StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/★主文件夹/Denmon-Storm/代码//Lv2/XOP.ini
2022-08-23 08:37:59 +08:00

192 lines
2.8 KiB
INI

[core]
soundOnNewSelection:ss1.wav,ss3.wav,ss4.wav,ss2.wav,ss5.wav
soundOnAttackOrder:sa.wav
soundOnMoveOrder:sm1.wav,sm2.wav,sm3.wav
soundOnDeath:sd.wav
name: SJC
class: CustomUnitMetadata
price: 35000
maxHp: 15000
mass: 9000
displayText_zh: 双角仙-导弹战车
displayDescription_zh: -高距离中等伤害打击\n装弹时间长\n行动缓慢但是耐久值高
displayText: Double Horn-Missile Chariot
displayDescription: -High range medium damage strike\nLong loading time\nSlow movement but high durability
selfRegenRate:0.7
techLevel: 2
#price: 1
#techLevel: 1
#builtFrom_2_name: commandCenter
#builtFrom_2_pos: 6
fogOfWarSightRange: 20
buildSpeed: 0.0005
availableInDemo: false
radius: 17
#displayRadius: 13
isBio: false
builtFrom_1_name: landFactorydjdnsk
builtFrom_1_pos: 5
#builtFrom_1_techLevel: 2
maxShield: 500
shieldRegen: 0.15
[graphics]
total_frames: 2
image_shield:ROOT:/★主文件夹/Denmon-Storm/图像/核心/效果/蝴蝶母舰/基本/Shield.Ling
image: XOP.png
image_wreak: 陆军亡.png
image_turret: NONE
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
animation_moving_start: 0
animation_moving_end: 1
animation_moving_speed: 10
dustEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 1
turretTurnSpeed: 2.5
maxAttackRange: 750
shootDelay: 300
[turret_1]
#main turret
x: 0
y: -2
canShoot: false
shouldResetTurret: false
idleSpin: 1.5
chargeEffectImage: SHARED:lighting_charge.png
recoilOffset: -3
recoilOutTime: 5
recoilReturnTime: 7
[turret_2]
#left missile pod
x: 7
y: 6
attachedTo: 1
slave: true
invisible: true
warmup: 8s
shoot_sound:fire.wav
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEECCCC
chargeEffectImage: SHARED:lighting_charge.png
[turret_3]
#right missile pod
x: -7
y: 6
invisible: true
copyFrom: 1
linkDelayWithTurret:2
warmup: 8s
[turret_4]
#right missile pod
x: -7
y: 6
invisible: true
copyFrom: 1
linkDelayWithTurret:2
warmup: 8s
[turret_5]
#right missile pod
x: -7
y: 6
invisible: true
copyFrom: 1
linkDelayWithTurret:2
warmup: 8s
[projectile_1]
directDamage: 320
life: 2400
speed: 0.8
targetSpeed: 5
trailEffect: true
largeHitEffect: true
ballistic: true
ballistic_delaymove_height:500
ballistic_height: 700
image:m.png
areaDamage: 350
areaRadius: 120
trailEffect: CUSTOM:projectileTrail
trailEffectRate:8
autoTargetingOnDeadTarget: true
[movement]
movementType: HOVER
moveSpeed: 1.5
moveAccelerationSpeed: 0.5
moveDecelerationSpeed: 0.5
maxTurnSpeed: 2.1
turnAcceleration: 0.5
[effect_projectileTrail]
stripIndex: effects
frameIndex: 0
life: 120
fadeOut: true
attachedToUnit: false
color: #00FF00
fadeInTime:5
scaleFrom: 1
scaleTo: 0.4
alpha: 0.8
drawUnderUnits:false
#ySpeedRelative:-1
atmospheric:true
dirOffsetRandom:180
shadow:true
xSpeedAbsoluteRandom: 0.2
ySpeedAbsoluteRandom: 0.2