StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/.特殊单位/工具组装蜘蛛/flame_throwerT2.ini

198 lines
2.5 KiB
INI
Raw Normal View History

2022-08-23 00:37:59 +00:00
[core]
name: modularSpider_flameThrowerT2
copyFrom: common_weapon_slot.ini
displayText: Flame Thrower T2
displayDescription: -Can attack land only
displayText_zh:火焰喷射器 T2
displayDescription_zh: -只能攻击地面
price: 16000
maxHp: 6000
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 19
turretTurnSpeed: 6
aimOffsetSpread: 0.1
maxAttackRange: 190
shootDelay: 0.04s
[turret_1]
#main turret
x: 0
y: 0
canShoot: true
shoot_flame:CUSTOM:smoke
image:turret_top_flame_l2.png
idleSweepAngle:20
idleSweepDelay:120
idleSweepSpeed:0.3
[projectile_1]
#flame thrower
life: 80
speed: 3
targetSpeed: 3
targetSpeedAcceleration: 0.1
speedSpread: 1
frame: 3
drawSize: 1
flameWeapon: true
hitSound: false
targetGround:true
targetGroundSpread: 15
deflectionPower: -1
areaDamage: 90
areaRadius: 120
explodeEffect: CUSTOM:hitFlame
effectOnCreate: CUSTOM:attachedFlame, CUSTOM:attachedLight
#trailEffect: CUSTOM:flameExit
#initialUnguidedSpeedHeight: 1.2
#gravity:0.18
#lightCastOnGround: true
[effect_attachedFlame]
priority:veryhigh
frameIndex: 3
stripIndex: projectiles
life: 120
fadeOut: true
attachedToUnit: true
#color: #fdc14d
color: #FFFFFF
fadeInTime:9
scaleFrom: 1.6
scaleTo: 2
alpha: 1.5
drawUnderUnits:false
liveAfterAttachedDies: false
[effect_attachedLight]
priority:veryhigh
image: SHARED:light_50.png
life: 80
fadeOut: true
attachedToUnit: true
color: #fdc14d
fadeInTime:4
scaleFrom: 0.4
scaleTo: 0.4
alpha: 0.5
drawUnderUnits:false
liveAfterAttachedDies: false
[effect_hitFlame]
frameIndex: 3
stripIndex: projectiles
life: 40
fadeOut: true
attachedToUnit: false
#color: #fdc14d
color: #FFFFFF
scaleFrom: 1.0
scaleTo: 1.2
alpha: 0.5
drawUnderUnits:false
liveAfterAttachedDies: false
physics: true
ySpeedRelative:0.4
hSpeed: 0.3
[effect_flameExit]
#priority:high
frameIndex: 3
stripIndex: projectiles
alwayStartDirAtZero:true
life: 15
fadeOut: true
attachedToUnit: false
#color: #fdc14d
color: #FFFFFF
#fadeInTime:5
scaleFrom: 0.0
scaleTo: 1.3
alpha: 0.4
drawUnderUnits:false
liveAfterAttachedDies: false
#ySpeedRelative:0.4
hSpeed:0.2
atmospheric: true
[effect_smoke]
#priority:high
frameIndex: 0
stripIndex: smoke_black
spawnChance: 0.3
life: 90
fadeOut: true
attachedToUnit: false
#color: #fdc14d
color: #FFFFFF
fadeInTime:15
scaleFrom: 0.3
scaleTo: 0.6
alpha: 0.8
drawUnderUnits:false
liveAfterAttachedDies: false
hSpeed:0.2
dirOffsetRandom:180
atmospheric: true