初步适配莉莉丝的妖姬风暴模块
BIN
assets/demonjiimg/airbase/.1.png
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After Width: | Height: | Size: 2.9 KiB |
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assets/demonjiimg/bullet/.1.png
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After Width: | Height: | Size: 22 KiB |
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assets/demonjiimg/bullet/.2.png
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After Width: | Height: | Size: 6.4 KiB |
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assets/demonjiimg/bullet/小型导弹.png
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After Width: | Height: | Size: 211 B |
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assets/demonjiimg/bullet/红色坍缩弹.png
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After Width: | Height: | Size: 3.2 KiB |
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assets/demonjiimg/bullet/红色子弹.png
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After Width: | Height: | Size: 586 B |
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assets/demonjiimg/bullet/红色激光.png
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After Width: | Height: | Size: 156 B |
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assets/demonjiimg/bullet/红色能量弹.png
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After Width: | Height: | Size: 848 B |
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assets/demonjiimg/bullet/红色长激光.png
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After Width: | Height: | Size: 155 B |
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assets/demonjiimg/bullet/绿色子弹.png
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After Width: | Height: | Size: 378 B |
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assets/demonjiimg/bullet/蓝色线圈炮.png
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After Width: | Height: | Size: 5.9 KiB |
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assets/demonjiimg/bullet/蓝色长激光.png
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After Width: | Height: | Size: 157 B |
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assets/demonjiimg/bullet/铜.png
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After Width: | Height: | Size: 189 B |
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assets/demonjiimg/effect/充能1.png
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After Width: | Height: | Size: 3.1 KiB |
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assets/demonjiimg/effect/光.png
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After Width: | Height: | Size: 26 KiB |
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assets/demonjiimg/effect/大型爆炸.png
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After Width: | Height: | Size: 200 KiB |
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assets/demonjiimg/effect/大爆炸.png
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After Width: | Height: | Size: 146 KiB |
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assets/demonjiimg/effect/小型爆炸.png
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After Width: | Height: | Size: 611 B |
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assets/demonjiimg/effect/履带印.png
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After Width: | Height: | Size: 216 B |
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assets/demonjiimg/effect/履带印2.png
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After Width: | Height: | Size: 132 B |
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assets/demonjiimg/effect/履带印3.png
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After Width: | Height: | Size: 116 B |
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assets/demonjiimg/effect/开火1.png
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After Width: | Height: | Size: 239 B |
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assets/demonjiimg/effect/恢复.png
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After Width: | Height: | Size: 153 B |
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assets/demonjiimg/effect/烟.png
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After Width: | Height: | Size: 4.8 KiB |
BIN
assets/demonjiimg/effect/电弧.png
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After Width: | Height: | Size: 4.3 KiB |
BIN
assets/demonjiimg/effect/空.png
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After Width: | Height: | Size: 119 B |
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assets/demonjiimg/effect/空白.png
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After Width: | Height: | Size: 84 B |
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assets/demonjiimg/effect/等离子爆炸1.png
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After Width: | Height: | Size: 632 B |
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assets/demonjiimg/effect/绿爆.png
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After Width: | Height: | Size: 5.2 KiB |
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assets/demonjiimg/effect/轻型弹壳.png
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After Width: | Height: | Size: 277 B |
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assets/demonjiimg/effect/轻型弹药尾焰.png
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After Width: | Height: | Size: 6.4 KiB |
BIN
assets/demonjiimg/landbase/.1.png
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After Width: | Height: | Size: 3.3 KiB |
BIN
assets/demonjiimg/seabase/.1.png
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After Width: | Height: | Size: 5.3 KiB |
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assets/demonjiimg/seat1/幻蓝枪艇.png
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After Width: | Height: | Size: 2.3 KiB |
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assets/demonjiimg/seat1/幻蓝破浪者.png
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After Width: | Height: | Size: 3.8 KiB |
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assets/demonjiimg/skybluedied/.1.png
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After Width: | Height: | Size: 897 B |
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assets/demonjiimg/turret/.1.png
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After Width: | Height: | Size: 864 B |
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assets/demonjiimg/turret/.2.png
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After Width: | Height: | Size: 2.0 KiB |
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assets/demonjiimg/turret/.3.png
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After Width: | Height: | Size: 4.3 KiB |
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assets/demonjiimg/turret/.炮塔基座.png
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After Width: | Height: | Size: 1.5 KiB |
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assets/magicdragonimg/modconon/LST.png
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After Width: | Height: | Size: 85 B |
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assets/magicdragonimg/modconon/UI.png
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After Width: | Height: | Size: 86 KiB |
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assets/magicdragonimg/modconon/充能激光.png
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After Width: | Height: | Size: 649 B |
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assets/magicdragonimg/modconon/碧绿炮塔.png
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After Width: | Height: | Size: 2.4 KiB |
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assets/magicdragonimg/modconon/音塔.png
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After Width: | Height: | Size: 1.9 KiB |
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assets/magicdragonimg/modconon/音座.png
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After Width: | Height: | Size: 3.7 KiB |
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assets/magicdragonimg/modconon/音炮.png
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After Width: | Height: | Size: 331 B |
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code/demonji/public/.效果.ini
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[core]
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dont_load:true
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||||||
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[effect_大型爆炸]
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life:60
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||||||
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priority:high
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fadeOut:true
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fadeInTime:0
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scaleFrom:1
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scaleTo:1
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total_frames:18
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animateFrameStart:0
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animateFrameEnd:17
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animateFrameSpeed:0.4
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alpha:1
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image:ROOT:/assets/demonjiimg/effect/大型爆炸.png
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[effect_恢复2]
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life:60
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priority:critical
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||||||
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fadeOut:true
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||||||
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fadeInTime:0
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||||||
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attachedToUnit:true
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||||||
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scaleFrom:1
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scaleTo:1
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||||||
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total_frames:1
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alpha:1
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xOffsetAbsoluteRandom:24
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yOffsetAbsoluteRandom:24
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||||||
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ySpeedAbsoluteRandom:0.05
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ySpeedAbsolute:-0.1
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image:ROOT:/assets/demonjiimg/effect/恢复.png
