Magic_Ling_Pixel_Dungeon/src/com/shatteredpixel/shatteredpixeldungeon/items
2015-03-09 20:16:16 -04:00
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armor v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
artifacts v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
bags v0.2.4: WIP graphics for potion bandolier (needs shading) 2015-03-02 17:41:18 -05:00
food v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood 2014-11-26 14:07:59 -05:00
keys v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
potions v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown. 2015-03-02 17:26:28 -05:00
quest V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
rings v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
scrolls v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
wands v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
weapon v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Amulet.java Merging Source v1.7.2: item changes 2014-10-21 00:38:15 -04:00
Ankh.java v0.2.2: fixed a bug with the ankh 2014-11-02 19:39:16 -05:00
ArmorKit.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Bomb.java v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Dewdrop.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
DewVial.java v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
EquipableItem.java v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Generator.java v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Gold.java v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Heap.java v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Honeypot.java v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Item.java v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
ItemStatusHandler.java V0.2.0: Various artifact logic/sprite changes 2014-09-08 01:01:34 -04:00
KindofMisc.java V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!) 2014-08-24 23:55:10 -04:00
KindOfWeapon.java v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
LloydsBeacon.java v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Stylus.java v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
TomeOfMastery.java V0.1.0 Partial Commit 2014-08-03 14:46:22 -04:00
Torch.java v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Weightstone.java v0.2.2: reworked weightstone 2014-10-26 17:30:23 -04:00