Evan Debenham
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5a30d89647
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v0.4.0: added more decription detail to weapons and armor
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2016-06-23 15:51:24 -04:00 |
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Evan Debenham
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a97e7bd414
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v0.4.0: added new weapon drops.
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2016-06-23 15:51:23 -04:00 |
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Evan Debenham
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2af3e75080
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v0.4.0: reworked how armor drops
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2016-06-23 15:51:22 -04:00 |
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Evan Debenham
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d05dcc0601
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v0.4.0: small tweak to armor description
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2016-06-23 15:51:21 -04:00 |
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Evan Debenham
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969db4cf19
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v0.4.0: added descriptions for enchants
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2016-06-23 15:51:20 -04:00 |
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Evan Debenham
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26337d4dae
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v0.4.0: added vfx to some enchants
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2016-06-23 15:51:19 -04:00 |
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Evan Debenham
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33fef18f96
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v0.4.0: adjusted unstable enchant
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2016-06-23 15:51:18 -04:00 |
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Evan Debenham
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3974d3a255
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v0.4.0: fixed a bug where sandals of nature were gaining charge at level 0.
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2016-06-23 15:51:18 -04:00 |
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Evan Debenham
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f3b891b5b4
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v0.4.0: added descriptions to glyphs
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2016-06-23 15:51:17 -04:00 |
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Evan Debenham
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7d97caa406
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v0.4.0: adjusted some item names and descriptions
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2016-06-23 15:51:16 -04:00 |
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Evan Debenham
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6172b46175
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v0.4.0: implemented new glyphs
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2016-06-23 15:51:15 -04:00 |
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Evan Debenham
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14a8fbdd63
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v0.4.0: balance tweaks to grim
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2016-06-23 15:51:14 -04:00 |
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Evan Debenham
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c074cc4950
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v0.4.0: balance changes to lucky enchant
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2016-06-23 15:51:13 -04:00 |
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Evan Debenham
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47389c9cb7
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v0.4.0: renamed glyph of bounce
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2016-06-23 15:51:12 -04:00 |
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Evan Debenham
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b8712493c0
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v0.4.0: reduced the chance of enchants/glyphs being erased by upgrades
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2016-06-23 15:51:11 -04:00 |
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Evan Debenham
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e3a3428f97
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v0.4.0: reworked enchants
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2016-06-23 15:51:10 -04:00 |
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Evan Debenham
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d18417f447
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v0.4.0: removed equipment from rat king chests
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2016-06-23 15:51:09 -04:00 |
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Evan Debenham
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fe7bf58430
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v0.4.0: renamed enchant classes
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2016-06-23 15:51:08 -04:00 |
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Evan Debenham
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23478ccb5c
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v0.4.0: huntress now starts with knuckledusters, nerfed assassin's bonus damage
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2016-06-23 15:51:07 -04:00 |
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Evan Debenham
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3c7b2a6af7
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v0.4.0: adjusted progression item droprates
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2016-06-23 15:51:06 -04:00 |
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Evan Debenham
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baeaae13e0
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v0.4.0: adjusted encumberance penalties
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2016-06-23 15:51:05 -04:00 |
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Evan Debenham
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ad4c117643
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v0.4.0: increased base strength requirement for armor by 1 (same as weapons now)
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2016-06-23 15:51:04 -04:00 |
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Evan Debenham
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bbc45c6dc9
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v0.4.0: refactored extra reach on weapons, adjusted statues to use new weapon properties
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2016-06-23 15:51:03 -04:00 |
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Evan Debenham
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256cca2e7e
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v0.4.0: rebalanced ring of force around new equipment
also some refactoring to it
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2016-06-23 15:51:02 -04:00 |
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Evan Debenham
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ffe9b6d80a
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v0.4.0: fixed a bug that would cause 0 hp targets to never take damage
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2016-06-23 15:51:01 -04:00 |
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Evan Debenham