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[effect_大爆炸]
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life:120
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priority:critical
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||||||
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fadeOut:false
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||||||
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fadeInTime:0
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||||||
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scaleFrom:0.4
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scaleTo:0.4
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||||||
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total_frames:24
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||||||
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alwayStartDirAtZero:true
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alpha:1
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animateFrameStart:0
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animateFrameEnd:23
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animateFrameSpeed:0.3
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image:ROOT:/assets/demonjiimg/effect/大爆炸.png
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[effect_小型爆炸]
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life:22
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priority:high
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fadeOut:true
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fadeInTime:0
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scaleFrom:0.8
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scaleTo:0.8
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total_frames:7
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animateFrameStart:0
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animateFrameEnd:6
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animateFrameSpeed:0.5
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alpha:1
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image:ROOT:/assets/demonjiimg/effect/小型爆炸.png
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||||||
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[effect_恢复]
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life:60
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priority:critical
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fadeOut:true
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||||||
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fadeInTime:0
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||||||
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attachedToUnit:true
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||||||
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scaleFrom:1
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||||||
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scaleTo:1
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||||||
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total_frames:1
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||||||
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alpha:0.8
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||||||
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xOffsetAbsoluteRandom:5
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||||||
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xOffsetAbsolute:-10
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||||||
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yOffsetAbsolute:5
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||||||
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yOffsetAbsoluteRandom:10
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image:ROOT:/assets/demonjiimg/effect/恢复.png
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||||||
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[effect_轻型弹药尾焰]
|
||||||
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life:30
|
||||||
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priority:low
|
||||||
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fadeOut:true
|
||||||
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fadeInTime:0
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||||||
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attachedToUnit:false
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||||||
|
scaleFrom:0.22
|
||||||
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scaleTo:0.22
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||||||
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image:ROOT:/assets/demonjiimg/effect/轻型弹药尾焰.png
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||||||
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total_frames:1
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||||||
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alpha:0.7
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||||||
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||||||
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[effect_轻型弹壳]
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life:60
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||||||
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priority:critical
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||||||
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fadeOut:true
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||||||
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fadeInTime:0
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||||||
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attachedToUnit:false
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||||||
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physics:true
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||||||
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hSpeedRandom:1.4
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||||||
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scaleFrom:0.3
|
||||||
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scaleTo:0.3
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||||||
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image:ROOT:/assets/demonjiimg/effect/轻型弹壳.png
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||||||
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total_frames:1
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||||||
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xSpeedRelativeRandom:2.5
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||||||
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alpha:1.3
|
||||||
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||||||
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[effect_开火1]
|
||||||
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life:12
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||||||
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priority:low
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||||||
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fadeOut:true
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||||||
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fadeInTime:0
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||||||
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attachedToUnit:false
|
||||||
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scaleFrom:0.7
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||||||
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scaleTo:0.7
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||||||
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image:ROOT:/assets/demonjiimg/effect/开火1.png
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||||||
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total_frames:1
|
||||||
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alpha:1
|
||||||
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||||||
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[effect_停留烟]
|
||||||
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attachedToUnit:false
|
||||||
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liveAfterAttachedDies:false
|
||||||
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life:300
|
||||||
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image:ROOT:/assets/demonjiimg/effect/烟.png
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||||||
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priority:verylow
|
||||||
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drawUnderUnits:true
|
||||||
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scaleFrom:1
|
||||||
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scaleTo:1
|
||||||
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alpha:0.5
|
||||||
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||||||
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[effect_粒子50]
|
||||||
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attachedToUnit:false
|
||||||
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life:300
|
||||||
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physics:true
|
||||||
|
image:SHARED:spark.png
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:1.5
|
||||||
|
scaleTo:1.5
|
||||||
|
xSpeedRelativeRandom:5
|
||||||
|
ySpeedRelativeRandom:5
|
||||||
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|
||||||
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[effect_粒子5]
|
||||||
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attachedToUnit:false
|
||||||
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life:300
|
||||||
|
physics:true
|
||||||
|
xSpeedRelativeRandom:5
|
||||||
|
ySpeedRelativeRandom:5
|
||||||
|
hSpeed:2
|
||||||
|
image:SHARED:spark.png
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:1.5
|
||||||
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scaleTo:1.5
|
||||||
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|
||||||
|
[effect_电弧]
|
||||||
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life:25
|
||||||
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priority:critical
|
||||||
|
fadeOut:true
|
||||||
|
spawnChance:0.7
|
||||||
|
dirOffsetRandom:360
|
||||||
|
fadeInTime:1
|
||||||
|
attachedToUnit:false
|
||||||
|
scaleFrom:1
|
||||||
|
scaleTo:1
|
||||||
|
image:ROOT:/assets/demonjiimg/effect/电弧.png
|
||||||
|
total_frames:10
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameEnd:9
|
||||||
|
animateFrameSpeed:0.3
|
||||||
|
alpha:1
|
||||||
|
xOffsetRelativeRandom:180
|
||||||
|
yOffsetRelativeRandom:180
|
||||||
|
xSpeedRelativeRandom:1
|
||||||
|
ySpeedRelativeRandom:1
|
||||||
|
|
||||||
|
[effect_粒子0]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:300
