StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/建筑/空军基地/核子战机/核子战机.ini
2022-08-23 08:37:59 +08:00

130 lines
1.8 KiB
INI

[core]
name: 核子战机
class: CustomUnitMetadata
price: 60000,异源邪能=19
maxHp: 1000
mass: 10000
techLevel: 2
buildSpeed: 0.001
availableInDemo: false
radius: 20
#displayRadius: 15
isBio: false
#softCollisionOnAll: 3
softCollisionOnAll: 24
selfRegenRate:0.02
displayText: Nuke-AIR
displayDescription: -Launch high damage shells, slow movement, only on the ground.\ n- [Main Battle: Land]
displayText_zh: 核子战机
displayDescription_zh: -发射高伤害炮弹,移动缓慢,只能对地。\n-[主战:地面]
energyMax: 6
energyRegen: 0.008
[graphics]
total_frames: 1
image: 核子战机.png
image_wreak: 核子战机_dead.png
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
lock_body_rotation_with_main_turret: true
[attack]
turretRotateWithBody: false
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 10
turretTurnSpeed: 4
maxAttackRange: 320
shootDelay: 15
#isFixedFiring: true
[turret_1]
#missile
invisible: true
x: 0
y: 0
idleDir:0
shoot_sound:missile_fire
shoot_sound_vol:0.1
shoot_light:#FFEECCCC
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 17
delay: 110
energyUsage: 6
[projectile_1]
#missile
directDamage: 500
areaDamage: 3500
areaRadius: 100
life: 99999999
speed: 2
trailEffect: true
largeHitEffect: true
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 10
frame: 10
drawSize: 1.5
autoTargetingOnDeadTarget: false
[movement]
movementType: AIR
moveSpeed: 0.7
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.03
landOnGround: false
maxTurnSpeed: 3.6
turnAcceleration: 0.2
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
slowDeathFall: true