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c1a637694e
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v0.4.0: fixed an alignment issue in rankings windows
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2016-06-23 15:51:00 -04:00 |
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Evan Debenham
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8439cf89a9
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v0.4.0: lots of new weapon polish
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2016-06-23 15:50:59 -04:00 |
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Evan Debenham
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9444a033a1
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v0.4.0: loads of item implementation
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2016-06-23 15:50:58 -04:00 |
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Evan Debenham
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751f11c502
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v0.4.0: fixed an alignment issue in tengu level logic
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2016-06-23 15:50:57 -04:00 |
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Evan Debenham
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82cdc7149f
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v0.4.0: fixed a number of bugs regarding tengu
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2016-06-23 15:50:56 -04:00 |
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Evan Debenham
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13625bc5aa
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v0.4.0: fixed an inconsistency in knuckleduster code
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2016-06-23 15:50:55 -04:00 |
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Evan Debenham
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5e27d0e056
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v0.4.0: reworked dagger
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2016-06-23 15:50:54 -04:00 |
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Evan Debenham
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7021b01821
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v0.4.0: added the ability for weapons to give DR, gave it to quarterstaff
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2016-06-23 15:50:53 -04:00 |
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Evan Debenham
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84324c6f52
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v0.4.0: implemented hand axe
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2016-06-23 15:50:53 -04:00 |
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Evan Debenham
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59628e5f29
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v0.4.0: refactored weapons with changed stats to use none-constant values
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2016-06-23 15:50:52 -04:00 |
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Evan Debenham
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56ec14e370
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v0.4.0: refactors and rebalancing to existing weapons
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2016-06-23 15:50:51 -04:00 |
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Evan Debenham
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8f27e921d8
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v0.4.0: reworked/added the 5 basic swords
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2016-06-23 15:50:49 -04:00 |
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Evan Debenham
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7e546b14da
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v0.4.0: Rebalanced base weapon scaling
- tier 2, 3, and 4 weapons deal more damage at base (most significant for tier 3)
- all tiers gain 1 more max damage per upgrade
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2016-06-23 15:50:49 -04:00 |
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Evan Debenham
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c96966f54d
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v0.4.0: refactored artifacts storing their image reference
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2016-06-23 15:50:48 -04:00 |
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Evan Debenham
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07ec295889
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v0.4.0: Refactored item status handler, now independent of sprite sheet
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2016-06-23 15:50:47 -04:00 |
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Evan Debenham
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c6233b274c
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v0.4.0: big restructure to item sprite sheet
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2016-06-23 15:50:46 -04:00 |
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Evan Debenham
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3e5db4af17
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v0.4.0: Removed a bunch of legacy logic
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2016-06-23 15:50:45 -04:00 |
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Evan Debenham
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96c9ca6de4
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v0.4.0: Refactored strength requirements, also changed how they scale
Also refactored class armor a bit so that it is upgradeable
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2016-06-23 15:50:44 -04:00 |
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Evan Debenham
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f724d4c2b9
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v0.4.0: fixed a capitalization error in burning
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2016-06-23 15:50:43 -04:00 |
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Evan Debenham
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d5390adb69
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v0.4.0: fixed a couple typos
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2016-05-10 18:15:39 -04:00 |
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Evan Debenham
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641517b311
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updated copyright
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2016-05-08 20:04:50 -04:00 |
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Evan Debenham
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c6ba32075c
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adding in changes missed in merge
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2016-05-08 19:17:47 -04:00 |
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Evan Debenham
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e6853c9eb6
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v0.3.5a: language updates
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2016-05-08 19:03:57 -04:00 |
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Evan Debenham
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fb1d517d04
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v0.3.5a: manifest commit
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2016-05-08 19:03:56 -04:00 |
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Evan Debenham
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e8e29910b3
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v0.3.5a: balance changes to warrior
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2016-05-08 19:03:55 -04:00 |
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