135 lines
2.0 KiB
INI
135 lines
2.0 KiB
INI
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[core]
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name: CreditBase
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class: CutsomUnitMetadata
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price: 40000
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maxHp: 17500
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mass: 1000
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techLevel: 1
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isBio: false
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isBuilding: true
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#footprint used for collisions with units (left, up, right, down)
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footprint: 0,0,2,2
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#used for placement and placement of other buildings
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constructionFootprint: 0,0,2,2
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buildingToFootprintOffsetX: 30
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buildingToFootprintOffsetY: 30
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#energyMax: 1.5
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#energyRegen: 0.0012
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#energyNeedsToRechargeToFull: true
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buildSpeed: 24.4s
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availableInDemo: false
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displayText: Credit Base
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displayDescription: -Has artillery turret\n-Can attack units\n-Generates $25 and STR-5
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displayText: 基本提取中枢
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displayDescription: -可以攻击单位,提取速度是普通提取器的五分之一
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selfBuildRate:0.009
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radius: 20
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#displayRadius: 0
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buildingSelectionOffset: -4
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builtFrom_1_name:builder,combatEngineer,experimentalSpider
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builtFrom_1_pos: 4
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generation_resources: credits=25,风暴日晷=5
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[graphics]
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total_frames: 6
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image: credit_base_body.png
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image_wreak: none
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image_turret: turret_artillery_large.png
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image_shadow: auto
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shadowOffsetX: 1
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shadowOffsetY: 1
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turretImageScale: 1.1
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animation_idle_start: 0
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animation_idle_end: 5
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animation_idle_speed: 10
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 28
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turretTurnSpeed: 1
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maxAttackRange: 310
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shootDelay: 170
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[turret_1]
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#attack ball
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x: 0
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y: 12
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canAttack: true
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shouldResetTurret: false
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shoot_sound: cannon_firing
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shoot_sound_vol: 0.35
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shoot_flame: small
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shoot_light: #11b56c
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recoilOffset: -1
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recoilOutTime: 5
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recoilReturnTime: 20
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warmup: 30
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[projectile_1]
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#projectile ball
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directDamage: 480
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life: 390
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speed: 6
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targetSpeed: 2
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largeHitEffect: true
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drawType: 0
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frame: 3
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areaDamage: 110
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areaRadius: 40
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[movement]
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movementType: BUILDING
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moveSpeed: 0
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moveAccelerationSpeed: 0
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moveDecelerationSpeed: 0
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maxTurnSpeed: 0
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turnAcceleration: 0
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[ai]
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buildPriority: 0.09
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noneInBaseExtraPriority: 0.018
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noneGlobalExtraPriority: 0.038
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maxEachBase: 4
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