StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.核心组/立方反应收集器/采矿作战机器人/展开/creditBase.ini
2022-08-23 08:37:59 +08:00

135 lines
2.0 KiB
INI

[core]
name: CreditBase
class: CutsomUnitMetadata
price: 40000
maxHp: 17500
mass: 1000
techLevel: 1
isBio: false
isBuilding: true
#footprint used for collisions with units (left, up, right, down)
footprint: 0,0,2,2
#used for placement and placement of other buildings
constructionFootprint: 0,0,2,2
buildingToFootprintOffsetX: 30
buildingToFootprintOffsetY: 30
#energyMax: 1.5
#energyRegen: 0.0012
#energyNeedsToRechargeToFull: true
buildSpeed: 24.4s
availableInDemo: false
displayText: Credit Base
displayDescription: -Has artillery turret\n-Can attack units\n-Generates $25 and STR-5
displayText: 基本提取中枢
displayDescription: -可以攻击单位,提取速度是普通提取器的五分之一
selfBuildRate:0.009
radius: 20
#displayRadius: 0
buildingSelectionOffset: -4
builtFrom_1_name:builder,combatEngineer,experimentalSpider
builtFrom_1_pos: 4
generation_resources: credits=25,风暴日晷=5
[graphics]
total_frames: 6
image: credit_base_body.png
image_wreak: none
image_turret: turret_artillery_large.png
image_shadow: auto
shadowOffsetX: 1
shadowOffsetY: 1
turretImageScale: 1.1
animation_idle_start: 0
animation_idle_end: 5
animation_idle_speed: 10
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 28
turretTurnSpeed: 1
maxAttackRange: 310
shootDelay: 170
[turret_1]
#attack ball
x: 0
y: 12
canAttack: true
shouldResetTurret: false
shoot_sound: cannon_firing
shoot_sound_vol: 0.35
shoot_flame: small
shoot_light: #11b56c
recoilOffset: -1
recoilOutTime: 5
recoilReturnTime: 20
warmup: 30
[projectile_1]
#projectile ball
directDamage: 480
life: 390
speed: 6
targetSpeed: 2
largeHitEffect: true
drawType: 0
frame: 3
areaDamage: 110
areaRadius: 40
[movement]
movementType: BUILDING
moveSpeed: 0
moveAccelerationSpeed: 0
moveDecelerationSpeed: 0
maxTurnSpeed: 0
turnAcceleration: 0
[ai]
buildPriority: 0.09
noneInBaseExtraPriority: 0.018
noneGlobalExtraPriority: 0.038
maxEachBase: 4