146 lines
2.7 KiB
INI
146 lines
2.7 KiB
INI
[ai]
|
|
buildPriority: 0.22
|
|
noneInBaseExtraPriority: 0.11
|
|
maxEachBase:3
|
|
|
|
[attack]
|
|
maxAttackRange:456
|
|
|
|
[turret_1]
|
|
x:0
|
|
y:0
|
|
interceptProjectiles_withTags:NONE
|
|
interceptProjectiles_andUnderDistance:455
|
|
|
|
[projectile_修复1]
|
|
explodeOnEndOfLife:true
|
|
explodeEffect:NONE
|
|
hitSound:false
|
|
drawSize:0
|
|
areaDamageNoFalloff:true
|
|
friendlyFire:only-ignoreEnemy
|
|
shieldDamageMultiplier:2
|
|
armourIgnoreAmount:280
|
|
life:1
|
|
areaDamage:0
|
|
areaRadius:400
|
|
|
|
[projectile_修复]
|
|
life:56
|
|
areaDamageNoFalloff:true
|
|
shieldDefectionMultiplier:1.2
|
|
#pushForce:2
|
|
areaDamage:20
|
|
areaRadius:200
|
|
shieldDamageMultiplier:0.6
|
|
#pushVelocity:1.9
|
|
areaHitAirAndLandAtSameTime:true
|
|
explodeOnEndOfLife:true
|
|
#explodeEffect:CUSTOM:吸,CUSTOM:粒子*5,CUSTOM:修复
|
|
#friendlyFire:true
|
|
|
|
[effect_吸收]
|
|
attachedToUnit: false
|
|
life:40
|
|
image:Cold.png
|
|
priority:high
|
|
scaleFrom:2.3
|
|
scaleTo:2.31
|
|
drawUnderUnits:true
|
|
dirOffset:0
|
|
dirOffsetRandom:27
|
|
showInFog:true
|
|
#alsoPlaySound:试图进行消除.ogg:0.12
|
|
dirSpeedRandom:1.3
|
|
dirSpeed:1.1
|
|
color:#ff0000
|
|
|
|
[effect_吸]
|
|
attachedToUnit: false
|
|
life:40
|
|
image:Cold.png
|
|
priority:high
|
|
scaleFrom:2.3
|
|
scaleTo:2.31
|
|
drawUnderUnits:true
|
|
dirOffset:0
|
|
dirOffsetRandom:27
|
|
showInFog:true
|
|
#alsoPlaySound:试图进行消除.ogg:0.12
|
|
dirSpeedRandom:1.3
|
|
dirSpeed:1.1
|
|
|
|
|
|
[effect_粒子]
|
|
attachedToUnit: false
|
|
priority:high
|
|
life:60
|
|
atmospheric: true
|
|
xOffsetRelativeRandom:200
|
|
yOffsetRelativeRandom:200
|
|
xSpeedRelativeRandom:0.5
|
|
ySpeedRelativeRandom:0.5
|
|
scaleFrom:0.22
|
|
scaleTo:0.18
|
|
hSpeed:0.3
|
|
hSpeedRandom: 0.2
|
|
image:修复.png
|
|
spawnChance:0.6
|
|
|
|
[effect_修复]
|
|
attachedToUnit: false
|
|
life:20
|
|
image:维护圈.png
|
|
color:#00ff00
|
|
priority:high
|
|
scaleFrom:0.6
|
|
scaleTo:6.4
|
|
|
|
[graphics]
|
|
image:聚能电塔.png
|
|
total_frames:1
|
|
|
|
[core]
|
|
name:P
|
|
price:6000
|
|
maxHp:4000
|
|
mass:123456
|
|
copyFrom:炮塔模板.template
|
|
displayText_zh:妖姬修复装置
|
|
displayText_ru:Ремонт устройства
|
|
displayText:Repair device
|
|
displayDescription_zh:-可以修复自己的单位(不能包括盟友和敌人)\n-同时也可以对敌人造成小范围伤害
|
|
displayDescription_ru:-Можно чинить собственные юниты (не может включать в себя союзников и врагов) \n-Может поднимать вражеские юниты и получать урон
|
|
displayDescription:-can repair their own units (can not include allies and enemies) \n-can bounce off some enemy units and get hurt
|
|
|
|
canRepairBuildings: true
|
|
canRepairUnits : true
|
|
autoRepair: true
|
|
|
|
nanoRange: 480
|
|
|
|
nanoRepairSpeed: 4
|
|
nanoBuildSpeed: 1.9
|
|
|
|
canReclaimResources: true
|
|
|
|
canBuild_1_name: reclaim
|
|
|
|
canBuild_1_pos: -1
|
|
|
|
canBuild_2_name: repair
|
|
|
|
canBuild_2_pos: -1
|
|
|
|
[ai]
|
|
|
|
buildPriority: 0.30
|
|
|
|
noneInBaseExtraPriority: 0.05
|
|
|
|
noneGlobalExtraPriority: 0.5
|
|
|
|
|
|
maxEachBase: 15
|
|
maxGlobal: 12
|