Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/levels
2015-09-15 21:33:00 -04:00
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features v0.3.1d: added teasers for 0.3.2 2015-09-15 21:33:00 -04:00
painters v0.3.1: added proper inactive trap generation to standard painter 2015-08-24 13:04:53 -04:00
traps v0.3.1d: removed an uncesessary sprite erase on pitfall traps 2015-09-15 21:32:58 -04:00
CavesBossLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
CavesLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
CityBossLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
CityLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
DeadEndLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
HallsBossLevel.java v0.3.1d: fixed a bug with teleportation in the halls boss level 2015-09-15 21:32:54 -04:00
HallsLevel.java v0.3.1: added trap generation logic for caves, city, and halls 2015-08-24 13:04:52 -04:00
LastLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
LastShopLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
Level.java v0.3.1b: updated some method usage for consistency with the GDX version 2015-09-04 01:59:09 -04:00
Patch.java updated license information 2015-06-12 16:44:09 -04:00
PrisonBossLevel.java v0.3.1: adjusted how special floors handle random respawn cell logic. 2015-08-24 13:04:59 -04:00
PrisonLevel.java v0.3.1: implemented generation logic for traps from floors 1 to 9 2015-08-24 13:04:45 -04:00
RegularLevel.java v0.3.1d: prevented traps from spawning in tunnels on floor 1 2015-09-15 21:32:55 -04:00
Room.java updated license information 2015-06-12 16:44:09 -04:00
SewerBossLevel.java v0.3.1a: floors now remember their entrance and exit rooms. 2015-08-24 13:07:26 -04:00
SewerLevel.java v0.3.1: implemented generation logic for traps from floors 1 to 9 2015-08-24 13:04:45 -04:00
Terrain.java updated license information 2015-06-12 16:44:09 -04:00