167 lines
2.7 KiB
INI
167 lines
2.7 KiB
INI
[core]
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radius:20
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##REMOVE THIS TO USE UNIT##
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dont_load:false
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footprint:0,0,0,0
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constructionFootprint:0,0,0,0
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name:火焰
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class:CustomUnitMetadata
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isBuilding:true
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price:790
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canNotBeDirectlyAttacked:true
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maxHp:50
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selfRegenRate:0
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mass:30000
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maxShield:0
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autoTriggerCooldownTime:0.1s
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shieldRegen:0
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techLevel:1
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buildSpeed:19.7s
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copyFrom:效果.ini
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energyMax:66
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energyRegen:-0.1
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dieOnZeroEnergy:true
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[graphics]
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total_frames:8
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image:主体.png
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image_wreak:NONE
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imageScale:1
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image_turret:NONE
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image_shadow:AUTO
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shadowOffsetX:-2
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shadowOffsetY:-7
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animation_idle_start:0
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animation_idle_end:7
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animation_idle_speed:3
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animation_attack_start:0
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animation_attack_end:7
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animation_attack_speed:3
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animation_moving_start:0
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animation_moving_end:7
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animation_moving_speed:3
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[attack]
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canAttack:false
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canAttackFlyingUnits:true
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canAttackLandUnits:true
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canAttackUnderwaterUnits:false
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turretSize:0
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turretTurnSpeed:15
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maxAttackRange:1000
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shootDelay:1.8s
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[hiddenAction_攻击]
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autoTrigger:true
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fireTurretXAtGround:1
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fireTurretXAtGround_withOffset:0,0
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alsoQueueAction:攻击2,攻击3
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[hiddenAction_攻击2]
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fireTurretXAtGround:1
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fireTurretXAtGround_withOffset:0,0
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buildSpeed:0.04s
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[hiddenAction_攻击3]
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fireTurretXAtGround:1
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fireTurretXAtGround_withOffset:0,0
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buildSpeed:0.06s
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[hiddenAction_出]
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fireTurretXAtGround:2
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fireTurretXAtGround_withOffset:0,0
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autoTriggerOnEvent:created
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[attachment_烈焰焚烬]
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x:0
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y:0
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isUnselectable:true
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canBeAttackedAndDamaged:false
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addTransportedUnits:false
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setDrawLayerOnBottom:true
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redirectDamageToParent:false
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canAttack:false
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lockRotation:true
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idleDir:0
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keepAliveWhenParentDies:false
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onCreateSpawnUnitOf:烈焰焚烬
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isVisible:false
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[turret_死]
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x:0
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y:0
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projectile:死
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showRangeUIGuide:true
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[projectile_死]
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directDamage:0
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explodeEffect:CUSTOM:业火,CUSTOM:灼烧,CUSTOM:十字星
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life:6
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areaDamage:81000
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areaRadius:900
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areaDamageNoFalloff:true
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speed:4
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instant:true
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spawnUnit:业火
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[turret_1]
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x:0
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aimOffsetSpread:0
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y:0
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canShoot:false
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projectile:1
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shoot_sound:NONE
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shoot_sound_vol:1
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shoot_flame:NONE
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showRangeUIGuide:true
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[projectile_1]
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areaDamage:400
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areaRadius:1200
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pushForce:-1.5
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pushVelocity:-1.2
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life:600
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speed:7
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areaDamageNoFalloff:true
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areaHitAirAndLandAtSameTime:true
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frame:1
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friendlyFire: true
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drawSize:0
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explodeEffect:CUSTOM:粒子,CUSTOM:粒子2
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spawnProjectilesOnExplode:2*2
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[projectile_2]
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directDamage:0
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speed:20
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life:600
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drawSize:0
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ballistic:true
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ballistic_delaymove_height:120
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targetGround:true
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targetGroundSpread:800
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explodeEffect:CUSTOM:小火,CUSTOM:虚空,CUSTOM:吸力,CUSTOM:光环,CUSTOM:lightSlowFade
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spawnUnit:小火
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[turret_2]
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x:0
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y:0
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projectile:3
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showRangeUIGuide:true
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canShoot:false
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[projectile_3]
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directDamage:0
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life:600
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speed:4
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explodeEffect:CUSTOM:数字,CUSTOM:烈焰
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[movement]
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movementType:BUILDING |