StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.实验组/赛格机甲/strike-artillery.ini
2022-08-23 08:37:59 +08:00

252 lines
3.2 KiB
INI

[core]
name: strikeArtillery
displayText: T-A09 赛格机甲
displayDescription: -极远射程 \n-可对抗多个单位 \n-最小自修复 \n-地面和空中攻击 \n-主炮不会向很近的目标开火 \n-主炮不会向后射击
mass: 120000
price: 40050,风暴日晷=50
maxHp: 15000
selfRegenRate:0.05
fogOfWarSightRange: 20
softCollisionOnAll: 3
numBitsOnDeath: 50
radius: 47
transportSlotsNeeded: 12
buildSpeed: 0.0002
[graphics]
total_frames: 1
image: shock-artillery-fake.png
image_turret: shock-artillery-body.png
image_wreak: shock-artillery-wreak.png
image_shadow: SHADOW:shock-artillery-body.png
total_frames: 1
teamColorsOnTurret: true
drawLayer: experimentals
lock_shadow_rotation_with_main_turret: true
lock_body_rotation_with_main_turret: true
shadowOffsetX: 3
shadowOffsetY: 5
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
turretSize: 20
turretTurnSpeed: 1.5
isFixedFiring: false
turretMultiTargeting: true
maxAttackRange: 850
shootDelay: 10
turretRotateWithBody: false
[movement]
movementType: LAND
moveSpeed:1.0
moveAccelerationSpeed: 0.7
moveDecelerationSpeed: 0.7
maxTurnSpeed: 0.5
turnAcceleration: 10
moveSlidingMode :false
moveIgnoringBody:false
reverseSpeedPercentage:0
[turret_fake]
#body
x: 0
y: 0
idleDir:0
#invisible: true
turnSpeed: 0.4
turnSpeedAcceleration: 10
canShoot: false
limitingRange: 0
[turret_def_1]
#first side turret
attachedTo: fake
x: -15.5
y: 37
slave: false
projectile: 2
image: shock-artillery-turret-side.png
turnSpeed: 2.5
turnSpeedAcceleration: 0.5
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
idleDir: -30
recoilOffset: -2
recoilOutTime: 2
recoilReturnTime: 25
shoot_sound:missile_fire
shoot_sound_vol:0.4
delay: 0.04s
size: 9
limitingRange: 170
[turret_def_2]
#second side turret
copyFrom: def_1
x: 15.5
y: 37
idleDir: 30
[turret_main]
#main artillery cannon
x: -0.5
y: -10
slave: false
attachedTo: fake
projectile: 1
turnSpeed: 1
turnSpeedAcceleration: 0.2
shoot_sound:plasma_fire
shoot_sound_vol:0.7
shoot_flame:large
shoot_light:#FFff0000
canShoot: true
warmup:35
image: strike-artillery-turret-main.png
chargeEffectImage: laser_tank_charge.png
recoilOffset: -9
recoilOutTime: 5
recoilReturnTime: 80
delay: 800
size: 57
limitingMinRange: 100
limitingAngle: 100
[projectile_2]
#missile
directDamage: 28
areaDamage: 30
areaRadius: 55
frame: 4
drawSize: 0.85
life: 240
speed: 0
targetSpeed: 7
trailEffect: true
largeHitEffect: true
autoTargetingOnDeadTarget: true
[leg_1]
x: -29
y: 36
attach_x: -11
attach_y: 17
moveSpeed: 1.2
rotateSpeed: 9
heightSpeed: 0.1
resetAngle: 25
image_leg: leg.png
image_foot: foot.png
hardLimit: 55
holdDisMin: 20
holdDisMax: 40
drawDirOffset: 180
[leg_2]
x: 29
y: 36
attach_x: 11
attach_y: 17
copyFrom: 1
[leg_3]
x: -29
y: -36
attach_x: -11
attach_y: -17
copyFrom: 1
[leg_4]
x: 29
y: -36
attach_x: 11
attach_y: -17
copyFrom: 1
[leg_5]
x: -29
y: 0
attach_x: 11
attach_y: 0
copyFrom: 1
[leg_6]
x: 29
y: 0
attach_x: -11
attach_y: 0
copyFrom: 1
[projectile_1]
directDamage: 2050
life: 25
largeHitEffect: true
instant:true
laserEffect:true
instantReuseLast:true
drawSize: 1.2
color:#6fff0000