StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/★主文件夹/Denmon-Storm/代码//阿帕奇/APQS.ini
2022-08-23 08:37:59 +08:00

159 lines
2.3 KiB
INI

[core]
name: APQSS
tags:阿帕奇
class: CustomUnitMetadata
price: 25000
maxHp: 11000
mass: 20000
shieldRegen: 0
maxShield:1
nukeOnDeath: true
nukeOnDeathRange: 200
nukeOnDeathDamage: 7500
nukeOnDeathDisableWhenNoNuke: true
displayText: JPQ
techLevel: 3
buildSpeed: 70s
availableInDemo: true
radius: 35
displayRadius: 35
isBio: false
#softCollisionOnAll: 3
softCollisionOnAll:24
selfRegenRate:0.01
builtFrom_1_name: experimentalLandFactoryzs
builtFrom_1_pos: 6
generation_resources: 加速倒计时=-1
generation_delay: 40
energyMax: 50
energyRegen: 0
energyNeedsToRechargeToFull: true
[graphics]
total_frames: 1
image:ROOT:/IMGS/APQ-Lv3.png
image_wreak: AQS.png
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
movementEffect: CUSTOM:projectileTrail
movementEffectRate: 4
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
attackMovement: bomber
turretSize: 20
turretTurnSpeed: 1.5
maxAttackRange: 420
shootDelay: 20
[turret_1]
#bomber
invisible: true
x: 21
y: 35
idleDir:0
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 1.1
turnSpeed: 20
energyUsage: 1
[turret_2]
#bomber
invisible: true
x: -21
y: 35
idleDir:0
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
projectile: 1
size: 1.1
turnSpeed: 20
energyUsage: 1
[projectile_1]
life: 250
speed: 3.0
targetSpeed: 3.0
drawSize: 1
trailEffect: false
largeHitEffect: true
targetGround: true
areaDamage: 280
areaRadius: 100
image: ROOT:/IMGS/VC.png
#for laser defence
deflectionPower: 3
[effect_projectileTrail]
createWhenZoomedOut: false
priority:low
image: ROOT:/IMGS/Light1.png
life:80
fadeOut: true
attachedToUnit: false
color: #63e6e8
fadeInTime:2
scaleFrom:10
scaleTo:0
alpha: 0.2
drawUnderUnits:true
ySpeedRelative:-0.5
atmospheric: true
[movement]
movementType: AIR
moveSpeed: 3.0
moveAccelerationSpeed: 0.1
moveDecelerationSpeed: 0.1
maxTurnSpeed: 1.2
turnAcceleration: 0.04
moveSlidingMode :false
moveIgnoringBody:false
moveSlidingDir: 25
slowDeathFall: true
[action_1]
autoTrigger:if self.resource(type='加速倒计时',lessThan=1)
text:自动矫正速度
isVisible:false
convertTo:ADDED