|
||||||
|
atmospheric:true
|
||||||
|
xSpeedRelativeRandom:1
|
||||||
|
ySpeedRelativeRandom:1
|
||||||
|
image:SHARED:spark.png
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:1.2
|
||||||
|
scaleTo:1.2
|
||||||
|
|
||||||
|
[effect_粒子2]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:300
|
||||||
|
physics:true
|
||||||
|
xSpeedRelativeRandom:2
|
||||||
|
ySpeedRelativeRandom:2
|
||||||
|
hSpeed:2
|
||||||
|
image:SHARED:spark.png
|
||||||
|
priority:verylow
|
||||||
|
scaleFrom:1.5
|
||||||
|
scaleTo:1.5
|
||||||
|
|
||||||
|
[effect_蓝光]
|
||||||
|
priority:veryhigh
|
||||||
|
image: SHARED:light_50.png
|
||||||
|
life: 100
|
||||||
|
fadeOut: true
|
||||||
|
attachedToUnit: true
|
||||||
|
color: #63e6e8
|
||||||
|
fadeInTime:2
|
||||||
|
scaleFrom: 0.8
|
||||||
|
scaleTo: 0.8
|
||||||
|
alpha: 0.6
|
||||||
|
drawUnderUnits:false
|
||||||
|
liveAfterAttachedDies: false
|
||||||
|
|
||||||
|
|
||||||
|
[effect_等离子爆炸]
|
||||||
|
priority:high
|
||||||
|
image: SHARED:light_50.png
|
||||||
|
life: 14
|
||||||
|
fadeOut: true
|
||||||
|
attachedToUnit: false
|
||||||
|
color: #63e6e8
|
||||||
|
|
||||||
|
scaleFrom: 1.8
|
||||||
|
scaleTo: 1.8
|
||||||
|
alpha: 0.6
|
||||||
|
drawUnderUnits:false
|
||||||
|
|
||||||
|
[effect_绿爆]
|
||||||
|
life:30
|
||||||
|
priority:critical
|
||||||
|
fadeOut:false
|
||||||
|
fadeInTime:1
|
||||||
|
attachedToUnit:false
|
||||||
|
scaleFrom:0.25
|
||||||
|
scaleTo:0.25
|
||||||
|
image:ROOT:/assets/demonjiimg/effect/绿爆.png
|
||||||
|
total_frames:7
|
||||||
|
alpha:1
|
||||||
|
frame_width:98
|
||||||
|
frame_height:98
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameEnd:6
|
||||||
|
animateFrameSpeed:0.22
|
||||||
|
|
||||||
|
[effect_光]
|
||||||
|
attachedToUnit:false
|
||||||
|
liveAfterAttachedDies:false
|
||||||
|
life:15
|
||||||
|
image:ROOT:/assets/demonjiimg/effect/光.png
|
||||||
|
priority:verylow
|
||||||
|
color:#FFFF00
|
||||||
|
scaleFrom:0.22
|
||||||
|
scaleTo:0.22
|
||||||
|
alpha:0.8
|
||||||
|
|
||||||
|
[effect_等离子爆炸1]
|
||||||
|
attachedToUnit:false
|
||||||
|
life:60
|
||||||
|
image:ROOT:/assets/demonjiimg/effect/等离子爆炸1.png
|
||||||
|
priority:critical
|
||||||
|
scaleFrom:1.3
|
||||||
|
scaleTo:1.3
|
||||||
|
total_frames:11
|
||||||
|
animateFrameSpeed:0.5
|
||||||
|
animateFrameStart:0
|
||||||
|
animateFrameEnd:10
|
||||||
|
dirOffsetRandom:360
|
||||||
|
|
||||||
|
[effect_播放音效爆炸]
|
||||||
|
life:60
|
||||||
|
alsoPlaySound:ROOT:sound/.爆炸.ogg
|
||||||
|
priority:critical
|
||||||
|
fadeOut:true
|
||||||
|
fadeInTime:0
|
||||||
|
scaleFrom:1
|
||||||
|
scaleTo:1
|
||||||
|
total_frames:1
|
||||||
|
alpha:1
|
||||||
|
image:ROOT:/assets/demonjiimg/effect/空.png
|
71
code/demonji/幻蓝炮塔/幻蓝机枪.ini
Normal file
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@ -0,0 +1,71 @@
|
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|
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|
||||||
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[core]
|
||||||
|
fogOfWarSightRange:20
|
||||||
|
|
||||||
|
name:裂痕机枪
|
||||||
|
|
||||||
|
displayText:Sky Blue Crack Light Gun
|
||||||
|
displayDescription:-The T1 ground turret in the early stage of the Demon Ji Storm can only target the ground, and has a continuous output capability.\nᐅ[Unarmed]||[Foundation]||[Defense-Build]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕轻型机枪
|
||||||
|
displayDescription_zh:-妖姬风暴的前期T1地面炮塔,只能对地,拥有不弱的持续输出能力。\nᐅ[无甲]||[基础]||[防御建筑]
|
||||||
|
|
||||||
|
maxHp:600
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:750
|
||||||
|
buildingSelectionOffset:-10
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
showInEditor:true
|
||||||
|
#tags:冲击,建筑物,T1,作战单位
|
||||||
|
buildSpeed:30s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image:ROOT:/assets/demonjiimg/turret/.炮塔基座.png
|
||||||
|
image_turret:ROOT:/assets/demonjiimg/turret/.1.png
|
||||||
|
imageScale:1.4
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:170
|
||||||
|
shootDelay:0.25s
|
||||||
|
[turret_1]
|
||||||
|
warmup:0.15s
|
||||||
|
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||||
|
shoot_sound:ROOT:/sound/.开火3.ogg
|
||||||
|
shoot_sound_vol:0.5
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
recoilOffset:-1.2
|
||||||
|
recoilOutTime:6
|
||||||
|
recoilReturnTime:18
|
||||||
|
aimOffsetSpread:0.3
|
||||||
|
size:0
|
||||||
|
turnSpeed:1.5
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:38
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/红色能量弹.png
|
||||||
|
speed:9
|
||||||
|
life:120
|
||||||
|
drawSize:0.8
|
||||||
|
tags:常规伤害
|
||||||
|
explodeEffect:CUSTOM:绿爆
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.45
|
95
code/demonji/幻蓝炮塔/幻蓝粒子冲击炮塔.ini
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
fogOfWarSightRange:${3+(attack.maxAttackRange/20)}
|
||||||
|
|
||||||
|
name:裂痕火炮
|
||||||
|
|
||||||
|
|
||||||
|
displayText:Sky Blue Crack Lash Turret
|
||||||
|
displayDescription:-The T1 ground turret in the early stage of the Demon Ji Storm can only target the ground,It has the ability of laser penetration and can strike enemies in a straight line.\nᐅ[Lash]||[Foundation]||[Defense-Build]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕冲击炮塔
|
||||||
|
displayDescription_zh:-妖姬风暴的前期T1地面炮塔,只能对地,拥有激光穿透能力,能对一条直线的敌人进行致命打击。\nᐅ[穿透]||[基础]||[防御建筑]
|
||||||
|
|
||||||
|
|
||||||
|
maxHp:220
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:800
|
||||||
|
radius:35
|
||||||
|
isBuilding:true
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
buildingSelectionOffset:-10
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
showInEditor:true
|
||||||
|
#tags:类电磁炮,建筑物,T1,作战单位
|
||||||
|
buildSpeed:60s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
image:ROOT:/assets/demonjiimg/turret/.炮塔基座.png
|
||||||
|
image_turret:ROOT:/assets/demonjiimg/turret/.2.png
|
||||||
|
imageScale:1.5
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:300
|
||||||
|
shootDelay:4s
|
||||||
|
[turret_1]
|
||||||
|
warmup:1s
|
||||||
|
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||||
|
shoot_sound:ROOT:/sound/.开火5.ogg
|
||||||
|
shoot_sound_vol:0.5
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
recoilOffset:-3
|
||||||
|
recoilOutTime:9
|
||||||
|
recoilReturnTime:45
|
||||||
|
aimOffsetSpread:0
|
||||||
|
size:-10
|
||||||
|
turnSpeed:1.2
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
areaDamage:90
|
||||||
|
areaRadius:22
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/.2.png
|
||||||
|
speed:12
|
||||||
|
armourIgnoreAmount:60
|
||||||
|
life:180
|
||||||
|
areaHitAirAndLandAtSameTime:true
|
||||||
|
drawSize:0.8
|
||||||
|
tags:常规伤害
|
||||||
|
explodeEffect:CUSTOM:绿爆
|
||||||
|
spawnProjectilesOnExplode:2(yOffsetRelative=20)
|
||||||
|
|
||||||
|
[projectile_2]
|
||||||
|
speed:0
|
||||||
|
turnSpeed:0
|
||||||
|
life:1
|
||||||
|
drawSize:1
|
||||||
|
explodeOnEndOfLife:true
|
||||||
|
areaHitAirAndLandAtSameTime:true
|
||||||
|
areaDamage:25
|
||||||
|
areaRadius:22
|
||||||
|
targetGround:true
|
||||||
|
areaRadiusFromEdge:true
|
||||||
|
color:#FFFFF0
|
||||||
|
deflectionPower:-1
|
||||||
|
explodeEffect:CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:绿爆
|
||||||
|
spawnProjectilesOnCreate:2(yOffsetRelative=20,recursionLimit=30)
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.2
|
||||||
|
maxEachBase:5
|
92
code/demonji/幻蓝破浪者/.破浪.ini
Normal file
|
@ -0,0 +1,92 @@
|
||||||
|
[core]
|
||||||
|
name:破浪
|
||||||
|
|
||||||
|
displayText:Sky Blue Breaker Wave
|
||||||
|
displayDescription:-A powerful unit in the Demon Ji Sea that launches two missiles to cause high damage to the enemy\n- [unarmed]||[Basic]||[Attack-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝破浪者
|
||||||
|
displayDescription_zh:-妖姬海军中的强力单位,发射两枚导弹对敌方造成高额伤害\n[无甲]||[基础]||[作战单元]
|
||||||
|
|
||||||
|
tags:破浪,无甲,T1,海,作战单位
|
||||||
|
maxHp:300
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
radius:12
|
||||||
|
buildSpeed:18s
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
teamColorsOnTurret:true
|
||||||
|
splastEffect:true
|
||||||
|
total_frames:1
|
||||||
|
imageScale:0.5
|
||||||
|
image:ROOT:/assets/demonjiimg/seat1/幻蓝破浪者.png
|
||||||
|
image_wreak:NONE
|
||||||
|
image_turret:NONE
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
maxAttackRange:194
|
||||||
|
shootDelay:2.8s
|
||||||
|
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
|
||||||
|
x:-12
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
turnSpeed:3
|
||||||
|
turnSpeedAcceleration:0.09
|
||||||
|
recoilOffset:-1
|
||||||
|
recoilOutTime:4
|
||||||
|
recoilReturnTime:20
|
||||||
|
shoot_flame:CUSTOM:粒子0*9
|
||||||
|
aimOffsetSpread:0
|
||||||
|
size:0
|
||||||
|
warmup:0.5s
|
||||||
|
chargeEffectImage:ROOT:/assets/demonjiimg/effect/充能1.png
|
||||||
|
canShoot:true
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
x:12
|
||||||
|
y:0
|
||||||
|
copyFrom:1
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
speed:4
|
||||||
|
targetSpeed:6
|
||||||
|
targetSpeedAcceleration:0.15
|
||||||
|
life:80
|
||||||
|
drawSize:1
|
||||||
|
directDamage:110
|
||||||
|
trailEffect:true
|
||||||
|
wobbleAmplitude:1
|
||||||
|
wobbleFrequency:30
|
||||||
|
|
||||||
|
autoTargetingOnDeadTarget:true
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
tags:常规伤害
|
||||||
|
image:ROOT:/assets/demonjiimg/bullet/小型导弹.png
|
||||||
|
explodeEffect:CUSTOM:粒子2*12,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
explodeEffectOnShield:CUSTOM:粒子2*6,CUSTOM:粒子0*2,CUSTOM:绿爆
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:WATER
|
||||||
|
moveSpeed:1.68
|
||||||
|
maxTurnSpeed:1.5
|
||||||
|
reverseSpeedPercentage:0
|
||||||
|
turnAcceleration:0.04
|
||||||
|
moveAccelerationSpeed:0.012
|
||||||
|
moveSlidingMode:true
|
||||||
|
moveDecelerationSpeed:0.05
|
||||||
|
|
75
code/demonji/幻蓝裂痕/.幻蓝重构蚁.ini
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
|
||||||
|
[core]
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
name:幻蓝重构蚁
|
||||||
|
|
||||||
|
displayText:Sky Blue Crack ReBuild Tool Ant
|
||||||
|
displayDescription:-Weak\n-Responsible for the DemonJi queen\n-Not attacking\n-Amphibious\n-"The largest number of ants in the ant colony is workers, and the hardest ones are workers. They build nests and devote their short lives to the nests and queens"\nᐅ[Unarmed]||[Foundation]||[Build-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕重构工蚁
|
||||||
|
displayDescription_zh:-弱小\n-负责妖姬的构造\n-不攻击\n-两栖\n-"蚁群中数量最多的是工蚁,最辛苦的也是工蚁,它们构建巢穴,把短暂的一生都献给巢穴和蚁后"\nᐅ[无甲]||[基础]||[建造单元]
|
||||||
|
|
||||||
|
price:300
|
||||||
|
tags:幻蓝重构蚁,无甲,T1,作战单元
|
||||||
|
maxHp:190
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
buildSpeed:9s
|
||||||
|
radius:10
|
||||||
|
fogOfWarSightRange:12
|
||||||
|
|
||||||
|
|
||||||
|
#建造块
|
||||||
|
|
||||||
|
canReclaimResources:true
|
||||||
|
canRepairBuildings:true
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#从此开始写能造/被造
