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armor
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v0.2.4: updated TODOs
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2015-03-02 17:38:24 -05:00 |
artifacts
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v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load.
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2015-03-02 19:11:38 -05:00 |
bags
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v0.2.4: WIP graphics for potion bandolier (needs shading)
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2015-03-02 17:41:18 -05:00 |
food
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v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
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2014-11-26 14:07:59 -05:00 |
keys
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v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped.
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2015-03-02 19:10:27 -05:00 |
potions
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v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
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2015-03-02 17:26:28 -05:00 |
quest
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V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)
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2014-10-13 15:07:54 -04:00 |
rings
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
scrolls
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v0.2.4: fixed a bug with the Unstable Spellbook
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2015-03-02 17:38:03 -05:00 |
wands
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v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
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2015-03-09 20:16:16 -04:00 |
weapon
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v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
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2015-03-02 17:24:48 -05:00 |
Amulet.java
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Merging Source v1.7.2: item changes
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2014-10-21 00:38:15 -04:00 |
Ankh.java
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v0.2.2: fixed a bug with the ankh
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2014-11-02 19:39:16 -05:00 |
ArmorKit.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Bomb.java
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v0.2.4c: fixed a crash with bombs choosing adjacent tiles
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2015-03-09 20:16:07 -04:00 |
Dewdrop.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
DewVial.java
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v0.2.3f: corrected quickslot refresh logic across items
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2015-01-26 01:20:39 -05:00 |
EquipableItem.java
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
Generator.java
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
Gold.java
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v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
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2015-03-02 17:15:47 -05:00 |
Heap.java
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v0.2.4b: crash fix and tweaks to bee AI
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2015-03-02 19:12:13 -05:00 |
Honeypot.java
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v0.2.4: reworked bees and honeypots
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2015-03-02 17:35:43 -05:00 |
Item.java
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
ItemStatusHandler.java
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V0.2.0: Various artifact logic/sprite changes
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2014-09-08 01:01:34 -04:00 |
KindofMisc.java
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
KindOfWeapon.java
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
LloydsBeacon.java
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v0.2.4a: lloyds beacon no longer loses its target position when it is used.
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2015-03-02 19:10:39 -05:00 |
Stylus.java
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
TomeOfMastery.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Torch.java
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v0.2.4: updated torch description, no longer specifically refers to demon halls.
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2015-03-02 17:36:46 -05:00 |
Weightstone.java
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v0.2.2: reworked weightstone
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2014-10-26 17:30:23 -04:00 |