StarRiver-EndlessJourney-RW.../code/magicdragon/御澪坦克/腐蚀光环.ini
2023-01-30 13:33:52 +08:00

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[graphics]
total_frames: 1
image:SHARED:blank.png
#lock_body_rotation_with_main_turret:true
image_shadow:AUTO
shadowOffsetX:1
shadowOffsetY:1
imageScale:2
animation_idle_start: 0
animation_idle_end: 0
animation_idle_speed: 1
disableLowHpFire:true
disableLowHpSmoke:true
showEnergyBar:false
[hiddenAction_refund]
requireConditional: if numberOfUnitsInTeam(greaterThan=1,withTag='DS',incompleteBuildings=true)
autoTriggerOnEvent: created
deleteSelf: true
addResources: 1500
showMessageToPlayer: [错误:特殊技能腐蚀光环已上限已返还20%使用成本]
[hiddenAction_释放]
autoTriggerOnEvent:created
fireTurretXAtGround:X
fireTurretXAtGround_withProjectile:2
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:true
turretSize:0
turretTurnSpeed:9999
maxAttackRange:200
shootDelay: 45
[movement]
movementType:AIR
targetHeight:0
reverseSpeedPercentage: 0.6
moveSpeed:1.6
moveAccelerationSpeed: 0.09
moveDecelerationSpeed: 0.06
maxTurnSpeed: 99
turnAcceleration: 99
moveSlidingDir: 181
targetHeightDrift:0
[turret_1]
x: 0
y: 0
projectile:1
barrelHeight:0
shoot_light:#ffffffff
shoot_flame:shockwave
warmup: 300
warmupCallDownRate: 100
warmupNoReset: true
warmupShootDelayTransfer: 45
[turret_X]
x: 0
y: 0
projectile:2
canShoot:false
barrelHeight:0
delay:1s
limitingRange:275
[projectile_1]
speed:0
areaDamage:25
areaRadius:240
life:0
areaHitUnderwaterAlways:true
areaHitAirAndLandAtSameTime:true
explodeOnEndOfLife:true
#friendlyFire:true
[projectile_2]
speed:10
areaDamage:0
areaRadius:1
life:10
instant:true
areaHitUnderwaterAlways:true
areaHitAirAndLandAtSameTime:true
explodeOnEndOfLife:false
#friendlyFire:true
explodeEffect:CUSTOM:龙卷风1
[core]
showOnMinimap: false
#autoTriggerCooldownTime:0.2s
#disableAllUnitCollisions:true
class: CustomUnitMetadata
energyMax:14
tags:DS
energyRegen: 0
dieOnZeroEnergy: true
#hideScorchMark: true
canNotBeDamaged:true
price:0
maxHp:1
mass: 1
radius:1
canOnlyBeAttackedByUnitsWithTags:NONE
#createNeutral:true
#stayNeutral:true
#createOnAggressiveTeam:true
showInEditor:false
name:DiedRing-Effect
isUnselectable:true
[action_GiveCharge]
autoTrigger:if self.hp(greaterThan=0)
addResources: energy=-1
isVisible:false
buildSpeed: 1s
[effect_龙卷风1]
life:600
attachedToUnit:true
fadeOut:true
alpha:1
scaleFrom:5
fadeInTime:60
scaleTo:5
dirSpeed:0.8
priority:veryhigh
image:ROOT:/assets/magicdragonimg/magictank/DiedRing.png