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
total_frames: 1
|
||||||
|
image:ROOT:/assets/demonjiimg/skybluedied/.1.png
|
||||||
|
image_wreak:NONE
|
||||||
|
imageScale:1
|
||||||
|
image_turret: NONE
|
||||||
|
#scaleImagesTo 20
|
||||||
|
#scaleTurretImagesTo 9
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
lock_body_rotation_with_main_turret: true
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
|
||||||
|
#dustEffect true
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
turretRotateWithBody: false
|
||||||
|
|
||||||
|
canAttack: false
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: OVER_CLIFF_WATER
|
||||||
|
moveSpeed: 1.0
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.06
|
||||||
|
|
||||||
|
|
||||||
|
targetHeight: 3
|
||||||
|
targetHeightDrift: 1
|
||||||
|
maxTurnSpeed: 1.7
|
||||||
|
turnAcceleration: 0.06
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
69
code/demonji/海军基地/.海军基地.ini
Normal file
|
@ -0,0 +1,69 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬海军基地
|
||||||
|
|
||||||
|
displayText:DemonJi Sea Base
|
||||||
|
displayDescription:-The Sea factory of the Demon ji Storm, which is used to manufacture the basic sea\n[Building-Unit]||[Military-Unit]
|
||||||
|
|
||||||
|
displayText_zh:幻蓝裂痕海军基地
|
||||||
|
displayDescription_zh:-妖姬的海军制造厂,用于制造基础的海军\n[建筑单位]||[军事单位]
|
||||||
|
|
||||||
|
maxHp:1000
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
showInEditor:true
|
||||||
|
tags:海军基地,建筑物,T1
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
#[canBuild_1]
|
||||||
|
#name:先锋
|
||||||
|
#pos:1
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
image_offsetY:0
|
||||||
|
image:ROOT:/assets/demonjiimg/seabase/.1.png
|
||||||
|
imageScale:0.9
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: WATER
|
||||||
|
moveSpeed: 1.2
|
||||||
|
moveAccelerationSpeed: 0.03
|
||||||
|
moveDecelerationSpeed: 0.08
|
||||||
|
|
||||||
|
|
||||||
|
targetHeight: 4
|
||||||
|
targetHeightDrift: 1.5
|
||||||
|
|
||||||
|
maxTurnSpeed: 3.7
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 181
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.45
|
48
code/demonji/空军基地/.空军基地.ini
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬空军基地
|
||||||
|
displayDescription:-妖姬的空军制造厂,用于制造基础的空军\n[建筑单位]||[军事单位]
|
||||||
|
maxHp:1000
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:0,-1,1,1
|
||||||
|
constructionFootprint:0,-1,1,1
|
||||||
|
|
||||||
|
buildingToFootprintOffsetX:20
|
||||||
|
buildingToFootprintOffsetY:20
|
||||||
|
|
||||||
|
|
||||||
|
showInEditor:true
|
||||||
|
tags:空军基地,建筑物,T1
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
|
||||||
|
#可建造_1_名称:
|
||||||
|
#可建造_1_排序:1
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
image_offsetY:-15
|
||||||
|
image:ROOT:/assets/demonjiimg/airbase/.1.png
|
||||||
|
imageScale:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.45
|
50
code/demonji/陆军基地/.陆军基地.ini
Normal file
|
@ -0,0 +1,50 @@
|
||||||
|
|
||||||
|
|
||||||
|
[core]
|
||||||
|
|
||||||
|
name:妖姬陆军基地
|
||||||
|
displayDescription:-妖姬的陆军制造厂,用于制造基础的陆军\n[建筑单位]||[军事单位]
|
||||||
|
maxHp:1000
|
||||||
|
mass:${core.maxHp*10}
|
||||||
|
price:1000
|
||||||
|
buildingSelectionOffset:0
|
||||||
|
radius:30
|
||||||
|
isBuilding:true
|
||||||
|
footprint:0,-1,1,1
|
||||||
|
constructionFootprint:0,-1,1,1
|
||||||
|
|
||||||
|
buildingToFootprintOffsetX:20
|
||||||
|
buildingToFootprintOffsetY:20
|
||||||
|
|
||||||
|
|
||||||
|
showInEditor:true
|
||||||
|
tags:陆军基地,建筑物,T1
|
||||||
|
buildSpeed:20s
|
||||||
|
|
||||||
|
|
||||||
|
#引用文件
|
||||||
|
copyFrom:ROOT:/code/demonji/public/.效果.ini
|
||||||
|
|
||||||
|
|
||||||
|
#工厂建造单位
|
||||||
|
#[canBuild_1]
|
||||||
|
#name:徒行,倾泄,角斗士
|
||||||
|
#pos:1
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
|
||||||
|
image_offsetY:-15
|
||||||
|
image:ROOT:/assets/demonjiimg/landbase/.1.png
|
||||||
|
imageScale:1
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:BUILDING
|
||||||
|
|
||||||
|
[ai]
|
||||||
|
buildPriority:0.45
|
|
@ -47,7 +47,7 @@ nanoRepairSpeed: 0.8
|
||||||
nanoBuildSpeed: 0.8
|
nanoBuildSpeed: 0.8
|
||||||
|
|
||||||
[canBuild_1]
|
[canBuild_1]
|
||||||
name: reclaim,MagicDragonLand,GRC,循环序列,MAB,MSB,热流塔
|
name: reclaim,MagicDragonLand,GRC,循环序列,MAB,MSB,热流塔,模块化炮塔底座
|
||||||
pos: 1
|
pos: 1
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
|
|
|
@ -34,7 +34,7 @@ nanoRepairSpeed: 0.8
|
||||||
nanoBuildSpeed: 0.8
|
nanoBuildSpeed: 0.8
|
||||||
|
|
||||||
[canBuild_1]
|
[canBuild_1]
|
||||||
name: reclaim,MagicDragonLand,循环序列,GRC,MAB,MSB,热流塔
|
name: reclaim,MagicDragonLand,循环序列,GRC,MAB,MSB,热流塔,模块化炮塔底座
|
||||||
pos: 1
|
pos: 1
|
||||||
|
|
||||||
[graphics]
|
[graphics]
|
||||||
|
|
75
code/magicdragon/模块化中心/核心-[非空白插槽].ini
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
[core]
|
||||||
|
dont_load:true
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
#price: 2
|
||||||
|
price: 1000
|
||||||
|
tags: 非空白插槽
|
||||||
|
#标签和核心3的要一致
|
||||||
|
showInEditor: false
|
||||||
|
maxHp: 3000
|
||||||
|
mass: 10000
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 0.0002
|
||||||
|
radius: 15
|
||||||
|
displayRadius:12
|
||||||
|
fogOfWarSightRange:5
|
||||||
|
transportSlotsNeeded: 1
|
||||||
|
isBio: false
|
||||||
|
softCollisionOnAll: 3
|
||||||
|
showOnMinimap: false
|
||||||
|
#canNotBeDirectlyAttacked: true
|
||||||
|
isUnrepairableUnit: true
|
||||||
|
ignoreInUnitCapCalculation: true
|
||||||
|
disableDeathOnZeroHp: true
|
||||||
|
isUnselectable: true
|
||||||
|
isUnselectableAsTarget: false
|
||||||
|
selfRegenRate: 1
|
||||||
|
selfBuildRate: 0.001
|
||||||
|
[hiddenAction_convertOnDeath]
|
||||||
|
autoTriggerOnEvent: tookDamage
|
||||||
|
requireConditional: if self.hp(lessThan=1)
|
||||||
|
convertTo: EmptyS
|
||||||
|
#上方Empty实际上就是核心2-空白插槽。
|
||||||
|
setBuilt:1
|
||||||
|
[action_reclaim]
|
||||||
|
buildSpeed: 3s
|
||||||
|
text: Reclaim Slot
|
||||||
|
text_zh: 回收模块
|
||||||
|
description: -Free up slot for another turret type.\n-Returns ${core.price * 0.8} credits
|
||||||
|
description_zh: -为其他的模块而释放此插槽\n-返还 ${core.price * 0.8} 资金
|
||||||
|
convertTo: EmptyS
|
||||||
|
#和上面那个一样
|
||||||
|
addResources: ${core.price * 0.5}
|
||||||
|
#一种新的变量,目前我不知道是否可用于全局资源。
|
||||||
|
iconExtraImage: SHARED:icon_sell_top.png
|
||||||
|
iconExtraColor: #AAFFFFFF
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
image: SHARED:blank.png
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: NONE
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:3
|
||||||
|
shadowOffsetY:3
|
||||||
|
teamColorsOnTurret: false
|
||||||
|
teamColoringMode: disabled
|
||||||
|
icon_zoomed_out_neverShow: true
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
turretSize: 30
|
||||||
|
turretTurnSpeed: 2
|
||||||
|
maxAttackRange: 1
|
||||||
|
shootDelay: 85
|
||||||
|
[movement]
|
||||||
|
movementType: OVER_CLIFF_WATER
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0
|
||||||
|
moveDecelerationSpeed: 0
|
||||||
|
targetHeight: 0
|
||||||
|
targetHeightDrift: 0
|
||||||
|
reverseSpeedPercentage:1
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0
|
81
code/magicdragon/模块化中心/核心2-空白插槽.ini
Normal file
|
@ -0,0 +1,81 @@
|
||||||
|
[core]
|
||||||
|
name: EmptyS
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
#price: 2
|
||||||
|
price: 1000
|
||||||
|
tags: 空白插槽
|
||||||
|
showInEditor: false
|
||||||
|
displayText: Empty
|
||||||
|
displayText_zh: 空闲插槽
|
||||||
|
displayDescription: Select a turret to build here
|
||||||
|
displayDescription_zh: -在此组装一个模块
|
||||||
|
maxHp: 3000
|
||||||
|
#don't keep damage
|
||||||
|
selfRegenRate:3000
|
||||||
|
mass: 90000
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 0.0002
|
||||||
|
radius: 20
|
||||||
|
fogOfWarSightRange:5
|
||||||
|
transportSlotsNeeded: 1
|
||||||
|
softCollisionOnAll: 3
|
||||||
|
canNotBeDirectlyAttacked: true
|
||||||
|
isUnrepairableUnit: true
|
||||||
|
showOnMinimap: false
|
||||||
|
ignoreInUnitCapCalculation: true
|
||||||
|
isUnselectable: true
|
||||||
|
disableDeathOnZeroHp: true
|
||||||
|
[template_组装模块]
|
||||||
|
text: Add
|
||||||
|
text_zh: 组装
|
||||||
|
textAddUnitName: ${section.convertTo}
|
||||||
|
descriptionAddFromUnit: ${section.convertTo}
|
||||||
|
descriptionAddUnitStats: ${section.convertTo}
|
||||||
|
isActive: if self.queueSize(empty=true)
|
||||||
|
setBuilt:0
|
||||||
|
buildSpeed: 0s
|
||||||
|
[action_组装碧绿模块核心]
|
||||||
|
@copyFromSection: template_组装模块
|
||||||
|
buildSpeed: 4s
|
||||||
|
convertTo: 碧绿炮塔
|
||||||
|
#在这里定义单位
|
||||||
|
price: 1800
|
||||||
|
[action_组装音波模块核心]
|
||||||
|
@copyFromSection: template_组装模块
|
||||||
|
buildSpeed: 4s
|
||||||
|
convertTo: 超音波塔
|
||||||
|
#在这里定义单位
|
||||||
|
price: 1500
|
||||||
|
[graphics]
|
||||||
|
drawLayer: experimentals
|
||||||
|
total_frames: 1
|
||||||
|
image: SHARED:blank.png
|
||||||
|
image_wreak: NONE
|
||||||
|
image_turret: NONE
|
||||||
|
image_shadow: NONE
|
||||||
|
shadowOffsetX:3
|
||||||
|
shadowOffsetY:3
|
||||||
|
icon_zoomed_out_neverShow: true
|
||||||
|
[attack]
|
||||||
|
canAttack: false
|
||||||
|
canAttackFlyingUnits: true
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
turretSize: 30
|
||||||
|
turretTurnSpeed: 2
|
||||||
|
maxAttackRange: 1
|
||||||
|
shootDelay: 85
|
||||||
|
[movement]
|
||||||
|
movementType: OVER_CLIFF_WATER
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0
|
||||||
|
moveDecelerationSpeed: 0
|
||||||
|
targetHeight: 0
|
||||||
|
targetHeightDrift: 0
|
||||||
|
reverseSpeedPercentage:1
|
||||||
|
maxTurnSpeed: 0.6
|
||||||
|
turnAcceleration: 0.2
|
||||||
|
moveSlidingMode :false
|
||||||
|
moveIgnoringBody:false
|
||||||
|
moveSlidingDir: 45
|
||||||
|
slowDeathFall: true
|
5
code/magicdragon/模块化中心/核心3-武器附属.ini
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
[core]
|
||||||
|
dont_load:true
|
||||||
|
copyFrom: 核心-[非空白插槽].ini
|
||||||
|
tags:非空白插槽,空白插槽
|
||||||
|
#这个ini主要用于需要组装的单位上面,在组装单位上面必须copyFrom它。
|
111
code/magicdragon/模块化中心/碧绿炮塔.ini
Normal file
|
@ -0,0 +1,111 @@
|
||||||
|
[core]
|
||||||
|
name:碧绿炮塔
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
copyFrom: 核心3-武器附属.ini
|
||||||
|
price:1800
|
||||||
|
maxHp:450
|
||||||
|
mass:9000
|
||||||
|
techLevel:1
|
||||||
|
buildSpeed:0.001
|
||||||
|
#availableInDemo:true
|
||||||
|
constructionFootprint:-1,-1,1,1
|
||||||
|
footprint:-1,-1,1,1
|
||||||
|
generation_credits:1
|
||||||
|
generation_delay:240
|
||||||
|
radius:35
|
||||||
|
#displayRadius:25
|
||||||
|
isBio:false
|
||||||
|
isBuilding:true
|
||||||
|
selfBuildRate:0.001
|
||||||
|
|
||||||
|
displayText: Magic Green Tower
|
||||||
|
displayText_zh: 碧绿炮塔
|
||||||
|
|
||||||
|
displayDescription:Can only attack ground units.\n-Lasts laser damage continuously.\n-Excellent effect on single. \n-However,it needs energy.\n-When the energy is exhausted,it needs to be automatically charged before use.
