StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/★主文件夹/Denmon-Storm/代码/核心/修复湾/修复湾.ini
2022-08-23 08:37:59 +08:00

146 lines
2.7 KiB
INI

[ai]
buildPriority: 0.22
noneInBaseExtraPriority: 0.11
maxEachBase:3
[attack]
maxAttackRange:456
[turret_1]
x:0
y:0
interceptProjectiles_withTags:NONE
interceptProjectiles_andUnderDistance:455
[projectile_修复1]
explodeOnEndOfLife:true
explodeEffect:NONE
hitSound:false
drawSize:0
areaDamageNoFalloff:true
friendlyFire:only-ignoreEnemy
shieldDamageMultiplier:2
armourIgnoreAmount:280
life:1
areaDamage:0
areaRadius:400
[projectile_修复]
life:56
areaDamageNoFalloff:true
shieldDefectionMultiplier:1.2
#pushForce:2
areaDamage:20
areaRadius:200
shieldDamageMultiplier:0.6
#pushVelocity:1.9
areaHitAirAndLandAtSameTime:true
explodeOnEndOfLife:true
#explodeEffect:CUSTOM:吸,CUSTOM:粒子*5,CUSTOM:修复
#friendlyFire:true
[effect_吸收]
attachedToUnit: false
life:40
image:Cold.png
priority:high
scaleFrom:2.3
scaleTo:2.31
drawUnderUnits:true
dirOffset:0
dirOffsetRandom:27
showInFog:true
#alsoPlaySound:试图进行消除.ogg:0.12
dirSpeedRandom:1.3
dirSpeed:1.1
color:#ff0000
[effect_吸]
attachedToUnit: false
life:40
image:Cold.png
priority:high
scaleFrom:2.3
scaleTo:2.31
drawUnderUnits:true
dirOffset:0
dirOffsetRandom:27
showInFog:true
#alsoPlaySound:试图进行消除.ogg:0.12
dirSpeedRandom:1.3
dirSpeed:1.1
[effect_粒子]
attachedToUnit: false
priority:high
life:60
atmospheric: true
xOffsetRelativeRandom:200
yOffsetRelativeRandom:200
xSpeedRelativeRandom:0.5
ySpeedRelativeRandom:0.5
scaleFrom:0.22
scaleTo:0.18
hSpeed:0.3
hSpeedRandom: 0.2
image:修复.png
spawnChance:0.6
[effect_修复]
attachedToUnit: false
life:20
image:维护圈.png
color:#00ff00
priority:high
scaleFrom:0.6
scaleTo:6.4
[graphics]
image:聚能电塔.png
total_frames:1
[core]
name:P
price:6000
maxHp:4000
mass:123456
copyFrom:炮塔模板.template
displayText_zh:妖姬修复装置
displayText_ru:Ремонт устройства
displayText:Repair device
displayDescription_zh:-可以修复自己的单位(不能包括盟友和敌人)\n-同时也可以对敌人造成小范围伤害
displayDescription_ru:-Можно чинить собственные юниты (не может включать в себя союзников и врагов) \n-Может поднимать вражеские юниты и получать урон
displayDescription:-can repair their own units (can not include allies and enemies) \n-can bounce off some enemy units and get hurt
canRepairBuildings: true
canRepairUnits : true
autoRepair: true
nanoRange: 480
nanoRepairSpeed: 4
nanoBuildSpeed: 1.9
canReclaimResources: true
canBuild_1_name: reclaim
canBuild_1_pos: -1
canBuild_2_name: repair
canBuild_2_pos: -1
[ai]
buildPriority: 0.30
noneInBaseExtraPriority: 0.05
noneGlobalExtraPriority: 0.5
maxEachBase: 15
maxGlobal: 12