201 lines
2.8 KiB
INI
201 lines
2.8 KiB
INI
|
|
||
|
[core]
|
||
|
|
||
|
|
||
|
|
||
|
name: 幻想天机
|
||
|
displayText: 幻想天机
|
||
|
displayDescription: -部队运输直升机/n-可携带3个单位/n悬挂式机枪
|
||
|
class: CustomUnitMetadata
|
||
|
price: 800
|
||
|
maxHp: 500
|
||
|
mass: 1000
|
||
|
|
||
|
techLevel: 1
|
||
|
buildSpeed: 7s
|
||
|
|
||
|
#availableInDemo: false
|
||
|
|
||
|
radius: 20
|
||
|
displayRadius: 28
|
||
|
isBio: false
|
||
|
#softCollisionOnAll: 3
|
||
|
softCollisionOnAll: 28
|
||
|
|
||
|
builtFrom_1_name: 空军x基地
|
||
|
builtFrom_1_pos: 1.1
|
||
|
|
||
|
#energyMax: 4
|
||
|
#energyRegen: 0.0010
|
||
|
|
||
|
maxTransportingUnits: 3
|
||
|
|
||
|
[graphics]
|
||
|
total_frames: 7
|
||
|
|
||
|
image: orca.png
|
||
|
image_wreak: orca_dead.png
|
||
|
image_turret: NONE
|
||
|
#scaleImagesTo: 20
|
||
|
#scaleTurretImagesTo: 9
|
||
|
|
||
|
animation_idle_start: 1
|
||
|
animation_idle_end: 6
|
||
|
animation_idle_speed: 1
|
||
|
|
||
|
animation_moving_start: 1
|
||
|
animation_moving_end: 6
|
||
|
animation_moving_speed: 1
|
||
|
|
||
|
image_shadow: orca_shadow.png
|
||
|
shadowOffsetX:1
|
||
|
shadowOffsetY:1
|
||
|
|
||
|
imageScale: 1.3
|
||
|
|
||
|
teamColorsOnTurret: true
|
||
|
#splastEffect: true
|
||
|
movementEffect: CUSTOM:EkRotorwash, CUSTOM:EkRotordust
|
||
|
movementEffectRate: 6
|
||
|
lock_body_rotation_with_main_turret: false
|
||
|
|
||
|
[attack]
|
||
|
turretRotateWithBody: false
|
||
|
|
||
|
canAttack: true
|
||
|
canAttackFlyingUnits: true
|
||
|
canAttackLandUnits: true
|
||
|
canAttackUnderwaterUnits: false
|
||
|
|
||
|
turretSize: 10
|
||
|
turretTurnSpeed: 4
|
||
|
maxAttackRange: 180
|
||
|
shootDelay: 8
|
||
|
|
||
|
#isFixedFiring: true
|
||
|
|
||
|
[turret_1]
|
||
|
#unused turret
|
||
|
invisible: true
|
||
|
x: 0
|
||
|
y: 4.5
|
||
|
canShoot: false
|
||
|
|
||
|
[turret_2]
|
||
|
#machinegun
|
||
|
x: 8
|
||
|
y: 5
|
||
|
size: 12
|
||
|
|
||
|
invisible: true
|
||
|
projectile: 1
|
||
|
|
||
|
turnSpeed: 50
|
||
|
turnSpeedAcceleration: 1
|
||
|
shouldResetTurret: true
|
||
|
|
||
|
canShoot: true
|
||
|
|
||
|
shoot_sound:gun_fire
|
||
|
shoot_sound_vol:0.3
|
||
|
shoot_flame: NONE
|
||
|
shoot_light:#88FFBB00
|
||
|
|
||
|
[turret_3]
|
||
|
#machinegun
|
||
|
x: -8
|
||
|
y: 5
|
||
|
size: 12
|
||
|
|
||
|
invisible: true
|
||
|
projectile: 1
|
||
|
|
||
|
turnSpeed: 50
|
||
|
turnSpeedAcceleration: 1
|
||
|
shouldResetTurret: true
|
||
|
|
||
|
canShoot: true
|
||
|
|
||
|
shoot_sound:gun_fire
|
||
|
shoot_sound_vol:0.3
|
||
|
shoot_flame: NONE
|
||
|
shoot_light:#88FFBB00
|
||
|
|
||
|
[arm_1]
|
||
|
#propeller
|
||
|
x:0
|
||
|
y:2
|
||
|
image_end:orca_blades.png
|
||
|
image_end_teamColors: true
|
||
|
drawOverBody: true
|
||
|
spinRate:8
|
||
|
|
||
|
[projectile_1]
|
||
|
directDamage: 45
|
||
|
life: 70
|
||
|
speed: 12
|
||
|
|
||
|
frame: 11
|
||
|
color: #FFAA44
|
||
|
drawSize: 0.7
|
||
|
|
||
|
lightColor: #FFFF8866
|
||
|
lightSize: 0.6
|
||
|
|
||
|
[effect_EkRotorwash]
|
||
|
image: rotorwash.png
|
||
|
createWhenOverLand: false
|
||
|
life: 40
|
||
|
spawnChance: 1
|
||
|
fadeOut: true
|
||
|
attachedToUnit: false
|
||
|
fadeInTime:2
|
||
|
scaleFrom: 0.25
|
||
|
scaleTo: 1.5
|
||
|
alpha: 0.5
|
||
|
drawUnderUnits:true
|
||
|
hOffset: -40
|
||
|
dirOffsetRandom: 180
|
||
|
dirSpeedRandom: 0.6
|
||
|
atmospheric: true
|
||
|
|
||
|
[effect_EkRotordust]
|
||
|
image: rotorwash.png
|
||
|
createWhenOverLiquid: false
|
||
|
life: 40
|
||
|
spawnChance: 1
|
||
|
fadeOut: true
|
||
|
attachedToUnit: false
|
||
|
fadeInTime:2
|
||
|
scaleFrom: 0.25
|
||
|
scaleTo: 1.5
|
||
|
alpha: 1
|
||
|
color: #916C5B
|
||
|
drawUnderUnits:true
|
||
|
hOffset: -40
|
||
|
dirOffsetRandom: 180
|
||
|
dirSpeedRandom: 0.6
|
||
|
atmospheric: true
|
||
|
|
||
|
[movement]
|
||
|
movementType: AIR
|
||
|
moveSpeed: 2
|
||
|
moveAccelerationSpeed: 0.015
|
||
|
moveDecelerationSpeed: 0.015
|
||
|
|
||
|
landOnGround: onlyIdle
|
||
|
|
||
|
reverseSpeedPercentage:0
|
||
|
|
||
|
maxTurnSpeed: 1.5
|
||
|
turnAcceleration: 0.05
|
||
|
|
||
|
moveSlidingMode :true
|
||
|
moveIgnoringBody:true
|
||
|
moveSlidingDir: 45
|
||
|
|
||
|
slowDeathFall: true
|
||
|
|
||
|
[ai]
|
||
|
|
||
|
buildPriority: 0.7
|