|
||||||
|
displayDescription_zh:只能攻击地面单位,持续激光伤害,对单效果极好。但需要能量,能量耗尽需要自动充能后使用。
|
||||||
|
|
||||||
|
energyMax:1
|
||||||
|
energyRegen:0.00025
|
||||||
|
disableAllUnitCollisions:true
|
||||||
|
showInEditor:false
|
||||||
|
showOnMinimap:false
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:4
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/碧绿炮塔.png
|
||||||
|
image_turret:NONE
|
||||||
|
image_wreak:NONE
|
||||||
|
scaleImagesTo:45
|
||||||
|
#scaleTurretImagesTo:40
|
||||||
|
#AUTO
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start: 0
|
||||||
|
animation_idle_end: 3
|
||||||
|
animation_idle_speed: 25
|
||||||
|
|
||||||
|
animation_attack_start: 0
|
||||||
|
animation_attack_end: 2
|
||||||
|
animation_attack_speed: 25
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
isFixedFiring:true
|
||||||
|
canAttack:true
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:true
|
||||||
|
turretSize:30
|
||||||
|
turretTurnSpeed:1
|
||||||
|
maxAttackRange:190
|
||||||
|
shootDelay:30
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
projectile:1
|
||||||
|
canAttackFlyingUnits:true
|
||||||
|
canAttackLandUnits:true
|
||||||
|
canAttackUnderwaterUnits:false
|
||||||
|
#delay:0.2
|
||||||
|
shoot_light:#AAD0CA
|
||||||
|
delay:0.05s
|
||||||
|
shouldResetTurret:true
|
||||||
|
size:25
|
||||||
|
energyUsage:0.01
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage:1
|
||||||
|
armourIgnoreAmount:25
|
||||||
|
life:6
|
||||||
|
#speed:1
|
||||||
|
frame:15
|
||||||
|
drawSize:1
|
||||||
|
areaDamage:30
|
||||||
|
areaRadius:60
|
||||||
|
#targetSpeed:3
|
||||||
|
deflectionPower:-1
|
||||||
|
instant:true
|
||||||
|
laserEffect:true
|
||||||
|
instantReuseLast_alsoChangeTurretAim:true
|
||||||
|
instantReuseLast:true
|
||||||
|
moveWithParent:true
|
||||||
|
beamImage:SHARED:beam1.png
|
||||||
|
beamImageEnd:SHARED:beam1_end.png
|
||||||
|
beamImageStart:SHARED:beam1_start.png
|
||||||
|
beamImageOffsetRate:0.6
|
||||||
|
sweepOffsetFromTargetRadius:0.5
|
||||||
|
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: AIR
|
||||||
|
moveSpeed: 1.1
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
maxTurnSpeed: 1.3
|
||||||
|
turnAcceleration: 0.05
|
||||||
|
moveSlidingMode :true
|
||||||
|
moveIgnoringBody:true
|
||||||
|
moveSlidingDir: 45
|
112
code/magicdragon/模块化中心/音塔.ini
Normal file
|
@ -0,0 +1,112 @@
|
||||||
|
|
||||||
|
[core]
|
||||||
|
name: 超音波塔
|
||||||
|
copyFrom: 核心3-武器附属.ini
|
||||||
|
class: CustomUnitMetadata
|
||||||
|
price: 800
|
||||||
|
maxHp: 300
|
||||||
|
mass: 9000
|
||||||
|
|
||||||
|
footprint: -1,-1,1,1
|
||||||
|
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint: -1,-1,1,1
|
||||||
|
|
||||||
|
|
||||||
|
techLevel: 1
|
||||||
|
buildSpeed: 0.001
|
||||||
|
#availableInDemo: true
|
||||||
|
|
||||||
|
#generation_credits: 20
|
||||||
|
#generation_delay: 30
|
||||||
|
|
||||||
|
radius: 35
|
||||||
|
#displayRadius: 25
|
||||||
|
isBio:false
|
||||||
|
isBuilding: true
|
||||||
|
|
||||||
|
selfBuildRate:0.001
|
||||||
|
|
||||||
|
displayText: Magic Music Tower
|
||||||
|
displayText_zh: 超音波塔
|
||||||
|
|
||||||
|
displayDescription:It can only attack ground units. It has a large attack range and causes AOE damage to the enemy.\n-The disadvantage is that the accuracy of artillery shells is not high. \n-And has weak laser interception effect and weak credits.
|
||||||
|
displayDescription_zh:只能攻击地面单位,超大的攻击范围,对敌人造成AOE伤害,缺点是炮弹精度不高。\n-并且拥有弱效的激光拦截效果和微弱的资金加成。
|
||||||
|
|
||||||
|
|
||||||
|
energyMax: 1
|
||||||
|
energyRegen: 0.0018
|
||||||
|
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames: 1
|
||||||
|
|
||||||
|
image: ROOT:/assets/magicdragonimg/modconon/LST.png
|
||||||
|
image_turret: ROOT:/assets/magicdragonimg/modconon/音塔.png
|
||||||
|
image_wreak: NONE
|
||||||
|
|
||||||
|
#scaleImagesTo: 55
|
||||||
|
#scaleTurretImagesTo: 40
|
||||||
|
|
||||||
|
#AUTO
|
||||||
|
image_shadow: AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack: true
|
||||||
|
canAttackFlyingUnits: false
|
||||||
|
canAttackLandUnits: true
|
||||||
|
canAttackUnderwaterUnits: false
|
||||||
|
|
||||||
|
turretSize: 30
|
||||||
|
turretTurnSpeed: 1
|
||||||
|
|
||||||
|
maxAttackRange: 375
|
||||||
|
shootDelay:2.5s
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
|
||||||
|
projectile: 1
|
||||||
|
#delay: 0.2s
|
||||||
|
warmup:1.5s
|
||||||
|
|
||||||
|
[turret_2]
|
||||||
|
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
canShoot: false
|
||||||
|
invisible: true
|
||||||
|
|
||||||
|
|
||||||
|
laserDefenceEnergyUse: 0.25
|
||||||
|
|
||||||
|
limitingRange:200
|
||||||
|
|
||||||
|
size:1
|
||||||
|
|
||||||
|
[projectile_1]
|
||||||
|
directDamage: 70
|
||||||
|
|
||||||
|
life: 200
|
||||||
|
#speed: 1
|
||||||
|
frame: 15
|
||||||
|
drawSize: 1
|
||||||
|
#targetSpeed: 3
|
||||||
|
areaDamage:20
|
||||||
|
areaRadius:50
|
||||||
|
trailEffect: true
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/音炮.png
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType: LAND
|
||||||
|
moveSpeed: 0
|
||||||
|
moveAccelerationSpeed: 0.01
|
||||||
|
moveDecelerationSpeed: 0.01
|
||||||
|
|
||||||
|
maxTurnSpeed: 0
|
||||||
|
turnAcceleration: 0.1
|
||||||
|
|
93
code/magicdragon/模块化中心/魔法底座.ini
Normal file
|
@ -0,0 +1,93 @@
|
||||||
|
[core]
|
||||||
|
name:模块化炮塔底座
|
||||||
|
class:CustomUnitMetadata
|
||||||
|
price:400
|
||||||
|
maxHp:400
|
||||||
|
mass:9000
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
techLevel:3
|
||||||
|
buildSpeed:1s
|
||||||
|
#availableInDemo:true
|
||||||
|
radius:35
|
||||||
|
#displayRadius:25
|
||||||
|
isBio:false
|
||||||
|
isBuilding:true
|
||||||
|
footprint: -1,-1,1,1
|
||||||
|
#used for placement, and placement of other buildings
|
||||||
|
constructionFootprint: -1,-1,1,1
|
||||||
|
|
||||||
|
displayText: Modular turret base
|
||||||
|
displayDescription: -When each forces are two defeated, the magic dragon is carrying out the technology revolutionary \n-This modular turret is the latest technology, and the turret can be integrated.
