SHARED:spark.png scaleFrom:0.8 scaleTo:2.5 ySpeedRelative:-1 ySpeedRelativeRandom:0.6 xSpeedRelativeRandom:0.6 [effect_sparks2] #createWhenOverLiquid: false #createWhenZoomedOut: false attachedToUnit: false life:80 xOffsetRelativeRandom:3 yOffsetRelativeRandom:3 image: SHARED:spark.png scaleFrom:0.8 scaleTo:0.4 ySpeedRelativeRandom:0.3 xSpeedRelativeRandom:0.3 [hiddenAction_refund] requireConditional: if numberOfUnitsInTeam(greaterThan=1,withTag='小果果',incompleteBuildings=true) autoTriggerOnEvent: created addResources: 70000,异源邪能=10 deleteSelf: true showMessageToPlayer: [错误:小果果最大数量为1]