[graphics] total_frames: 1 image:SHARED:blank.png #lock_body_rotation_with_main_turret:true image_shadow:AUTO shadowOffsetX:1 shadowOffsetY:1 imageScale:2 animation_idle_start: 0 animation_idle_end: 0 animation_idle_speed: 1 disableLowHpFire:true disableLowHpSmoke:true showEnergyBar:false [hiddenAction_refund] requireConditional: if numberOfUnitsInTeam(greaterThan=1,withTag='DS',incompleteBuildings=true) autoTriggerOnEvent: created deleteSelf: true addResources: 1500 showMessageToPlayer: [错误:特殊技能腐蚀光环已上限,已返还20%使用成本] [hiddenAction_释放] autoTriggerOnEvent:created fireTurretXAtGround:X fireTurretXAtGround_withProjectile:2 [attack] canAttack:true canAttackFlyingUnits:true canAttackLandUnits:true canAttackUnderwaterUnits:true turretSize:0 turretTurnSpeed:9999 maxAttackRange:200 shootDelay: 45 [movement] movementType:AIR targetHeight:0 reverseSpeedPercentage: 0.6 moveSpeed:1.6 moveAccelerationSpeed: 0.09 moveDecelerationSpeed: 0.06 maxTurnSpeed: 99 turnAcceleration: 99 moveSlidingDir: 181 targetHeightDrift:0 [turret_1] x: 0 y: 0 projectile:1 barrelHeight:0 shoot_light:#ffffffff shoot_flame:shockwave warmup: 300 warmupCallDownRate: 100 warmupNoReset: true warmupShootDelayTransfer: 45 [turret_X] x: 0 y: 0 projectile:2 canShoot:false barrelHeight:0 delay:1s limitingRange:275 [projectile_1] speed:0 areaDamage:25 areaRadius:240 life:0 areaHitUnderwaterAlways:true areaHitAirAndLandAtSameTime:true explodeOnEndOfLife:true #friendlyFire:true [projectile_2] speed:10 areaDamage:0 areaRadius:1 life:10 instant:true areaHitUnderwaterAlways:true areaHitAirAndLandAtSameTime:true explodeOnEndOfLife:false #friendlyFire:true explodeEffect:CUSTOM:龙卷风1 [core] showOnMinimap: false #autoTriggerCooldownTime:0.2s #disableAllUnitCollisions:true class: CustomUnitMetadata energyMax:14 tags:DS energyRegen: 0 dieOnZeroEnergy: true #hideScorchMark: true canNotBeDamaged:true price:0 maxHp:1 mass: 1 radius:1 canOnlyBeAttackedByUnitsWithTags:NONE #createNeutral:true #stayNeutral:true #createOnAggressiveTeam:true showInEditor:false name:DiedRing-Effect isUnselectable:true [action_GiveCharge] autoTrigger:if self.hp(greaterThan=0) addResources: energy=-1 isVisible:false buildSpeed: 1s [effect_龙卷风1] life:600 attachedToUnit:true fadeOut:true alpha:1 scaleFrom:5 fadeInTime:60 scaleTo:5 dirSpeed:0.8 priority:veryhigh image:ROOT:/assets/magicdragonimg/magictank/DiedRing.png