|
||||||
|
|
||||||
|
displayText_zh: 模块化炮塔底座
|
||||||
|
displayDescription_zh: -当各个势力正在两败俱伤时,魔龙正在进行科技大革命\n-这个模块化炮塔底座便是最新科技,可以将炮塔融为一体。
|
||||||
|
|
||||||
|
[graphics]
|
||||||
|
total_frames:4
|
||||||
|
image:ROOT:/assets/magicdragonimg/modconon/音座.png
|
||||||
|
image_turret:NONE
|
||||||
|
image_wreak:NONE
|
||||||
|
#scaleImagesTo:55
|
||||||
|
#scaleTurretImagesTo:40
|
||||||
|
#AUTO
|
||||||
|
image_shadow:AUTO
|
||||||
|
shadowOffsetX:1
|
||||||
|
shadowOffsetY:1
|
||||||
|
|
||||||
|
animation_idle_start: 0
|
||||||
|
animation_idle_end: 3
|
||||||
|
animation_idle_speed: 25
|
||||||
|
|
||||||
|
[attack]
|
||||||
|
canAttack:false
|
||||||
|
|
||||||
|
[movement]
|
||||||
|
movementType:LAND
|
||||||
|
moveSpeed:0
|
||||||
|
maxTurnSpeed:5
|
||||||
|
|
||||||
|
[action_插槽1]
|
||||||
|
@define slotId: 1
|
||||||
|
buildSpeed: 0s
|
||||||
|
#text: Slot ${slotId}
|
||||||
|
text: [
|
||||||
|
textAddUnitName: unitRef self.attachment(slot="单位插槽${slotId}")
|
||||||
|
textPostFix: ]
|
||||||
|
descriptionAddFromUnit: unitRef self.attachment(slot="单位插槽${slotId}")
|
||||||
|
descriptionAddUnitStats: unitRef self.attachment(slot="单位插槽${slotId}")
|
||||||
|
addResources: unsetFlag=1, setFlag=${slotId}
|
||||||
|
#注意unsetFlag=1-3,相当于最多3个模块。如果需要更多就加大。比如25个,就是unsetFlag=1-25
|
||||||
|
isGuiBlinking: if self.hasFlag(id=${slotId})
|
||||||
|
displayType: action
|
||||||
|
unitShownInUI: unitRef self.attachment(slot="单位插槽${slotId}")
|
||||||
|
#其他代码直接复制就是了
|
||||||
|
iconExtraIsVisible: if self.hasFlag(id=${slotId})
|
||||||
|
iconExtraImage: ROOT:/assets/magicdragonimg/modconon/UI.png
|
||||||
|
#设置选择的素材图
|
||||||
|
|
||||||
|
[attachment_单位插槽1]
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
#idleDir:-60
|
||||||
|
idleDir:0
|
||||||
|
idleDirReversing:0
|
||||||
|
onCreateSpawnUnitOf:EmptyS
|
||||||
|
#指向核心2.ini
|
||||||
|
addTransportedUnits: true
|
||||||
|
setDrawLayerOnTop: true
|
||||||
|
lockLegMovement:false
|
||||||
|
canBeAttackedAndDamaged: true
|
||||||
|
isUnselectable: false
|
||||||
|
showAllActionsFrom:if self.hasFlag(id=1)
|
||||||
|
#注意后面的id
|
||||||
|
#resetRotationWhenNotAttacking:true
|
||||||
|
lockRotation: true
|
||||||
|
createIncompleteIfParentIs: false
|
||||||
|
redirectDamageToParent: true
|
||||||
|
redirectDamageToParent_shieldOnly: true
|
||||||
|
|
||||||
|
[turret_1]
|
||||||
|
x:0
|
||||||
|
y:0
|
||||||
|
showRangeUIGuide:true
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
; [action_升级]
|
#[action_升级]
|
||||||
; price:7500
|
#price:7500
|
||||||
; text:Upgrade
|
#text:Upgrade
|
||||||
; text_zh:升级
|
#text_zh:升级
|
||||||
; description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
#description:Upgrade the core to level 2\n-get more funds\n-more health\n-upgrade time: 25s
|
||||||
; description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:35s
|
#description_zh:将核心升级到2级\n-获得更多的资金\n-更多的血量\n-升级时间:35s
|
||||||
; allowMultipleInQueue:false
|
#allowMultipleInQueue:false
|
||||||
; buildSpeed:35s
|
#buildSpeed:35s
|
||||||
; convertTo:GRC2
|
#convertTo:GRC2
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: GRC
|
name: GRC
|
||||||
|
@ -127,7 +127,6 @@ xOffsetRelativeRandom: 1
|
||||||
yOffsetRelativeRandom: 1
|
yOffsetRelativeRandom: 1
|
||||||
xSpeedAbsoluteRandom:0.05
|
xSpeedAbsoluteRandom:0.05
|
||||||
ySpeedAbsoluteRandom:0.1
|
ySpeedAbsoluteRandom:0.1
|
||||||
atmospheric: true
|
|
||||||
|
|
||||||
[action_M5s]
|
[action_M5s]
|
||||||
autoTrigger: true
|
autoTrigger: true
|
||||||
|
@ -157,7 +156,6 @@ drawSize:0.1
|
||||||
deflectionPower:-1
|
deflectionPower:-1
|
||||||
shouldRevealFog:true
|
shouldRevealFog:true
|
||||||
|
|
||||||
trailEffect: true
|
|
||||||
trailEffect: CUSTOM:HiFiMan
|
trailEffect: CUSTOM:HiFiMan
|
||||||
trailEffectRate: 12
|
trailEffectRate: 12
|
||||||
|
|
||||||
|
|
|
@ -245,13 +245,13 @@ lightSize: 0.3
|
||||||
|
|
||||||
[movement]
|
[movement]
|
||||||
movementType: AIR
|
movementType: AIR
|
||||||
moveSpeed: 0.2
|
moveSpeed: 0.7
|
||||||
moveAccelerationSpeed: 0.025
|
moveAccelerationSpeed: 0.5
|
||||||
moveDecelerationSpeed: 0.025
|
moveDecelerationSpeed: 0.5
|
||||||
landOnGround:true
|
landOnGround:true
|
||||||
reverseSpeedPercentage:0
|
reverseSpeedPercentage:0
|
||||||
|
|
||||||
maxTurnSpeed: 0.3
|
maxTurnSpeed: 0.5
|
||||||
turnAcceleration: 0.03
|
turnAcceleration: 0.03
|
||||||
|
|
||||||
targetHeight: 50
|
targetHeight: 50
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
; [action_外包]
|
#[action_外包]
|
||||||
; autoTrigger: if not self.resource(type='旧日自动计划',lessThan=1)
|
#autoTrigger: if not self.resource(type='旧日自动计划',lessThan=1)
|
||||||
; convertTo:airFactoryT6
|
#convertTo:airFactoryT6
|
||||||
; isVisible:false
|
#isVisible:false
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: airFactory
|
name: airFactory
|
||||||
|
|
|
@ -55,7 +55,7 @@ animateFrameStart:0
|
||||||
animateFrameEnd:7
|
animateFrameEnd:7
|
||||||
animateFrameSpeed:0.3
|
animateFrameSpeed:0.3
|
||||||
color:#5DFF46
|
color:#5DFF46
|
||||||
alsoPlaySound:.光柱1.ogg
|
#alsoPlaySound:.光柱1.ogg
|
||||||
|
|
||||||
[effect_光柱2]
|
[effect_光柱2]
|
||||||
life:60
|
life:60
|
||||||
|
|
|
@ -121,7 +121,7 @@ x:0
|
||||||
y:0
|
y:0
|
||||||
idleDir:0
|
idleDir:0
|
||||||
projectile:1
|
projectile:1
|
||||||
shoot_sound:.发射.ogg:2.5
|
shoot_sound:.发射.ogg:0.4
|
||||||
shoot_flame:CUSTOM:粒子*40
|
shoot_flame:CUSTOM:粒子*40
|
||||||
turnSpeed:999
|
turnSpeed:999
|
||||||
turnSpeedAcceleration:999
|
turnSpeedAcceleration:999
|
||||||
|
@ -166,7 +166,7 @@ description_zh:永眠的梦想与残酷的理想
|
||||||
|
|
||||||
buildSpeed:0s
|
buildSpeed:0s
|
||||||
alsoTriggerAction:一
|
alsoTriggerAction:一
|
||||||
playSoundGlobally:.1C.ogg:2.2
|
#playSoundGlobally:.1C.ogg:0.4
|
||||||
|
|
||||||
[attachment_1]
|
[attachment_1]
|
||||||
x:0
|
x:0
|
||||||
|
@ -264,12 +264,12 @@ temporarilyAddTags:已开火过
|
||||||
addActionCooldownTime:60s
|
addActionCooldownTime:60s
|
||||||
text:妖姬风暴
|
text:妖姬风暴
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
isLocked:if self.isControlledByAI()
|
buildSpeed:3s
|
||||||
buildSpeed:10s
|
|
||||||
alsoQueueAction:永眠
|
alsoQueueAction:永眠
|
||||||
playSoundGlobally:.瞄准.ogg:2.2
|
#playSoundGlobally:.瞄准.ogg:0.6
|
||||||
iconExtraImage:ROOT:/assets/public/demonji-galaxysr.png
|
iconExtraImage:ROOT:/assets/public/demonji-galaxysr.png
|
||||||
convertTo:tank
|
