StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/古老传说/魔哀.ini

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2022-08-23 00:37:59 +00:00
[core]
name:魔哀
maxHp:800
mass:5000
price:800
radius:30
isBuilding:true
#此代码规定建筑范围
footprint:-1,-1,1,1
constructionFootprint:-1,-1,1,1
selfRegenRate:-1
selfBuildRate:12s
showInEditor:false
energyMax:1
hideScorchMark:false
explodeOnDeath:false
dieOnZeroEnergy:true
isUnselectable:true
canNotBeDirectlyAttacked:true
canNotBeGivenOrdersByPlayer:true
isUnrepairableUnit:true
copyFrom:ROOT:效果/效果.ini
nukeOnDeath: true
nukeOnDeathRange: 100
nukeOnDeathDamage: 220
nukeOnDeathDisableWhenNoNuke: true
[graphics]
#图像节需要设置主体图像
image:魔哀.png
image_turret:NONE
image_wreak:NONE
imageScale:1
[attack]
canAttack:true
canAttackFlyingUnits:true
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:400
shootDelay:0.8s
[hiddenAction_出]
autoTriggerOnEvent:created
spawnEffects:CUSTOM:魔哀出
[turret_加农炮]
shoot_sound:魔哀攻击.ogg
shoot_sound_vol:0.4
turnSpeed:666
turnSpeedAcceleration:66
energyUsage:1
x:0
y:3
projectile:加农炮弹
recoilOffset:-5
recoilOutTime:6
recoilReturnTime:25
[projectile_加农炮弹]
directDamage:90
deflectionPower:1
targetSpeedAcceleration:0.1
targetSpeed:19
speed:0
life:600
color:#A42900
image:炮弹.png
drawSize:0.7
[movement]
movementType: AIR
moveSpeed: 1.1
moveAccelerationSpeed: 0.4
moveDecelerationSpeed: 0.4
landOnGround: onlyIdle
#note: joinsGroupFormations=false could case slowdowns for groups of non-flying units
joinsGroupFormations: false
maxTurnSpeed: 1.5
turnAcceleration: 0.04
moveSlidingMode :false
moveIgnoringBody:false
moveSlidingDir: 25
slowDeathFall: true