StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/古老传说/寂静之声/烈火燎原/火焰.ini
2022-08-23 08:37:59 +08:00

167 lines
2.7 KiB
INI

[core]
radius:20
##REMOVE THIS TO USE UNIT##
dont_load:false
footprint:0,0,0,0
constructionFootprint:0,0,0,0
name:火焰
class:CustomUnitMetadata
isBuilding:true
price:790
canNotBeDirectlyAttacked:true
maxHp:50
selfRegenRate:0
mass:30000
maxShield:0
autoTriggerCooldownTime:0.1s
shieldRegen:0
techLevel:1
buildSpeed:19.7s
copyFrom:效果.ini
energyMax:66
energyRegen:-0.1
dieOnZeroEnergy:true
[graphics]
total_frames:8
image:主体.png
image_wreak:NONE
imageScale:1
image_turret:NONE
image_shadow:AUTO
shadowOffsetX:-2
shadowOffsetY:-7
animation_idle_start:0
animation_idle_end:7
animation_idle_speed:3
animation_attack_start:0
animation_attack_end:7
animation_attack_speed:3
animation_moving_start:0
animation_moving_end:7
animation_moving_speed:3
[attack]
canAttack:false
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretSize:0
turretTurnSpeed:15
maxAttackRange:1000
shootDelay:1.8s
[hiddenAction_攻击]
autoTrigger:true
fireTurretXAtGround:1
fireTurretXAtGround_withOffset:0,0
alsoQueueAction:攻击2,攻击3
[hiddenAction_攻击2]
fireTurretXAtGround:1
fireTurretXAtGround_withOffset:0,0
buildSpeed:0.04s
[hiddenAction_攻击3]
fireTurretXAtGround:1
fireTurretXAtGround_withOffset:0,0
buildSpeed:0.06s
[hiddenAction_出]
fireTurretXAtGround:2
fireTurretXAtGround_withOffset:0,0
autoTriggerOnEvent:created
[attachment_烈焰焚烬]
x:0
y:0
isUnselectable:true
canBeAttackedAndDamaged:false
addTransportedUnits:false
setDrawLayerOnBottom:true
redirectDamageToParent:false
canAttack:false
lockRotation:true
idleDir:0
keepAliveWhenParentDies:false
onCreateSpawnUnitOf:烈焰焚烬
isVisible:false
[turret_死]
x:0
y:0
projectile:死
showRangeUIGuide:true
[projectile_死]
directDamage:0
explodeEffect:CUSTOM:业火,CUSTOM:灼烧,CUSTOM:十字星
life:6
areaDamage:81000
areaRadius:900
areaDamageNoFalloff:true
speed:4
instant:true
spawnUnit:业火
[turret_1]
x:0
aimOffsetSpread:0
y:0
canShoot:false
projectile:1
shoot_sound:NONE
shoot_sound_vol:1
shoot_flame:NONE
showRangeUIGuide:true
[projectile_1]
areaDamage:400
areaRadius:1200
pushForce:-1.5
pushVelocity:-1.2
life:600
speed:7
areaDamageNoFalloff:true
areaHitAirAndLandAtSameTime:true
frame:1
friendlyFire: true
drawSize:0
explodeEffect:CUSTOM:粒子,CUSTOM:粒子2
spawnProjectilesOnExplode:2*2
[projectile_2]
directDamage:0
speed:20
life:600
drawSize:0
ballistic:true
ballistic_delaymove_height:120
targetGround:true
targetGroundSpread:800
explodeEffect:CUSTOM:小火,CUSTOM:虚空,CUSTOM:吸力,CUSTOM:光环,CUSTOM:lightSlowFade
spawnUnit:小火
[turret_2]
x:0
y:0
projectile:3
showRangeUIGuide:true
canShoot:false
[projectile_3]
directDamage:0
life:600
speed:4
explodeEffect:CUSTOM:数字,CUSTOM:烈焰
[movement]
movementType:BUILDING