convertTo:tank
|
||||||
|
isLocked:true
|
||||||
whenBuilding_triggerAction:妖姬显示
|
whenBuilding_triggerAction:妖姬显示
|
||||||
attachments_deleteNumUnits:20
|
attachments_deleteNumUnits:20
|
||||||
ai_isHighPriority:true
|
ai_isHighPriority:true
|
||||||
|
@ -284,9 +284,9 @@ text:MagicDragon
|
||||||
text_zh:魔龙古国
|
text_zh:魔龙古国
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
isLocked:if self.isControlledByAI()
|
isLocked:if self.isControlledByAI()
|
||||||
buildSpeed:10s
|
buildSpeed:6s
|
||||||
alsoQueueAction:永眠
|
alsoQueueAction:永眠
|
||||||
playSoundGlobally:.瞄准.ogg:2.2
|
#playSoundGlobally:.瞄准.ogg:0.7
|
||||||
iconExtraImage:ROOT:/assets/public/magicdragon-galaxysr.png
|
iconExtraImage:ROOT:/assets/public/magicdragon-galaxysr.png
|
||||||
convertTo:遗落之龙
|
convertTo:遗落之龙
|
||||||
whenBuilding_triggerAction:魔龙显示
|
whenBuilding_triggerAction:魔龙显示
|
||||||
|
@ -305,7 +305,7 @@ showMessageToAllPlayers:WARNING: Wrong Fate, the Magic dragon ancient country co
|
||||||
# isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
# isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
# isLocked:if self.isControlledByAI()
|
# isLocked:if self.isControlledByAI()
|
||||||
# alsoQueueAction:永眠
|
# alsoQueueAction:永眠
|
||||||
# playSoundGlobally:.瞄准.ogg:2.2
|
# playSoundGlobally:.瞄准.ogg:0.6
|
||||||
# iconExtraImage:ROOT:/assets/public/intellbug_empire.png
|
# iconExtraImage:ROOT:/assets/public/intellbug_empire.png
|
||||||
# convertTo:tank
|
# convertTo:tank
|
||||||
# whenBuilding_triggerAction:智虫显示
|
# whenBuilding_triggerAction:智虫显示
|
||||||
|
@ -323,9 +323,9 @@ text:Old Sun God
|
||||||
text_zh:旧日神教
|
text_zh:旧日神教
|
||||||
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
|
||||||
isLocked:if self.isControlledByAI()
|
isLocked:if self.isControlledByAI()
|
||||||
buildSpeed:10s
|
buildSpeed:6s
|
||||||
alsoQueueAction:永眠
|
alsoQueueAction:永眠
|
||||||
playSoundGlobally:.瞄准.ogg:2.2
|
#playSoundGlobally:.瞄准.ogg:0.6
|
||||||
iconExtraImage:ROOT:/assets/public/oldsun-galaxysr.png
|
iconExtraImage:ROOT:/assets/public/oldsun-galaxysr.png
|
||||||
convertTo:拉莱耶试用型中介系统
|
convertTo:拉莱耶试用型中介系统
|
||||||
whenBuilding_triggerAction:旧日显示
|
whenBuilding_triggerAction:旧日显示
|
||||||
|
@ -486,7 +486,7 @@ image:.寰宇冲击波.png
|
||||||
total_frames:1
|
total_frames:1
|
||||||
alpha:2
|
alpha:2
|
||||||
alwayStartDirAtZero:true
|
alwayStartDirAtZero:true
|
||||||
alsoPlaySound:.爆炸.ogg:2.9
|
#alsoPlaySound:.爆炸.ogg:0.4
|
||||||
|
|
||||||
[effect_震慑1]
|
[effect_震慑1]
|
||||||
life:30
|
life:30
|
||||||
|
|
|
@ -14,7 +14,7 @@ showMessageToPlayer_zh:'永眠之梦控制终端'已启动,正在构建环境,
|
||||||
#spawnEffects:CUSTOM:背景渲染
|
#spawnEffects:CUSTOM:背景渲染
|
||||||
|
|
||||||
[hiddenAction_二]
|
[hiddenAction_二]
|
||||||
buildSpeed:3s
|
buildSpeed:0.2s
|
||||||
attachments_addNewUnits:.环圈
|
attachments_addNewUnits:.环圈
|
||||||
alsoQueueAction:三
|
alsoQueueAction:三
|
||||||
#alsoTriggerAction:四柱1
|
#alsoTriggerAction:四柱1
|
||||||
|
@ -22,28 +22,28 @@ showMessageToPlayer:The first level platform was launched with a progress of 25%
|
||||||
showMessageToPlayer_zh:开始展开一级平台,进度25%。
|
showMessageToPlayer_zh:开始展开一级平台,进度25%。
|
||||||
|
|
||||||
[hiddenAction_三]
|
[hiddenAction_三]
|
||||||
buildSpeed:3s
|
buildSpeed:0.2s
|
||||||
attachments_addNewUnits:.光柱
|
attachments_addNewUnits:.光柱
|
||||||
showMessageToPlayer:The construction of the 'Dream Control Terminal' has been completed, and the camp environment is being deployed, with a progress of 35%.
|
showMessageToPlayer:The construction of the 'Dream Control Terminal' has been completed, and the camp environment is being deployed, with a progress of 35%.
|
||||||
showMessageToPlayer_zh:'永眠之梦控制终端'构建完毕,正在部署阵营环境,进度35%。
|
showMessageToPlayer_zh:'永眠之梦控制终端'构建完毕,正在部署阵营环境,进度35%。
|
||||||
alsoQueueAction:四
|
alsoQueueAction:四
|
||||||
|
|
||||||
[hiddenAction_四]
|
[hiddenAction_四]
|
||||||
buildSpeed:3s
|
buildSpeed:0.2s
|
||||||
attachments_addNewUnits:.反环圈
|
attachments_addNewUnits:.反环圈
|
||||||
showMessageToPlayer:Expand the secondary platform to read camp data information!Progress:45%!
|
showMessageToPlayer:Expand the secondary platform to read camp data information!Progress:45%!
|
||||||
showMessageToPlayer_zh:展开二级平台,读取阵营数据信息!进度:45%!
|
showMessageToPlayer_zh:展开二级平台,读取阵营数据信息!进度:45%!
|
||||||
alsoQueueAction:五
|
alsoQueueAction:五
|
||||||
|
|
||||||
[hiddenAction_五]
|
[hiddenAction_五]
|
||||||
buildSpeed:3s
|
buildSpeed:0.2s
|
||||||
attachments_addNewUnits:.平台3
|
attachments_addNewUnits:.平台3
|
||||||
showMessageToPlayer:Unfold the of Magic Stars, and deployment is under way.Progress: 70%
|
showMessageToPlayer:Unfold the of Magic Stars, and deployment is under way.Progress: 70%
|
||||||
showMessageToPlayer_zh:展开幻星之环,正在进行部署……进度:70%
|
showMessageToPlayer_zh:展开幻星之环,正在进行部署……进度:70%
|
||||||
alsoQueueAction:六
|
alsoQueueAction:六
|
||||||
|
|
||||||
[hiddenAction_六]
|
[hiddenAction_六]
|
||||||
buildSpeed:2s
|
buildSpeed:0.2s
|
||||||
attachments_addNewUnits:.三级平台
|
attachments_addNewUnits:.三级平台
|
||||||
showMessageToPlayer:Deploy the three-level platform, and the deployment will be completed soon!Progress: 80%
|
showMessageToPlayer:Deploy the three-level platform, and the deployment will be completed soon!Progress: 80%
|
||||||
showMessageToPlayer_zh:展开三级平台,即将部署完成!进度:80%
|
showMessageToPlayer_zh:展开三级平台,即将部署完成!进度:80%
|
||||||
|
@ -51,7 +51,7 @@ alsoQueueAction:充能完毕
|
||||||
|
|
||||||
[hiddenAction_充能完毕]
|
[hiddenAction_充能完毕]
|
||||||
attachments_addNewUnits:检测器
|
attachments_addNewUnits:检测器
|
||||||
buildSpeed:1s
|
buildSpeed:0.2s
|
||||||
showMessageToPlayer:'Dream Control Terminal' has been deployed. Please select the desired camp... Progress: 90%
|
showMessageToPlayer:'Dream Control Terminal' has been deployed. Please select the desired camp... Progress: 90%
|
||||||
showMessageToPlayer_zh:'永眠之梦控制终端'部署完毕,请您选择需要的阵营……进度:90%
|
showMessageToPlayer_zh:'永眠之梦控制终端'部署完毕,请您选择需要的阵营……进度:90%
|
||||||
alsoQueueAction:充能完毕2
|
alsoQueueAction:充能完毕2
|
||||||
|
@ -59,7 +59,7 @@ addGlobalTeamTags:永眠之梦
|
||||||
temporarilyAddTags:充能完毕
|
temporarilyAddTags:充能完毕
|
||||||
|
|
||||||
[hiddenAction_充能完毕2]
|
[hiddenAction_充能完毕2]
|
||||||
buildSpeed:0.6s
|
buildSpeed:0.2s
|
||||||
showMessageToPlayer:Choose your camp and start your game!
|
showMessageToPlayer:Choose your camp and start your game!
|
||||||
showMessageToPlayer_zh:选择你的阵营,开始你的游戏!
|
showMessageToPlayer_zh:选择你的阵营,开始你的游戏!
