[core] class:CustomUnitMetadata mass:89000 name:anti-AirBattleship altNames:rvu_anti-AirBattleship displayText: Anti-air Battleship displayText_zh:防空战舰 displayDescription:-Large attack on air, can attack land\n-Strong shield\n-Weak against submarines displayDescription_zh:空中大攻击,可以攻击陆地\n和强盾\n-不能反潜 maxHp:1300 maxShield:900 shieldRegen:0.03 shieldRenderRadius:30 builtFrom_1_name:seaFactoryT2 builtFrom_1_pos:5.2 availableInDemo:true buildSpeed:23.1s techLevel:1 price:4250 softCollisionOnAll:3 radius:20 displayRadius:23 [graphics] image:ROOT:/.贴图分配/.旧日神教/.单位贴图/防空战舰.png image_wreak:NONE image_turret:ROOT:/.贴图分配/.旧日神教/.单位贴图/共享炮塔A.png image_shadow:AUTO shadowOffsetX:4 shadowOffsetY:4 teamColorsOnTurret:true movementEffect: CUSTOM:水波1, CUSTOM:水波2 movementEffectRate: 12 movementEffectReverse: CUSTOM:水波1, CUSTOM:水波2 [effect_水波1] image: ROOT:/.贴图分配/.旧日神教/.效果贴图/水波.png createWhenOverLand: false life: 120 spawnChance: 1 fadeOut: true attachedToUnit: false fadeInTime:10 scaleFrom: 0.25 scaleTo: 3.5 alpha: 0.6 drawUnderUnits:true yOffsetRelative: -45 ySpeedRelative: 0.3 dirOffsetRandom: 10 dirSpeedRandom: 0.1 #atmospheric: true [effect_水波2] image: ROOT:/.贴图分配/.旧日神教/.效果贴图/水波.png createWhenOverLand: false life: 90 spawnChance: 1 fadeOut: true attachedToUnit: false fadeInTime:10 scaleFrom: 0.5 scaleTo: 3.5 alpha: 0.6 drawUnderUnits:true yOffsetRelative:45 ySpeedRelative: 0.3 dirOffsetRandom: 5 dirSpeedRandom: 0.05 atmospheric: true [attack] canAttack:true canAttackFlyingUnits:true canAttackLandUnits:true canAttackUnderwaterUnits:false turretMultiTargeting:true turretTurnSpeed:5 turretSize:18 maxAttackRange:340 shootDelay:120 [turret_7] image:ROOT:/.贴图分配/.旧日神教/.单位贴图/共享炮塔B.png x:0 y:18 canAttackFlyingUnits:false shoot_sound:cannon_firing shoot_sound_vol:0.4 shoot_flame:small shoot_light:#FFEECCCC recoilOffset:-2 recoilOutTime:3 recoilReturnTime:10 idleDirReversing:-110 projectile:2 limitingRange: 240 [turret_1] x:0 y:0 canAttackLandUnits:false turnSpeed:2.5 idleSpin:1.5 canAttack:false recoilOffset:-3 recoilOutTime:5 recoilReturnTime:5 [turret_2] invisible:true x:-7 y:6 attachedTo:1 slave:true canAttackLandUnits:false shoot_sound:missile_fire shoot_sound_vol:0.2 shoot_flame:small shoot_light:#Fcccee recoilOffset:-2 size:1 delay:230 warmup:2 [turret_3] x:7 y:6 copyFrom:2 linkDelayWithTurret:2 warmup:15 [turret_4] x:-7 y:6 copyFrom:2 linkDelayWithTurret:2 warmup:32 [turret_5] x:7 y:6 copyFrom:2 linkDelayWithTurret:2 warmup:45 [projectile_1] #anti-air directDamage:80 areaDamage:40 areaRadius:45 speed:0.3 targetSpeed:5 life:300 largeHitEffect:true trailEffect:true frame:4 color:#f7ff5e autoTargetingOnDeadTarget:true [projectile_2] directDamage:65 largeHitEffect:true areaRadius:0 life:150 speed:4 drawSize:2 color:#f7ff5e lightColor:#f7ff5e [movement] movementType:WATER moveSpeed:0.6 moveAccelerationSpeed:0.036 moveDecelerationSpeed:0.111 reverseSpeedPercentage:1 maxTurnSpeed:2 turnAcceleration:0.044 targetHeightDrift:0.3