StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/★主文件夹/Denmon-Storm/代码/核心/妖姬创造者/AP2.ini
2022-08-23 08:37:59 +08:00

186 lines
2.7 KiB
INI

[core]
name: ATP2
class: CustomUnitMetadata
#price: 2
price: 1500
maxHp: 8000
mass: 90000
displayText: Fantasy Blue Split Soul-Combat Type
displayDescription: The creator of the enchantress.
displayText_zh: 幻蓝裂魂-战斗型
displayDescription_zh: 妖姬创造者。
techLevel: 2
buildSpeed: 12s
#buildSpeed: 1
#availableInDemo: true
radius: 15
displayRadius: 15
fogOfWarSightRange:19
#transportSlotsNeeded: 0
isBio: false
isBuilder: true
softCollisionOnAll: 3
#nanoFactorySpeed:2.5
builtFrom_1_name: commandCentervhcj
builtFrom_1_pos: 8
,
canRepairBuildings: true
canRepairUnits : true
canReclaimResources: true
autoRepair: true
nanoRange: 450
nanoRepairSpeed: 0.4
nanoBuildSpeed: 8
[canBuild_1]
name: reclaim
pos: 1
[canBuild_危]
name:量子柯达激光巨炮
isVisible:if self.isControlledByAI()
[canBuild_2]
name: HB1,SB1,KB1,Star-J,P,妖姬拦截器,反核防御,截拦系统,奇兰防空,亚蓝矩阵炮塔
pos: 2
[canBuild_5]
name: Star1
pos: 5
isLocked:if not numberOfUnitsInTeam(withTag='屯蛋狂魔', lessThan=20,incompleteBuildings=true)
[graphics]
total_frames: 1
image: ATP2.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
movementEffect: CUSTOM:projectileTrail
movementEffectRate: 5
#scaleTurretImagesTo: 9
#teamColorsOnTurret: true
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
turretTurnSpeed: 2
maxAttackRange: 250
shootDelay: 85
turretMultiTargeting: true
[turret_nanoTurret]
x: 0
y: 0
idleDir:-50
idleDirReversing: -110
image:ATPE.png
warmup:10
turnSpeed: 4
size: 0
canShoot: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
[turret_nanoTurrt]
x: 0
y: 0
canShoot: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
idleDir:-50
idleDirReversing: -110
projectile:1
warmup:0.5s
turnSpeed: 4
size: 0
[movement]
movementType: HOVER
reverseSpeedPercentage: 0.1
moveSpeed: 1.8
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.06
maxTurnSpeed: 6
turnAcceleration: 0.4
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 28
[ai]
useAsBuilder: true
[effect_projectileTrail]
attachedToUnit: false
life:150
atmospheric: true
xOffsetRelativeRandom: 50
yOffsetRelativeRandom: 50
scaleFrom:1
scaleTo:1.5
xSpeedRelativeRandom: 0.3
ySpeedRelativeRandom: 0
hSpeed: 0
hSpeedRandom: 0.5
image: SHARED:spark.png
priority: low
color:#00FFFF
[projectile_1]
#missile
directDamage: 80
life: 240
speed: 0.3
targetSpeed: 3
trailEffect: true
largeHitEffect: true
ballistic: true
ballistic_delaymove_height:0
ballistic_height: 4
frame: 4