|
||||||
alsoQueueAction:隐藏判定
|
alsoQueueAction:隐藏判定
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: extractorT1
|
name: extractorT1X
|
||||||
displayLocaleKey: extractor
|
displayLocaleKey: extractor
|
||||||
copyFrom: extractor_common.ini
|
copyFrom: extractor_common.ini
|
||||||
price: 700
|
price: 700
|
||||||
|
@ -14,7 +14,7 @@ overrideAndReplace: extractor
|
||||||
generation_resources: credits=8
|
generation_resources: credits=8
|
||||||
|
|
||||||
[action_upgradeT2]
|
[action_upgradeT2]
|
||||||
convertTo: extractorT2
|
convertTo: extractorT2X
|
||||||
#price: 1200 #1.13
|
#price: 1200 #1.13
|
||||||
price: 1400
|
price: 1400
|
||||||
#price per credit: $233 (out of date)
|
#price per credit: $233 (out of date)
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: extractorT2
|
name: extractorT2X
|
||||||
displayLocaleKey: extractor
|
displayLocaleKey: extractor
|
||||||
copyFrom: extractor_common.ini
|
copyFrom: extractor_common.ini
|
||||||
price: 2100
|
price: 2100
|
||||||
|
@ -12,7 +12,7 @@ techLevel: 2
|
||||||
buildSpeed: 0.0010
|
buildSpeed: 0.0010
|
||||||
|
|
||||||
[action_upgradeT3]
|
[action_upgradeT3]
|
||||||
convertTo: extractorT3
|
convertTo: extractorT3X
|
||||||
#price: 2500 #1.13.3 (with $+18)
|
#price: 2500 #1.13.3 (with $+18)
|
||||||
price: 4000
|
price: 4000
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: extractorT3
|
name: extractorT3X
|
||||||
displayLocaleKey: extractor
|
displayLocaleKey: extractor
|
||||||
copyFrom: extractor_common.ini
|
copyFrom: extractor_common.ini
|
||||||
price: 6100
|
price: 6100
|
||||||
|
|
|
@ -18,7 +18,7 @@ isVisible:false
|
||||||
addResources: credits=0
|
addResources: credits=0
|
||||||
|
|
||||||
[action_refund]
|
[action_refund]
|
||||||
convertTo: extractorT3
|
convertTo: extractorT3X
|
||||||
ai_isDisabled: true
|
ai_isDisabled: true
|
||||||
price: 0
|
price: 0
|
||||||
addResources: 4000
|
addResources: 4000
|
||||||
|
|
|
@ -23,7 +23,7 @@ isVisible:false
|
||||||
addResources: credits=0
|
addResources: credits=0
|
||||||
|
|
||||||
[action_refund]
|
[action_refund]
|
||||||
convertTo: extractorT3
|
convertTo: extractorT3X
|
||||||
ai_isDisabled: true
|
ai_isDisabled: true
|
||||||
price: 0
|
price: 0
|
||||||
addResources: 2000
|
addResources: 2000
|
||||||
|
|
|
@ -78,7 +78,7 @@ noneInBaseExtraPriority: 0.43
|
||||||
maxEachBase: 99
|
maxEachBase: 99
|
||||||
|
|
||||||
#for the other extractors copying this
|
#for the other extractors copying this
|
||||||
upgradedFrom: extractorT1
|
upgradedFrom: extractorT1X
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: fabricatorT1
|
name: fabricatorT1X
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 2200
|
price: 2200
|
||||||
maxHp: 500
|
maxHp: 500
|
||||||
|
@ -29,7 +29,7 @@ isBuilding: true
|
||||||
fireTurretXAtSelfOnDeath: explode
|
fireTurretXAtSelfOnDeath: explode
|
||||||
|
|
||||||
[action_upgradeT2]
|
[action_upgradeT2]
|
||||||
convertTo: fabricatorT2
|
convertTo: fabricatorT2X
|
||||||
price: 4400
|
price: 4400
|
||||||
text: i:gui.actions.upgradeT2
|
text: i:gui.actions.upgradeT2
|
||||||
description: i:units.fabricator.upgrade.description
|
description: i:units.fabricator.upgrade.description
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
[core]
|
[core]
|
||||||
name: fabricatorT2
|
name: fabricatorT2X
|
||||||
copyFrom: fabricatorT1.ini
|
copyFrom: fabricatorT1.ini
|
||||||
price: 6600
|
price: 6600
|
||||||
maxHp: 1000
|
maxHp: 1000
|
||||||
|
@ -14,7 +14,7 @@ buildSpeed: 0.0004
|
||||||
@copyFrom_skipThisSection:true
|
@copyFrom_skipThisSection:true
|
||||||
|
|
||||||
[action_upgradeT3]
|
[action_upgradeT3]
|
||||||
convertTo: fabricatorT3
|
convertTo: fabricatorT3X
|
||||||
price: 7500
|
price: 7500
|
||||||
text: i:gui.actions.upgradeT3
|
text: i:gui.actions.upgradeT3
|
||||||
description: i:units.fabricator.upgrade.descriptionT3
|
description: i:units.fabricator.upgrade.descriptionT3
|
||||||
|
@ -42,5 +42,5 @@ areaDamage: 450
|
||||||
image: fabricatorT2.png
|
image: fabricatorT2.png
|
||||||
|
|
||||||
[ai]
|
[ai]
|
||||||
upgradedFrom: fabricatorT1
|
upgradedFrom: fabricatorT1X
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: fabricatorT3
|
name: fabricatorT3X
|
||||||
copyFrom: fabricatorT1.ini
|
copyFrom: fabricatorT1.ini
|
||||||
price: 14100
|
price: 14100
|
||||||
maxHp: 2200
|
maxHp: 2200
|
||||||
|
@ -34,7 +34,7 @@ areaDamage: 850
|
||||||
image: fabricatorT3.png
|
image: fabricatorT3.png
|
||||||
|
|
||||||
[ai]
|
[ai]
|
||||||
upgradedFrom: fabricatorT1
|
upgradedFrom: fabricatorT1X
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_antiAirTurret
|
name: c_antiAirTurretX
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 600
|
price: 600
|
||||||
maxHp: 800
|
maxHp: 800
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: antiAirTurretFlak
|
name: antiAirTurretFlakX
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 4600
|
price: 4600
|
||||||
|
|
||||||
|
@ -165,6 +165,6 @@ noneInBaseExtraPriority: 0.15
|
||||||
maxEachBase: 5
|
maxEachBase: 5
|
||||||
|
|
||||||
|
|
||||||
upgradedFrom: c_antiAirTurret
|
upgradedFrom: antiAirTurretFlakX
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_antiAirTurretT2
|
name: c_antiAirTurretT2X
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 1800
|
price: 1800
|
||||||
|
|
||||||
|
@ -166,6 +166,6 @@ noneInBaseExtraPriority: 0.15
|
||||||
maxEachBase: 5
|
maxEachBase: 5
|
||||||
|
|
||||||
|
|
||||||
upgradedFrom: c_antiAirTurret
|
upgradedFrom: c_antiAirTurretX
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_antiAirTurretT3
|
name: c_antiAirTurretT3X
|
||||||
class: CustomUnitMetadata
|
class: CustomUnitMetadata
|
||||||
price: 12800
|
price: 12800
|
||||||
|
|
||||||
|
@ -160,6 +160,6 @@ noneInBaseExtraPriority: 0.15
|
||||||
maxEachBase: 5
|
maxEachBase: 5
|
||||||
|
|
||||||
|
|
||||||
upgradedFrom: c_antiAirTurret
|
upgradedFrom: c_antiAirTurretT2X
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -58,7 +58,7 @@ maxTurnSpeed: 0
|
||||||
turnAcceleration: 0.1
|
turnAcceleration: 0.1
|
||||||
|
|
||||||
[ai]
|
[ai]
|
||||||
upgradedFrom: c_turret_t1
|
upgradedFrom: c_turret_t1X
|
||||||
|
|
||||||
buildPriority: 0.22
|
buildPriority: 0.22
|
||||||
noneInBaseExtraPriority: 0.17
|
noneInBaseExtraPriority: 0.17
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t1
|
name: c_turret_t1X
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret
|
displayLocaleKey: turret
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t1_artillery
|
name: c_turret_t1_artilleryX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret_artillery
|
displayLocaleKey: turret_artillery
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t1_lightning
|
name: c_turret_t1_lightningX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret_lightning
|
displayLocaleKey: turret_lightning
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t2_artillery
|
name: c_turret_t2_artilleryX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret_artilleryT2
|
displayLocaleKey: turret_artilleryT2
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t2_flame
|
name: c_turret_t2_flameX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret_flamethrower
|
displayLocaleKey: turret_flamethrower
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t2_gun
|
name: c_turret_t2_gunX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turretT2
|
displayLocaleKey: turretT2
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t2_lightning
|
name: c_turret_t2_lightningX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turret_lightningT2
|
displayLocaleKey: turret_lightningT2
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
[core]
|
[core]
|
||||||
name: c_turret_t3_gun
|
name: c_turret_t3_gunX
|
||||||
copyFrom: turret_common_land.ini
|
copyFrom: turret_common_land.ini
|
||||||
|
|
||||||
displayLocaleKey: turretT3
|
displayLocaleKey: turretT3
|
||||||
|
@ -92,7 +92,7 @@ turnAcceleration: 0.1
|
||||||
|
|
||||||
[ai]
|
[ai]
|
||||||
|
|
||||||
upgradedFrom: c_turret_t1
|
upgradedFrom: c_turret_t1X
|
||||||
|
|
||||||
buildPriority: 0.22
|
buildPriority: 0.22
|
||||||
noneInBaseExtraPriority: 0.17
|
noneInBaseExtraPriority: 0.17
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
[mod]
|
[mod]
|
||||||
title:StarRiver-V0.9.5.0-Groer Tower & Dream of Eternal
|
title:StarRiver-V0.9.5.0-GTDT-德尔塔1测
|
||||||
description:每一次的战斗,都是我们逐渐成长的过程。但是,来自于自称叫“冰星”的组织给予了我们的新的对策,\n\n-模拟战或许已经变了模样。\n\n-指挥官,你是否还能看见明天的曙光?\n\n-总制作:JDSALing\n\n-美工:默鸽,冷群,小果果,北梦孤辰,迷迭香,Nova\n\n-语言支持:中文(源语言),English(美国英文),日语(Japanse)\n\n-音乐制作:Prohonor\n\n-本地组支持:FromByond,Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮\n\n-CopyRight-2022-RE-CORE\n\nEvery battle is a process of growing up. However, the organization calling itself "Ice Star" has given us new countermeasures. \n- Simulated warfare may have changed. \n - Commander, can you still see the dawn of tomorrow? \n - Chief Producer: JDSALing \n -Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Nova \n-Language Support: Chinese (source language), English (American English)-\nCopyRight-2022-RE-CORE
|
description:每一次的战斗,都是我们逐渐成长的过程。但是,来自于自称叫“冰星”的组织给予了我们的新的对策,\n\n-模拟战或许已经变了模样。\n\n-指挥官,你是否还能看见明天的曙光?\n\n-总制作:JDSALing\n\n-美工:默鸽,冷群,小果果,北梦孤辰,迷迭香,Nova,葛城\n\n-语言支持:中文(源语言),English(美国英文),日语(Japanse)\n\n-音乐制作:Prohonor\n\n-本地组支持:FromByond,Catand\n\n-联动声明:浸没技术,莱顿科技,统一教会\n\n-人物立绘:PbFish\n\n-测试人员:第四维,兰兹,口水猫,清明,牙疼,Catand,Fang,瓜皮,Mizuki,卡俄斯,葛城\n\n-CopyRight-2022-RE-CORE\n\nEvery battle is a process of growing up. However, the organization calling itself "Ice Star" has given us new countermeasures. \n- Simulated warfare may have changed. \n - Commander, can you still see the dawn of tomorrow? \n-Chief Producer: JDSALing \n-Artists: Mo Ge, Leng Qun, Xiao Guoguo, Beimeng Guchen, Rosemary, Nova \n-Language Support: Chinese (source language), English (American English)-\nCopyRight-2022-RE-CORE
|
||||||
thumbnail:icon.png
|
thumbnail:icon.png
|
||||||
minVersion:1.15p11
|
minVersion:1.15p11
|