StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.海军组/防空战舰/防空战舰.ini
2022-08-23 08:37:59 +08:00

184 lines
3.1 KiB
INI

[core]
class:CustomUnitMetadata
mass:89000
name:anti-AirBattleship
altNames:rvu_anti-AirBattleship
displayText: Anti-air Battleship
displayText_zh:防空战舰
displayDescription:-Large attack on air, can attack land\n-Strong shield\n-Weak against submarines
displayDescription_zh:空中大攻击,可以攻击陆地\n和强盾\n-不能反潜
maxHp:1300
maxShield:900
shieldRegen:0.03
shieldRenderRadius:30
builtFrom_1_name:seaFactoryT2
builtFrom_1_pos:5.2
availableInDemo:true
buildSpeed:23.1s
techLevel:1
price:4250
softCollisionOnAll:3
radius:20
displayRadius:23
[graphics]
image:ROOT:/.贴图分配/.旧日神教/.单位贴图/防空战舰.png
image_wreak:NONE
image_turret:ROOT:/.贴图分配/.旧日神教/.单位贴图/共享炮塔A.png
image_shadow:AUTO
shadowOffsetX:4
shadowOffsetY:4
teamColorsOnTurret:true
movementEffect: CUSTOM:水波1, CUSTOM:水波2
movementEffectRate: 12
movementEffectReverse: CUSTOM:水波1, CUSTOM:水波2
[effect_水波1]
image: ROOT:/.贴图分配/.旧日神教/.效果贴图/水波.png
createWhenOverLand: false
life: 120
spawnChance: 1
fadeOut: true
attachedToUnit: false
fadeInTime:10
scaleFrom: 0.25
scaleTo: 3.5
alpha: 0.6
drawUnderUnits:true
yOffsetRelative: -45
ySpeedRelative: 0.3
dirOffsetRandom: 10
dirSpeedRandom: 0.1
#atmospheric: true
[effect_水波2]
image: ROOT:/.贴图分配/.旧日神教/.效果贴图/水波.png
createWhenOverLand: false
life: 90
spawnChance: 1
fadeOut: true
attachedToUnit: false
fadeInTime:10
scaleFrom: 0.5
scaleTo: 3.5
alpha: 0.6
drawUnderUnits:true
yOffsetRelative:45
ySpeedRelative: 0.3
dirOffsetRandom: 5
dirSpeedRandom: 0.05
atmospheric: true
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
turretMultiTargeting:true
turretTurnSpeed:5
turretSize:18
maxAttackRange:340
shootDelay:120
[turret_7]
image:ROOT:/.贴图分配/.旧日神教/.单位贴图/共享炮塔B.png
x:0
y:18
canAttackFlyingUnits:false
shoot_sound:cannon_firing
shoot_sound_vol:0.4
shoot_flame:small
shoot_light:#FFEECCCC
recoilOffset:-2
recoilOutTime:3
recoilReturnTime:10
idleDirReversing:-110
projectile:2
limitingRange: 240
[turret_1]
x:0
y:0
canAttackLandUnits:false
turnSpeed:2.5
idleSpin:1.5
canAttack:false
recoilOffset:-3
recoilOutTime:5
recoilReturnTime:5
[turret_2]
invisible:true
x:-7
y:6
attachedTo:1
slave:true
canAttackLandUnits:false
shoot_sound:missile_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#Fcccee
recoilOffset:-2
size:1
delay:230
warmup:2
[turret_3]
x:7
y:6
copyFrom:2
linkDelayWithTurret:2
warmup:15
[turret_4]
x:-7
y:6
copyFrom:2
linkDelayWithTurret:2
warmup:32
[turret_5]
x:7
y:6
copyFrom:2
linkDelayWithTurret:2
warmup:45
[projectile_1]
#anti-air
directDamage:80
areaDamage:40
areaRadius:45
speed:0.3
targetSpeed:5
life:300
largeHitEffect:true
trailEffect:true
frame:4
color:#f7ff5e
autoTargetingOnDeadTarget:true
[projectile_2]
directDamage:65
largeHitEffect:true
areaRadius:0
life:150
speed:4
drawSize:2
color:#f7ff5e
lightColor:#f7ff5e
[movement]
movementType:WATER
moveSpeed:0.6
moveAccelerationSpeed:0.036
moveDecelerationSpeed:0.111
reverseSpeedPercentage:1
maxTurnSpeed:2
turnAcceleration:0.044
targetHeightDrift:0.3